Player Matchup

Bakasura
Bakasura
BlanketGremlin
Bakasura
Level 105
God Stats
0W - 2L
1,255 SR
Queue Stats
67W - 72L
1,393 Elo+
Party 3
Izanami
Izanami
IPlayBas
Izanami
Level 24
God Stats
15W - 15L
1,441 SR
Queue Stats
17W - 24L
1,365 Elo+
Party 3
Hercules
Hercules
MariustRex
Hercules
Level 47
God Stats
7W - 14L
1,309 SR
Queue Stats
138W - 161L
1,431 Elo+
Party 2
Janus
Janus
minikane1411
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,421 Elo+
Party 2
Ymir
Ymir
splintz137
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,393 Elo+
Party 3
Team Averages
Level 49
1,401 SR
1,401 Elo+

VS

Team Averages
Level 78
1,501 SR
1,485 Elo+
Kukulkan
Kukulkan
AmOkBuFu1266
Kukulkan
Level 122
God Stats
83W - 73L
1,495 SR
Queue Stats
642W - 719L
1,365 Elo+
Party 4
Gilgamesh
Gilgamesh
ApollyonChan
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 1
Bastet
Bastet
AvengerDav
Bastet
Level 159
God Stats
4W - 0L
1,539 SR
Queue Stats
137W - 125L
1,557 Elo+
Solo
Neith
Neith
IngoLenßen01
Neith
Level 29
God Stats
102W - 118L
1,480 SR
Queue Stats
125W - 150L
1,464 Elo+
Party 4
Hel
Hel
SRogue
Hel
Level 15
God Stats
3W - 2L
1,489 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
16 / 7 / 2
15,034
557
24,665
27,025
15,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IPlayBas
Izanami
17
1 / 10 / 4
11,195
415
10,172
16,869
5,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
MariustRex
Hercules
20
4 / 3 / 6
14,057
521
18,727
29,736
42,215
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 9 / 5
11,678
433
9,228
19,532
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 11 / 3
10,494
389
6,553
32,987
32,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmOkBuFu1266
Kukulkan
20
8 / 5 / 13
15,228
564
23,095
13,783
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ApollyonChan
Gilgamesh
18
2 / 6 / 12
12,350
457
17,179
24,658
25,816
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
AvengerDav
Bastet
20
7 / 3 / 7
16,161
599
13,938
18,940
11,152
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
18 / 3 / 10
15,332
568
36,412
25,123
12,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
SRogue
Hel
18
4 / 5 / 20
12,376
458
9,685
19,905
15,847
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
22
Kills
39
40
Deaths
22
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AmOkBuFu1266
Kukulkan
8
5
13
2.9
W
Gilgamesh
ApollyonChan
Gilgamesh
2
6
12
1.33
W
Bastet
AvengerDav
Bastet
7
3
7
3.5
L
Bakasura
16
7
2
2.43
L
Izanami
IPlayBas
Izanami
1
10
4
0.3
W
18
3
10
7.67
L
Hercules
MariustRex
Hercules
4
3
6
2.33
W
Hel
SRogue
Hel
4
5
20
2.8
L
0
9
5
0.28
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,345
Damage
100,309
126,149
Taken
102,409
103,338
Mitigated
71,494
22,146
Healing
38,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AmOkBuFu1266
Kukulkan
23,095
831
0
1,028
13,783
6,423
3,765
2,094
10,833
127,874
0
W
Gilgamesh
ApollyonChan
Gilgamesh
17,179
4,689
0
2,014
24,658
25,816
608
4,903
19,294
0
57,848
W
Bastet
AvengerDav
Bastet
13,938
5,956
0
3,244
18,940
11,152
3,185
1,171
17,373
0
152,774
L
Bakasura
24,665
15,427
0
7,109
27,025
15,858
272
6,182
20,843
0
94,064
L
Izanami
IPlayBas
Izanami
10,172
4,791
0
1,441
16,869
5,808
2,494
3,141
13,728
0
69,279
W
36,412
23,809
0
11,203
25,123
12,256
4,706
3,266
21,032
0
122,438
L
Hercules
MariustRex
Hercules
18,727
4,576
0
11,681
29,736
42,215
259
4,298
25,438
779
90,794
W
Hel
SRogue
Hel
9,685
1,628
11,997
9,077
19,905
15,847
1,049
4,400
14,363
33,900
0
L
9,228
445
0
915
19,532
7,171
0
6,295
13,237
94,620
0
L
6,553
885
0
1,000
32,987
32,286
0
12,864
20,123
33,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,458
Gold Earned
71,447
667
Minions Killed
680
0
Camps Cleared
0
2,307,273
Distance Traveled
2,414,030
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,228
564
206
8
0
459,355
5
W
Gilgamesh
12,350
457
68
3
0
458,439
3
W
Bastet
16,161
599
206
8
0
565,222
0
L
Bakasura
15,034
557
139
5
0
511,658
8
L
Izanami
11,195
415
157
6
0
396,702
0
W
Neith
15,332
568
149
6
0
436,721
0
L
Hercules
14,057
521
164
6
0
522,220
5
W
Hel
12,376
458
51
2
0
494,293
0
L
Janus
11,678
433
179
7
0
447,841
1
L
Ymir
10,494
389
28
1
0
428,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role