Player Matchup

Kuzenbo
Kuzenbo
OneCalledThunk
Kuzenbo
Level 128
God Stats
0W - 1L
1,476 SR
Queue Stats
12W - 20L
1,409 Elo+
Party 3
Bacchus
Bacchus
ShiggyDiggler
Bacchus
Level 118
God Stats
0W - 2L
1,318 SR
Queue Stats
73W - 74L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
Spider-Man68937
Aphrodite
Level 155
God Stats
23W - 14L
1,588 SR
Queue Stats
587W - 575L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
urbanmonkey2055
Cernunnos
Level 127
God Stats
4W - 2L
1,684 SR
Queue Stats
72W - 68L
1,480 Elo+
Party 3
Thor
Thor
xxFire-x-Boltxx
Thor
Level 129
God Stats
2W - 6L
1,312 SR
Queue Stats
353W - 331L
1,490 Elo+
Party 2
Team Averages
Level 131
1,475 SR
1,467 Elo+

VS

Team Averages
Level 100
1,634 SR
1,540 Elo+
Ra
Ra
Bouyancy
Ra
Level 125
God Stats
4W - 2L
1,528 SR
Queue Stats
83W - 71L
1,534 Elo+
Solo
Khepri
Khepri
Mind Of Logic0
Khepri
Level 129
God Stats
2W - 1L
1,617 SR
Queue Stats
123W - 117L
1,560 Elo+
Party 1
Chiron
Chiron
ScaryKitten1751
Chiron
Level 55
God Stats
2W - 0L
1,891 SR
Queue Stats
33W - 31L
1,515 Elo+
Party 1
Discordia
Discordia
armyguy7
Discordia
Level 158
God Stats
3W - 2L
1,633 SR
Queue Stats
115W - 114L
1,559 Elo+
Party 1
Bacchus
Bacchus
ebJaye
Bacchus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
9,979
624
10,551
23,319
27,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
18
3 / 6 / 10
11,125
695
9,072
22,024
32,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Spider-Man68937
Aphrodite
19
2 / 2 / 12
11,125
695
18,692
12,412
10,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
urbanmonkey2055
Cernunnos
20
10 / 5 / 5
12,237
765
29,714
19,025
8,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 7
9,514
595
6,453
11,573
12,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
12,740
796
15,099
12,216
9,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 19
9,999
625
5,483
19,940
26,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 2 / 16
11,714
732
21,147
16,204
8,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
armyguy7
Discordia
20
13 / 3 / 9
13,234
827
25,248
17,552
9,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ebJaye
Bacchus
18
2 / 4 / 19
11,580
724
9,132
19,817
27,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
16
Kills
25
25
Deaths
16
43
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
0
5
19
1.9
L
1
7
9
0.79
W
5
2
16
6.5
L
Bacchus
3
6
10
1.33
L
Aphrodite
Spider-Man68937
Aphrodite
2
2
12
4
W
Discordia
armyguy7
Discordia
13
3
9
5.83
W
Bacchus
ebJaye
Bacchus
2
4
19
2.88
L
Cernunnos
urbanmonkey2055
Cernunnos
10
5
5
2.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,482
Damage
76,109
88,353
Taken
85,729
92,050
Mitigated
80,939
36,899
Healing
47,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,099
2,556
15,501
6,202
12,216
9,340
1,607
6,740
5,476
58,791
0
W
5,483
449
2,152
3,221
19,940
26,863
286
6,963
12,977
7,723
0
L
10,551
3,009
0
2,157
23,319
27,740
96
15,645
7,186
21,849
0
W
21,147
8,787
2,755
5,251
16,204
8,551
1,870
9,357
6,847
0
42,317
L
Bacchus
9,072
968
631
1,343
22,024
32,735
41
9,711
12,032
12,787
0
L
Aphrodite
Spider-Man68937
Aphrodite
18,692
1,135
12,305
7,285
12,412
10,000
701
7,145
4,947
37,556
0
W
Discordia
armyguy7
Discordia
25,248
1,528
4,832
6,541
17,552
9,121
1,114
6,912
10,640
39,151
0
W
Bacchus
ebJaye
Bacchus
9,132
1,403
842
472
19,817
27,064
261
8,343
11,474
14,260
0
L
Cernunnos
urbanmonkey2055
Cernunnos
29,714
15,426
1,440
7,307
19,025
8,988
2,805
12,346
6,157
0
58,916
L
6,453
251
3,351
1,080
11,573
12,587
191
8,190
3,069
0
17,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,980
Gold Earned
59,267
167
Minions Killed
201
0
Camps Cleared
0
1,348,166
Distance Traveled
1,494,154
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,740
796
97
6
0
313,649
0
W
Khepri
9,999
625
6
0
0
289,447
0
L
Kuzenbo
9,979
624
11
1
0
283,148
0
W
Chiron
11,714
732
53
3
0
280,598
4
L
Bacchus
11,125
695
9
1
0
276,193
0
L
Aphrodite
11,125
695
55
3
0
290,545
5
W
Discordia
13,234
827
40
3
0
302,105
2
W
Bacchus
11,580
724
5
0
0
308,355
0
L
Cernunnos
12,237
765
74
5
0
247,204
0
L
Thor
9,514
595
18
1
0
251,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role