Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zanniin
Gilgamesh
Level 142
God Stats
47W - 33L
1,596 SR
Queue Stats
169W - 127L
1,631 Elo+
Solo
Team Averages
Level 142
1,532 SR
1,544 Elo+

VS

Team Averages
Level 12
1,437 SR
1,390 Elo+
Ra
Ra
DaffyMinotaur11
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JoJoDaveCold
Gilgamesh
Level 24
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 1
Bellona
Bellona
LMP93
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 19
8,151
906
5,006
3,104
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
11
8 / 0 / 14
8,037
893
13,281
7,550
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zanniin
Gilgamesh
13
20 / 0 / 6
9,342
1,038
15,151
8,836
6,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 0
5,305
589
5,581
9,225
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JoJoDaveCold
Gilgamesh
6
0 / 12 / 0
5,059
562
2,535
14,354
6,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LMP93
Bellona
7
0 / 11 / 0
5,254
584
4,261
15,606
12,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
0
34
Kills
0
0
Deaths
34
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
19
15.5
W
Medusa
 
Medusa
8
0
14
15
L
0
11
0
0
L
Gilgamesh
JoJoDaveCold
Gilgamesh
0
12
0
0
L
Bellona
LMP93
Bellona
0
11
0
0
W
Gilgamesh
Zanniin
Gilgamesh
20
0
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
12,377
19,490
Taken
39,185
10,415
Mitigated
22,737
6,183
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,006
557
1,811
2,021
3,104
1,345
798
819
2,285
21,881
0
W
Medusa
 
Medusa
13,281
6,019
0
833
7,550
2,999
1,002
2,398
5,152
0
33,164
L
5,581
910
132
613
9,225
4,476
0
1,404
7,821
19,125
0
L
Gilgamesh
JoJoDaveCold
Gilgamesh
2,535
376
0
438
14,354
6,029
0
2,047
12,307
0
6,957
L
Bellona
LMP93
Bellona
4,261
1,000
0
568
15,606
12,232
0
3,021
12,585
0
9,902
W
Gilgamesh
Zanniin
Gilgamesh
15,151
7,030
0
1,518
8,836
6,071
390
2,792
6,044
6,419
31,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
15,618
128
Minions Killed
47
8
Camps Cleared
0
505,118
Distance Traveled
343,434
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,151
906
44
5
0
151,101
3
W
Medusa
8,037
893
31
3
3
178,184
1
L
Ra
5,305
589
38
4
0
109,868
0
L
Gilgamesh
5,059
562
1
0
0
111,656
1
L
Bellona
5,254
584
8
1
0
121,910
0
W
Gilgamesh
9,342
1,038
53
6
5
175,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role