Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ToxicBiscu1t
Jormungandr
Level 66
God Stats
9W - 4L
1,689 SR
Queue Stats
31W - 26L
1,588 Elo+
Party 2
Anubis
Anubis
jormentheking
Anubis
Level 104
God Stats
4W - 0L
1,817 SR
Queue Stats
89W - 89L
1,578 Elo+
Solo
Artio
Artio
migueerxulito
Artio
Level 112
God Stats
3W - 1L
1,648 SR
Queue Stats
105W - 98L
1,501 Elo+
Party 1
Awilix
Awilix
minMaximilian
Awilix
Level 106
God Stats
9W - 7L
1,633 SR
Queue Stats
402W - 395L
1,560 Elo+
Party 2
Team Averages
Level 98
1,657 SR
1,546 Elo+

VS

Team Averages
Level 137
1,494 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DeusEvolutionis
Ao Kuang
Level 160
God Stats
15W - 21L
1,404 SR
Queue Stats
693W - 697L
1,532 Elo+
Solo
Janus
Janus
kiikee9796
Janus
Level 143
God Stats
3W - 2L
1,565 SR
Queue Stats
175W - 156L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
7 / 1 / 3
6,187
619
8,519
4,417
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ToxicBiscu1t
Jormungandr
11
2 / 0 / 2
6,431
643
6,840
6,132
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
6,786
679
4,848
3,680
1,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 7
5,769
577
3,240
7,938
3,380
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
6,065
607
3,176
5,442
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 0
5,123
512
1,949
9,462
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
 
Izanami
7
0 / 5 / 0
4,554
455
3,472
5,844
1,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
 
Ares
7
0 / 4 / 0
4,488
449
2,711
7,415
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
10
2 / 1 / 0
5,800
580
3,323
6,356
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
1 / 5 / 1
5,871
587
2,152
6,086
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
3
8.5
L
Hercules
 
Hercules
0
4
0
0
L
Izanami
 
Izanami
0
5
0
0
L
Ares
 
Ares
0
4
0
0
L
Ao Kuang
2
1
0
2
W
Jormungandr
ToxicBiscu1t
Jormungandr
2
0
2
3
W
4
1
1
4.5
L
Janus
1
5
1
0.3
W
3
1
7
6.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
13,607
27,609
Taken
35,163
12,960
Mitigated
13,759
11,039
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,519
5,628
0
2,020
4,417
1,241
174
1,187
3,230
0
35,061
L
Hercules
 
Hercules
1,949
430
0
3,306
9,462
6,252
0
5,228
3,573
0
27,574
L
Izanami
 
Izanami
3,472
1,970
0
767
5,844
1,530
64
1,216
4,628
0
26,132
L
Ares
 
Ares
2,711
196
0
1,436
7,415
3,224
0
1,337
6,078
7,269
0
L
Ao Kuang
3,323
598
0
3,344
6,356
1,480
0
2,845
3,344
24,870
0
W
Jormungandr
ToxicBiscu1t
Jormungandr
6,840
2,569
0
2,078
6,132
4,809
77
1,363
4,769
34,064
0
W
4,848
146
0
1,980
3,680
1,850
0
1,820
1,860
45,364
0
L
Janus
2,152
421
0
700
6,086
1,273
0
3,474
2,612
31,719
0
W
3,240
493
623
3,868
7,938
3,380
0
2,340
5,598
14,691
0
W
3,176
1,363
0
470
5,442
1,680
0
1,535
3,907
0
30,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
25,836
300
Minions Killed
259
0
Camps Cleared
0
970,911
Distance Traveled
940,075
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,187
619
64
6
0
178,855
3
L
Hercules
5,123
512
62
6
0
179,071
0
L
Izanami
4,554
455
58
6
0
173,126
0
L
Ares
4,488
449
4
0
0
198,775
3
L
Ao Kuang
5,800
580
64
6
0
213,492
3
W
Jormungandr
6,431
643
66
7
0
167,982
2
W
Anubis
6,786
679
87
9
0
183,556
6
L
Janus
5,871
587
71
7
0
175,611
2
W
Artio
5,769
577
20
2
0
210,087
3
W
Awilix
6,065
607
63
6
0
230,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role