Player Matchup

Morgan Le Fay
Morgan Le Fay
Gwen26
Morgan Le Fay
Level 20
God Stats
18W - 16L
1,599 SR
Queue Stats
59W - 55L
1,407 Elo+
Solo
Chaac
Chaac
NeekoNeeuwu
Chaac
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 15L
1,221 Elo+
Solo
Ares
Ares
SadC0rno
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,436 Elo+
Solo
Ymir
Ymir
Seulement
Ymir
Level 9
God Stats
1W - 5L
1,285 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Artemis
Artemis
marcosgero
Artemis
Level 29
God Stats
18W - 14L
1,541 SR
Queue Stats
45W - 58L
1,397 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,392 Elo+

VS

Team Averages
Level 19
1,489 SR
1,365 Elo+
Yemoja
Yemoja
ALEXANDERSTEEL
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArthurZIMM
Jormungandr
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
19W - 27L
1,279 Elo+
Party 2
Hades
Hades
GUPP1
Hades
Level 23
God Stats
10W - 8L
1,450 SR
Queue Stats
89W - 112L
1,297 Elo+
Party 2
Loki
Loki
TLK DaniloYT
Loki
Level 28
God Stats
7W - 9L
1,385 SR
Queue Stats
140W - 140L
1,427 Elo+
Party 1
Medusa
Medusa
TLK XulimYT
Medusa
Level 28
God Stats
3W - 2L
1,611 SR
Queue Stats
47W - 65L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gwen26
Morgan Le Fay
13
6 / 5 / 2
8,292
461
12,168
10,154
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 3
7,711
428
10,616
14,952
10,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
9
0 / 4 / 9
6,662
370
2,960
11,367
6,846
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
1 / 8 / 6
6,717
373
2,405
13,548
9,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
marcosgero
Artemis
13
6 / 3 / 2
7,942
441
6,954
9,045
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 8
7,441
413
6,414
8,966
5,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
ArthurZIMM
Jormungandr
11
3 / 1 / 8
7,660
426
4,270
8,529
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
GUPP1
Hades
11
1 / 4 / 7
7,464
415
5,501
12,101
6,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 0 / 3
11,585
644
16,964
12,075
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
4 / 6 / 5
8,618
479
8,047
12,728
4,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
16
Kills
23
24
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
W
Jormungandr
ArthurZIMM
Jormungandr
3
1
8
7
W
Hades
GUPP1
Hades
1
4
7
1.13
L
Morgan Le Fay
Gwen26
Morgan Le Fay
6
5
2
1.4
L
3
4
3
1.13
L
Ares
0
4
9
1.13
L
Ymir
1
8
6
0.5
W
15
0
3
16.5
W
Medusa
4
6
5
1.08
L
Artemis
marcosgero
Artemis
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,103
Damage
41,196
59,066
Taken
54,399
32,841
Mitigated
28,702
7,668
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,414
1,425
598
0
8,966
5,413
510
1,477
7,417
19,235
0
W
Jormungandr
ArthurZIMM
Jormungandr
4,270
915
0
2,806
8,529
7,358
234
3,464
4,893
19,303
0
W
Hades
GUPP1
Hades
5,501
662
68
2,811
12,101
6,064
116
7,388
4,222
22,556
0
L
Morgan Le Fay
Gwen26
Morgan Le Fay
12,168
1,329
0
1,504
10,154
3,307
505
3,543
6,524
40,815
0
L
10,616
1,724
0
5,053
14,952
10,756
358
4,490
10,425
2,690
31,942
L
Ares
2,960
733
0
780
11,367
6,846
0
3,211
7,951
19,143
0
L
Ymir
2,405
876
0
0
13,548
9,131
244
3,397
9,922
8,406
0
W
16,964
4,616
0
7,299
12,075
5,676
624
3,085
8,832
0
92,542
W
Medusa
8,047
3,052
0
1,648
12,728
4,191
2,766
1,959
10,699
0
49,737
L
Artemis
marcosgero
Artemis
6,954
3,042
0
331
9,045
2,801
510
787
8,059
0
35,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
42,768
238
Minions Killed
318
0
Camps Cleared
0
1,522,967
Distance Traveled
1,629,445
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,441
413
27
2
0
242,985
1
W
Jormungandr
7,660
426
25
1
0
342,083
5
W
Hades
7,464
415
28
2
0
333,923
0
L
Morgan Le Fay
8,292
461
76
4
0
308,234
6
L
Chaac
7,711
428
61
3
0
317,781
0
L
Ares
6,662
370
28
2
0
347,725
3
L
Ymir
6,717
373
13
1
0
293,107
4
W
Loki
11,585
644
170
9
0
400,005
0
W
Medusa
8,618
479
68
4
0
310,449
1
L
Artemis
7,942
441
60
3
0
256,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role