Player Matchup

Janus
Janus
OschinoMH
Janus
Level 21
God Stats
4W - 3L
1,506 SR
Queue Stats
6W - 7L
1,441 Elo+
Solo
Thor
Thor
Sefonseca34
Thor
Level 18
God Stats
2W - 0L
1,180 SR
Queue Stats
4W - 1L
1,604 Elo+
Solo
Ymir
Ymir
altimvte
Ymir
Level 18
God Stats
1W - 2L
1,121 SR
Queue Stats
11W - 10L
1,105 Elo+
Solo
Bellona
Bellona
clapped_fsn146
Bellona
Level 24
God Stats
8W - 3L
1,563 SR
Queue Stats
25W - 24L
1,366 Elo+
Solo
Susano
Susano
vinisant0221
Susano
Level 9
God Stats
1W - 2L
1,120 SR
Queue Stats
3W - 3L
1,223 Elo+
Solo
Team Averages
Level 18
1,298 SR
1,348 Elo+

VS

Team Averages
Level 34
1,504 SR
1,321 Elo+
Neith
Neith
JurassicJun
Neith
Level 23
God Stats
3W - 5L
1,756 SR
Queue Stats
172W - 208L
1,293 Elo+
Party 1
Ymir
Ymir
Nobodys_Gnome16
Ymir
Level 23
God Stats
4W - 4L
1,615 SR
Queue Stats
127W - 159L
1,333 Elo+
Party 1
Nemesis
Nemesis
UzumakiMat
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Party 2
Heimdallr
Heimdallr
gon354zalo
Heimdallr
Level 104
God Stats
14W - 19L
1,489 SR
Queue Stats
160W - 163L
1,402 Elo+
Party 2
Anubis
Anubis
leonpro_07
Anubis
Level 16
God Stats
19W - 32L
1,161 SR
Queue Stats
43W - 61L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OschinoMH
Janus
16
1 / 3 / 10
11,098
555
13,118
12,377
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 6 / 5
10,048
502
5,337
13,505
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Ymir
20
23 / 1 / 3
14,947
747
22,601
15,613
13,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
11 / 2 / 5
12,779
639
11,852
16,310
15,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
14
3 / 5 / 12
9,854
493
7,354
11,997
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 15 / 0
8,684
434
9,672
18,370
5,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 10 / 4
8,626
431
6,379
22,316
13,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
UzumakiMat
Nemesis
14
1 / 9 / 0
8,931
447
2,333
13,710
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
gon354zalo
Heimdallr
8
2 / 1 / 1
6,902
345
747
3,584
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
leonpro_07
Anubis
16
5 / 9 / 3
9,917
496
11,398
19,613
8,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
43
Kills
13
17
Deaths
44
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
15
0
0.27
L
1
10
4
0.3
W
Janus
OschinoMH
Janus
1
3
10
2
W
5
6
5
1.25
L
Nemesis
UzumakiMat
Nemesis
1
9
0
0.11
W
Ymir
23
1
3
24.5
W
11
2
5
6.75
L
Heimdallr
gon354zalo
Heimdallr
2
1
1
2.5
L
Anubis
leonpro_07
Anubis
5
9
3
0.72
W
Susano
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,262
Damage
30,529
69,802
Taken
77,593
44,551
Mitigated
34,389
14,447
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,672
6,300
0
2,967
18,370
5,165
535
8,213
10,157
0
45,490
L
6,379
2,441
0
90
22,316
13,822
213
10,720
11,596
20,777
0
W
Janus
OschinoMH
Janus
13,118
1,343
0
2,585
12,377
2,866
537
5,072
7,305
61,286
0
W
5,337
1,376
0
470
13,505
4,573
1,874
4,276
9,229
0
37,246
L
Nemesis
UzumakiMat
Nemesis
2,333
1,542
0
1,060
13,710
5,887
538
3,905
9,805
0
40,733
W
Ymir
22,601
7,180
0
3,606
15,613
13,603
1,842
3,609
12,004
105,104
0
W
11,852
7,728
0
5,784
16,310
15,471
4,850
1,644
14,666
0
103,040
L
Heimdallr
gon354zalo
Heimdallr
747
547
0
690
3,584
923
736
1,285
2,299
0
11,480
L
Anubis
leonpro_07
Anubis
11,398
1,070
0
4,505
19,613
8,592
255
11,596
8,017
42,129
0
W
Susano
7,354
1,368
0
2,002
11,997
8,038
1,523
3,176
8,821
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
43,060
531
Minions Killed
251
0
Camps Cleared
0
1,749,870
Distance Traveled
1,365,238
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,684
434
64
3
0
315,497
0
L
Ymir
8,626
431
29
1
0
353,293
0
W
Janus
11,098
555
118
6
0
366,089
0
W
Thor
10,048
502
59
3
0
316,670
1
L
Nemesis
8,931
447
76
4
0
352,074
0
W
Ymir
14,947
747
165
8
0
366,036
1
W
Bellona
12,779
639
163
8
0
312,118
0
L
Heimdallr
6,902
345
31
2
0
64,012
0
L
Anubis
9,917
496
51
3
0
280,362
3
W
Susano
9,854
493
26
1
0
388,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role