Player Matchup

Hachiman
Hachiman
Bappo9537
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 1
Neith
Neith
Vleestorpedo
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 1
Ra
Ra
ZappyFever932
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,738 Elo+

VS

Team Averages
Level 95
1,407 SR
1,294 Elo+
Janus
Janus
AlmightyTKelly
Janus
Level 44
God Stats
1W - 2L
1,324 SR
Queue Stats
30W - 47L
1,051 Elo+
Solo
Nemesis
Nemesis
CritikalMass
Nemesis
Level 144
God Stats
13W - 22L
1,420 SR
Queue Stats
479W - 527L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Pyre_01
Cthulhu
Level 97
God Stats
4W - 11L
1,477 SR
Queue Stats
78W - 103L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bappo9537
Hachiman
16
2 / 7 / 13
13,423
610
17,868
16,924
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 3 / 5
15,982
726
33,626
23,824
8,805
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 13 / 10
14,349
652
5,669
16,380
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 13
13,407
609
12,234
17,460
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
CritikalMass
Nemesis
19
14 / 3 / 6
15,936
724
21,447
29,492
24,977
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Pyre_01
Cthulhu
16
7 / 4 / 11
14,470
658
17,360
22,253
26,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
17
Kills
23
23
Deaths
17
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
10
13
0.85
W
Hachiman
Bappo9537
Hachiman
2
7
13
1.21
L
Nemesis
CritikalMass
Nemesis
14
3
6
5.67
L
Cthulhu
Pyre_01
Cthulhu
7
4
11
3.13
W
12
3
5
4.83
W
3
13
10
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
51,041
57,128
Taken
69,205
22,036
Mitigated
55,874
14,935
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,234
959
0
2,203
17,460
4,541
461
1,692
15,768
42,462
0
W
Hachiman
Bappo9537
Hachiman
17,868
8,516
0
3,682
16,924
6,164
707
9,774
6,741
0
39,813
L
Nemesis
CritikalMass
Nemesis
21,447
10,444
0
11,017
29,492
24,977
1,792
2,108
27,202
0
68,839
L
Cthulhu
Pyre_01
Cthulhu
17,360
392
740
4,913
22,253
26,356
0
2,509
19,744
46,061
0
W
33,626
13,523
0
6,820
23,824
8,805
1,380
12,361
10,783
0
113,384
W
5,669
890
2,275
2,158
16,380
7,067
373
7,894
8,225
29,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
43,813
246
Minions Killed
212
8
Camps Cleared
10
979,943
Distance Traveled
1,196,833
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,407
609
71
3
3
318,925
5
W
Hachiman
13,423
610
36
2
4
337,854
1
L
Nemesis
15,936
724
81
4
6
459,684
1
L
Cthulhu
14,470
658
60
3
1
418,224
1
W
Neith
15,982
726
157
7
3
369,707
2
W
Ra
14,349
652
53
2
1
272,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role