Player Matchup

Ravana
Ravana
CheGuacvara
Ravana
Level 22
God Stats
2W - 0L
1,764 SR
Queue Stats
72W - 69L
1,485 Elo+
Solo
Ra
Ra
Shandoo2909
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 49L
1,528 Elo+
Solo
Cabrakan
Cabrakan
figvam85
Cabrakan
Level 23
God Stats
27W - 24L
1,541 SR
Queue Stats
74W - 60L
1,504 Elo+
Solo
Izanami
Izanami
foxinthebox98
Izanami
Level 26
God Stats
1W - 2L
1,306 SR
Queue Stats
105W - 82L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
sasha901
Sun Wukong
Level 28
God Stats
6W - 10L
1,515 SR
Queue Stats
16W - 17L
1,470 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,490 Elo+

VS

Team Averages
Level 18
1,455 SR
1,485 Elo+
Ares
Ares
Amomogus
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
Datskiy
Xing Tian
Level 33
God Stats
2W - 3L
1,373 SR
Queue Stats
137W - 158L
1,360 Elo+
Party 1
Persephone
Persephone
Maleia
Persephone
Level 15
God Stats
5W - 7L
1,469 SR
Queue Stats
10W - 14L
1,434 Elo+
Solo
Loki
Loki
MetallSnake
Loki
Level 25
God Stats
10W - 5L
1,574 SR
Queue Stats
37W - 32L
1,430 Elo+
Party 1
Neith
Neith
Naooz
Neith
Level 13
God Stats
1W - 1L
1,360 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
6 / 0 / 6
8,569
571
6,259
7,457
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 5
8,470
565
9,565
5,434
2,720
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
figvam85
Cabrakan
12
2 / 3 / 4
7,041
469
4,529
7,996
3,397
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
15
6 / 1 / 3
9,256
617
10,111
7,880
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
sasha901
Sun Wukong
14
2 / 4 / 4
8,570
571
5,500
9,876
5,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 7 / 3
5,517
368
4,032
13,398
10,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Datskiy
Xing Tian
10
0 / 1 / 4
6,123
408
2,260
8,501
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Maleia
Persephone
11
0 / 4 / 2
6,504
434
5,299
10,070
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 2 / 0
8,137
542
5,199
10,250
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Naooz
Neith
8
0 / 6 / 2
5,602
373
4,478
7,626
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
21
Kills
8
8
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
3
0.21
W
Ravana
6
0
6
9
L
Xing Tian
Datskiy
Xing Tian
0
1
4
2
L
Persephone
Maleia
Persephone
0
4
2
0.25
L
8
2
0
4
L
Neith
Naooz
Neith
0
6
2
0.17
W
5
0
5
7.5
W
Cabrakan
figvam85
Cabrakan
2
3
4
1.33
W
Izanami
6
1
3
7.5
W
Sun Wukong
sasha901
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
21,268
38,643
Taken
49,845
18,145
Mitigated
26,173
16,804
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,032
904
0
1,556
13,398
10,809
0
2,774
10,624
20,522
0
W
Ravana
6,259
2,779
0
3,738
7,457
4,236
1,522
2,398
5,059
0
53,692
L
Xing Tian
Datskiy
Xing Tian
2,260
129
0
250
8,501
6,458
0
2,019
6,482
17,329
0
L
Persephone
Maleia
Persephone
5,299
393
72
1,904
10,070
3,416
455
4,524
5,542
34,990
0
L
5,199
1,165
0
1,803
10,250
3,033
0
1,539
8,711
0
31,734
L
Neith
Naooz
Neith
4,478
2,156
0
1,041
7,626
2,457
711
3,235
4,391
0
22,549
W
9,565
1,184
1,631
4,030
5,434
2,720
1,254
2,537
2,897
43,602
0
W
Cabrakan
figvam85
Cabrakan
4,529
358
0
1,895
7,996
3,397
0
2,472
5,524
22,925
0
W
Izanami
10,111
7,025
0
2,564
7,880
2,696
2,912
1,409
6,204
0
82,153
W
Sun Wukong
sasha901
Sun Wukong
5,500
1,821
0
2,946
9,876
5,096
1,023
2,508
7,368
0
43,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
31,883
485
Minions Killed
213
0
Camps Cleared
0
1,383,211
Distance Traveled
1,292,497
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,517
368
27
2
0
252,402
1
W
Ravana
8,569
571
83
6
0
284,202
0
L
Xing Tian
6,123
408
20
1
0
289,452
6
L
Persephone
6,504
434
65
4
0
215,226
0
L
Loki
8,137
542
53
4
0
312,352
1
L
Neith
5,602
373
48
3
0
223,065
0
W
Ra
8,470
565
87
6
0
293,486
5
W
Cabrakan
7,041
469
34
2
0
274,596
0
W
Izanami
9,256
617
165
11
0
257,734
0
W
Sun Wukong
8,570
571
116
8
0
273,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role