Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Carraxocarcopazo
Arachne
Level 6
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 4L
1,023 Elo+
Solo
Amaterasu
Amaterasu
DreamFlyZ
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,200 Elo+
Solo
Bakasura
Bakasura
Ravilal
Bakasura
Level 9
God Stats
11W - 13L
1,476 SR
Queue Stats
65W - 72L
1,196 Elo+
Solo
Olorun
Olorun
StripyCosine77
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,107 Elo+
Solo
Team Averages
Level 11
1,426 SR
1,205 Elo+

VS

Team Averages
Level 17
1,553 SR
1,411 Elo+
Cthulhu
Cthulhu
DandeGames
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
Durgens
Terra
Level 19
God Stats
4W - 2L
1,786 SR
Queue Stats
77W - 80L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
RIP-MSMC
Baron Samedi
Level 27
God Stats
37W - 30L
1,479 SR
Queue Stats
86W - 82L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
mikimike22
Cu Chulainn
Level 3
God Stats
15W - 13L
1,500 SR
Queue Stats
105W - 109L
1,500 Elo+
Solo
Hera
Hera
xG3tR3ktM8x101
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 35L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 1
3,874
484
971
2,489
689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 5 / 0
4,144
518
2,359
5,332
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
DreamFlyZ
Amaterasu
6
2 / 3 / 0
4,226
528
1,525
5,091
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Ravilal
Bakasura
6
0 / 3 / 2
4,344
543
1,190
4,289
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 4 / 0
3,264
408
625
2,565
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DandeGames
Cthulhu
5
1 / 4 / 2
4,027
503
231
5,025
3,265
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
Durgens
Terra
7
0 / 1 / 5
4,642
580
968
3,352
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
RIP-MSMC
Baron Samedi
9
5 / 1 / 7
5,543
693
3,248
3,764
1,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mikimike22
Cu Chulainn
9
5 / 0 / 3
5,422
678
4,458
3,286
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
5 / 1 / 5
5,281
660
3,930
3,494
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
2
5
0
0.4
W
Cthulhu
DandeGames
Cthulhu
1
4
2
0.5
L
Amaterasu
DreamFlyZ
Amaterasu
2
3
0
0.67
W
Terra
Durgens
Terra
0
1
5
2.5
W
Baron Samedi
RIP-MSMC
Baron Samedi
5
1
7
8.5
L
Bakasura
Ravilal
Bakasura
0
3
2
0.33
L
0
4
0
0
W
Cu Chulainn
mikimike22
Cu Chulainn
5
0
3
6.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,670
Damage
12,835
19,766
Taken
18,921
7,514
Mitigated
9,187
3,514
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
971
718
0
856
2,489
689
0
1,682
767
0
12,781
L
2,359
1,202
0
970
5,332
1,711
73
2,610
2,544
0
11,451
W
Cthulhu
DandeGames
Cthulhu
231
153
0
256
5,025
3,265
279
0
5,025
9,276
0
L
Amaterasu
DreamFlyZ
Amaterasu
1,525
439
0
507
5,091
2,835
33
1,631
3,421
0
6,443
W
Terra
Durgens
Terra
968
171
845
992
3,352
1,307
0
174
3,178
9,528
0
W
Baron Samedi
RIP-MSMC
Baron Samedi
3,248
486
260
613
3,764
1,516
704
47
3,717
22,233
0
L
Bakasura
Ravilal
Bakasura
1,190
915
0
1,082
4,289
1,470
0
1,994
2,249
0
14,634
L
625
376
0
99
2,565
809
0
877
1,676
3,191
692
W
Cu Chulainn
mikimike22
Cu Chulainn
4,458
490
0
739
3,286
2,241
208
124
3,162
3,176
21,457
W
3,930
763
0
691
3,494
858
1,120
145
3,325
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,852
Gold Earned
24,915
100
Minions Killed
159
0
Camps Cleared
0
653,075
Distance Traveled
802,403
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,874
484
28
4
0
90,400
0
L
Arachne
4,144
518
19
2
0
178,202
0
W
Cthulhu
4,027
503
14
2
0
154,930
0
L
Amaterasu
4,226
528
11
1
0
173,124
0
W
Terra
4,642
580
20
3
0
166,722
2
W
Baron Samedi
5,543
693
42
5
0
165,578
0
L
Bakasura
4,344
543
35
4
0
135,975
1
L
Olorun
3,264
408
7
1
0
75,374
1
W
Cu Chulainn
5,422
678
55
7
0
162,622
2
W
Hera
5,281
660
28
4
0
152,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role