Player Matchup

Ymir
Ymir
Alurl16
Ymir
Level 151
God Stats
1W - 1L
1,669 SR
Queue Stats
13W - 5L
1,522 Elo+
Solo
Nu Wa
Nu Wa
ItzSebs
Nu Wa
Level 122
God Stats
8W - 4L
1,529 SR
Queue Stats
207W - 208L
1,582 Elo+
Solo
Jing Wei
Jing Wei
Llu13
Jing Wei
Level 22
God Stats
2W - 1L
1,306 SR
Queue Stats
4W - 6L
1,187 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,430 Elo+

VS

Team Averages
Level 22
1,515 SR
1,447 Elo+
Cupid
Cupid
LaDeQuimica
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrRoboto23
Morgan Le Fay
Level 48
God Stats
8W - 6L
1,683 SR
Queue Stats
65W - 40L
1,579 Elo+
Solo
Cerberus
Cerberus
wetsock16
Cerberus
Level 8
God Stats
0W - 2L
1,361 SR
Queue Stats
6W - 22L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alurl16
Ymir
15
3 / 2 / 14
12,032
708
10,803
21,017
22,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
ItzSebs
Nu Wa
16
11 / 7 / 6
13,146
773
19,175
12,731
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Llu13
Jing Wei
15
3 / 3 / 11
10,895
641
8,263
10,535
3,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 3
10,943
644
14,393
13,334
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MrRoboto23
Morgan Le Fay
14
3 / 4 / 6
11,009
648
13,967
13,661
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
wetsock16
Cerberus
13
1 / 7 / 9
10,388
611
5,375
18,874
19,439
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
11
12
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alurl16
Ymir
3
2
14
5
W
Nu Wa
ItzSebs
Nu Wa
11
7
6
2
L
7
6
3
1.42
W
Jing Wei
Llu13
Jing Wei
3
3
11
2.83
L
Morgan Le Fay
MrRoboto23
Morgan Le Fay
3
4
6
1.5
L
Cerberus
wetsock16
Cerberus
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
33,735
44,283
Taken
45,869
30,445
Mitigated
26,832
9,028
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alurl16
Ymir
10,803
1,764
0
4,994
21,017
22,217
270
8,539
12,478
39,455
0
W
Nu Wa
ItzSebs
Nu Wa
19,175
5,101
154
1,274
12,731
4,504
2,109
5,251
7,480
57,872
0
L
14,393
6,989
999
2,697
13,334
3,702
681
9,723
3,611
0
41,439
W
Jing Wei
Llu13
Jing Wei
8,263
6,371
0
2,606
10,535
3,724
877
6,356
4,179
0
23,911
L
Morgan Le Fay
MrRoboto23
Morgan Le Fay
13,967
714
0
2,732
13,661
3,691
524
10,474
3,187
39,645
0
L
Cerberus
wetsock16
Cerberus
5,375
676
359
4,552
18,874
19,439
148
10,749
8,125
26,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
32,340
160
Minions Killed
164
8
Camps Cleared
6
852,071
Distance Traveled
825,934
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,032
708
57
3
0
307,711
17
W
Nu Wa
13,146
773
70
4
5
234,753
6
L
Cupid
10,943
644
53
3
1
258,336
6
W
Jing Wei
10,895
641
33
2
3
309,607
1
L
Morgan Le Fay
11,009
648
55
3
3
311,627
5
L
Cerberus
10,388
611
56
3
2
255,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role