Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AceGoodheart1
Poseidon
Level 108
God Stats
2W - 8L
1,135 SR
Queue Stats
345W - 336L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Godkar55
Aphrodite
Level 54
God Stats
7W - 3L
1,737 SR
Queue Stats
370W - 395L
1,498 Elo+
Solo
Olorun
Olorun
cfiipa
Olorun
Level 116
God Stats
3W - 3L
1,408 SR
Queue Stats
263W - 253L
1,522 Elo+
Party 1
King Arthur
King Arthur
rambobatata
King Arthur
Level 88
God Stats
0W - 2L
1,213 SR
Queue Stats
59W - 55L
1,510 Elo+
Party 1
Team Averages
Level 94
1,399 SR
1,519 Elo+

VS

Team Averages
Level 108
1,580 SR
1,472 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SoftHand
Gilgamesh
Level 60
God Stats
9W - 1L
1,887 SR
Queue Stats
326W - 294L
1,466 Elo+
Solo
Poseidon
Poseidon
bebe2gst
Poseidon
Level 158
God Stats
16W - 14L
1,513 SR
Queue Stats
570W - 560L
1,505 Elo+
Solo
Ganesha
Ganesha
hammerknight
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
8 / 7 / 11
14,456
688
27,181
28,197
12,132
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
AceGoodheart1
Poseidon
20
12 / 10 / 3
15,015
715
31,504
17,618
6,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Godkar55
Aphrodite
20
3 / 3 / 10
12,573
599
9,206
16,727
10,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
cfiipa
Olorun
19
0 / 5 / 14
11,879
566
17,319
20,543
6,825
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
rambobatata
King Arthur
20
1 / 5 / 14
12,664
603
12,808
27,273
36,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
7 / 3 / 18
15,296
728
18,217
31,729
34,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
 
Ra
20
2 / 5 / 17
13,469
641
13,389
17,557
12,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SoftHand
Gilgamesh
20
9 / 3 / 19
15,304
729
23,737
33,991
35,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
bebe2gst
Poseidon
20
12 / 5 / 11
14,783
704
27,690
16,278
7,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
hammerknight
Ganesha
19
0 / 8 / 23
13,353
636
14,964
27,938
26,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
118
24
Kills
30
30
Deaths
24
52
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
7
11
1.93
W
Xing Tian
 
Xing Tian
7
3
18
5.33
W
Ra
 
Ra
2
5
17
2.1
L
Poseidon
AceGoodheart1
Poseidon
12
10
3
1.35
L
Aphrodite
Godkar55
Aphrodite
3
3
10
2.67
W
Gilgamesh
SoftHand
Gilgamesh
9
3
19
6.17
W
Poseidon
bebe2gst
Poseidon
12
5
11
3.5
L
Olorun
cfiipa
Olorun
0
5
14
1.4
W
Ganesha
hammerknight
Ganesha
0
8
23
1.44
L
King Arthur
rambobatata
King Arthur
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,018
Damage
97,997
110,358
Taken
127,493
73,132
Mitigated
115,623
54,174
Healing
58,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
27,181
3,326
762
9,415
28,197
12,132
1,349
19,073
9,124
0
61,519
W
Xing Tian
 
Xing Tian
18,217
842
1,645
3,812
31,729
34,827
316
9,752
21,977
27,979
0
W
Ra
 
Ra
13,389
1,578
18,156
6,454
17,557
12,139
1,012
10,023
7,534
48,847
0
L
Poseidon
AceGoodheart1
Poseidon
31,504
3,427
0
713
17,618
6,957
1,246
12,937
4,681
43,850
0
L
Aphrodite
Godkar55
Aphrodite
9,206
1,712
19,399
8,569
16,727
10,817
920
12,329
4,398
22,722
0
W
Gilgamesh
SoftHand
Gilgamesh
23,737
5,862
3,743
15,128
33,991
35,045
1,183
17,341
16,650
0
37,575
W
Poseidon
bebe2gst
Poseidon
27,690
2,205
1,709
2,739
16,278
7,555
2,801
6,921
9,357
65,458
0
L
Olorun
cfiipa
Olorun
17,319
7,706
5,838
7,499
20,543
6,825
1,403
14,024
6,519
38,932
0
W
Ganesha
hammerknight
Ganesha
14,964
577
3,031
1,977
27,938
26,057
508
13,992
13,946
35,433
0
L
King Arthur
rambobatata
King Arthur
12,808
2,713
680
1,299
27,273
36,401
356
15,897
11,376
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,587
Gold Earned
72,205
198
Minions Killed
225
0
Camps Cleared
0
1,962,626
Distance Traveled
1,917,655
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,456
688
50
2
0
392,080
1
W
Xing Tian
15,296
728
24
1
0
394,218
1
W
Ra
13,469
641
70
3
0
394,809
1
L
Poseidon
15,015
715
32
2
0
348,282
5
L
Aphrodite
12,573
599
29
1
0
424,181
0
W
Gilgamesh
15,304
729
31
1
0
428,503
2
W
Poseidon
14,783
704
99
5
0
350,931
5
L
Olorun
11,879
566
58
3
0
365,988
3
W
Ganesha
13,353
636
1
0
0
349,194
0
L
King Arthur
12,664
603
29
1
0
432,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role