Player Matchup

Bellona
Bellona
Ginette_de_smite
Bellona
Level 17
God Stats
1W - 1L
1,625 SR
Queue Stats
5W - 2L
1,636 Elo+
Party 1
Rama
Rama
MR JuK3
Rama
Level 29
God Stats
3W - 1L
1,471 SR
Queue Stats
23W - 29L
1,334 Elo+
Solo
He Bo
He Bo
Pendilly
He Bo
Level 152
God Stats
9W - 6L
1,669 SR
Queue Stats
172W - 170L
1,555 Elo+
Party 1
Team Averages
Level 66
1,588 SR
1,508 Elo+

VS

Team Averages
Level 29
1,383 SR
1,421 Elo+
Sobek
Sobek
boafrance
Sobek
Level 17
God Stats
4W - 7L
1,520 SR
Queue Stats
36W - 36L
1,426 Elo+
Solo
Mercury
Mercury
noe777fora
Mercury
Level 62
God Stats
4W - 7L
1,413 SR
Queue Stats
200W - 258L
1,486 Elo+
Solo
Artemis
Artemis
superbiermann
Artemis
Level 8
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 2L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 9
8,534
711
7,959
10,190
6,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
MR JuK3
Rama
13
4 / 1 / 6
8,638
720
6,790
9,376
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Pendilly
He Bo
13
6 / 0 / 5
9,146
762
13,223
7,373
3,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
boafrance
Sobek
11
2 / 2 / 3
8,803
734
6,743
14,903
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
noe777fora
Mercury
12
3 / 3 / 2
8,022
669
6,629
8,957
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
10
0 / 7 / 3
7,108
592
6,836
9,456
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Rama
MR JuK3
Rama
4
1
6
7
W
He Bo
Pendilly
He Bo
6
0
5
8.5
L
Sobek
boafrance
Sobek
2
2
3
1.75
L
Mercury
noe777fora
Mercury
3
3
2
1.33
L
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
20,208
26,939
Taken
33,316
13,446
Mitigated
23,032
9,815
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,959
2,035
157
2,735
10,190
6,770
398
2,132
8,058
0
21,315
W
Rama
MR JuK3
Rama
6,790
6,029
0
3,566
9,376
3,331
769
2,616
6,760
0
30,057
W
He Bo
Pendilly
He Bo
13,223
1,184
95
3,262
7,373
3,345
150
3,048
4,325
34,061
0
L
Sobek
boafrance
Sobek
6,743
220
0
5,548
14,903
16,505
0
5,964
8,939
21,274
0
L
Mercury
noe777fora
Mercury
6,629
2,653
0
530
8,957
3,448
0
4,388
4,569
0
21,986
L
Artemis
6,836
1,983
0
445
9,456
3,079
0
3,549
5,907
0
21,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
23,933
128
Minions Killed
103
5
Camps Cleared
7
641,784
Distance Traveled
665,333
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,534
711
35
3
1
212,482
2
W
Rama
8,638
720
58
5
1
202,881
2
W
He Bo
9,146
762
35
3
3
226,421
3
L
Sobek
8,803
734
29
2
2
239,253
2
L
Mercury
8,022
669
45
4
2
247,102
1
L
Artemis
7,108
592
29
2
3
178,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role