Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deadmonkeys12
Tiamat
Level 117
God Stats
2W - 2L
1,479 SR
Queue Stats
164W - 165L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Rotanimodx
Guan Yu
Level 114
God Stats
2W - 2L
1,835 SR
Queue Stats
293W - 272L
1,500 Elo+
Solo
Athena
Athena
TBoyd9918
Athena
Level 103
God Stats
1W - 3L
1,292 SR
Queue Stats
66W - 75L
1,386 Elo+
Party 1
Raijin
Raijin
WHiTe_SMoKeZ
Raijin
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 58L
1,441 Elo+
Party 1
Team Averages
Level 119
1,521 SR
1,466 Elo+

VS

Team Averages
Level 65
1,370 SR
1,531 Elo+
Camazotz
Camazotz
DisBeFornicator
Camazotz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 3
Mercury
Mercury
FaceTheSlayerr
Mercury
Level 26
God Stats
3W - 2L
1,433 SR
Queue Stats
82W - 65L
1,559 Elo+
Party 3
Merlin
Merlin
MAESTROLOKI838
Merlin
Level 145
God Stats
1W - 2L
1,360 SR
Queue Stats
45W - 38L
1,554 Elo+
Party 2
Ravana
Ravana
SmurfLoki838
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 2
Medusa
Medusa
ZonalLocket
Medusa
Level 68
God Stats
1W - 4L
1,057 SR
Queue Stats
86W - 74L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 5 / 7
8,786
799
9,487
10,440
3,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 7
8,406
764
8,679
11,573
9,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Rotanimodx
Guan Yu
11
0 / 5 / 6
6,915
629
2,602
9,835
11,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
TBoyd9918
Athena
17
6 / 4 / 10
10,114
919
8,615
14,713
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
16
7 / 8 / 7
9,521
866
11,167
14,994
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
4 / 3 / 7
9,081
826
8,104
12,194
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 4 / 6
9,789
890
6,150
9,168
3,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 12
10,974
998
16,847
11,160
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
15
6 / 6 / 9
10,235
930
8,794
10,923
4,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
6 / 6 / 9
9,867
897
12,021
10,034
4,260
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
71
22
Kills
28
28
Deaths
23
37
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
5
7
1.9
L
3
6
7
1.08
W
Camazotz
4
3
7
2.5
W
6
4
6
2.25
W
6
4
12
3
L
Guan Yu
Rotanimodx
Guan Yu
0
5
6
0.6
W
Ravana
6
6
9
1.75
L
Athena
TBoyd9918
Athena
6
4
10
2.75
L
Raijin
7
8
7
1.31
W
Medusa
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
51,916
61,555
Taken
53,479
45,302
Mitigated
22,386
15,753
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,487
1,066
1,077
1,432
10,440
3,109
35
4,168
6,272
16,163
0
L
8,679
1,338
218
1,858
11,573
9,179
72
3,071
8,502
14,777
0
W
Camazotz
8,104
2,454
0
6,044
12,194
4,808
138
8,976
3,218
0
14,737
W
6,150
3,100
911
2,886
9,168
3,767
77
6,855
2,313
0
14,190
W
16,847
1,622
540
3,576
11,160
4,860
1,488
8,255
2,905
41,494
0
L
Guan Yu
Rotanimodx
Guan Yu
2,602
412
3,910
2,663
9,835
11,611
0
2,073
7,762
0
4,224
W
Ravana
8,794
2,634
193
1,426
10,923
4,691
587
8,360
2,132
0
15,293
L
Athena
TBoyd9918
Athena
8,615
1,814
415
2,280
14,713
16,031
46
3,810
10,903
21,231
0
L
Raijin
11,167
776
430
1,470
14,994
5,372
0
3,725
11,269
27,959
0
W
Medusa
12,021
5,397
492
841
10,034
4,260
2,472
5,502
4,532
0
20,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
49,946
99
Minions Killed
114
0
Camps Cleared
0
847,924
Distance Traveled
1,084,489
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,786
799
20
2
0
182,505
1
L
Tiamat
8,406
764
15
1
0
182,846
0
W
Camazotz
9,081
826
11
1
0
220,145
0
W
Mercury
9,789
890
16
1
0
238,328
0
W
Merlin
10,974
998
61
6
0
208,596
0
L
Guan Yu
6,915
629
3
0
0
117,781
1
W
Ravana
10,235
930
17
2
0
208,155
0
L
Athena
10,114
919
23
2
0
210,738
0
L
Raijin
9,521
866
38
3
0
154,054
1
W
Medusa
9,867
897
9
1
0
209,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role