Player Matchup

Artemis
Artemis
AirmailLocket92
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
984 Elo+
Solo
Merlin
Merlin
hasty_energies50
Merlin
Level 28
God Stats
4W - 5L
1,548 SR
Queue Stats
24W - 35L
1,325 Elo+
Solo
Pele
Pele
johanbach321
Pele
Level 27
God Stats
1W - 3L
1,281 SR
Queue Stats
15W - 21L
1,165 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,158 Elo+

VS

Team Averages
Level 25
1,429 SR
1,332 Elo+
Morgan Le Fay
Morgan Le Fay
Amadachi
Morgan Le Fay
Level 28
God Stats
31W - 8L
1,876 SR
Queue Stats
172W - 81L
1,718 Elo+
Solo
Hercules
Hercules
Fearu12
Hercules
Level 29
God Stats
2W - 3L
1,362 SR
Queue Stats
52W - 70L
1,249 Elo+
Party 1
Ravana
Ravana
Wookidile
Ravana
Level 17
God Stats
1W - 2L
1,049 SR
Queue Stats
5W - 19L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 2
8,322
555
4,274
14,393
3,937
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 1
9,773
652
18,857
10,448
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 13 / 1
9,035
602
8,757
17,037
5,845
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amadachi
Morgan Le Fay
15
17 / 1 / 7
12,278
819
20,938
14,847
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Fearu12
Hercules
13
5 / 0 / 16
10,729
715
8,895
28,019
19,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Wookidile
Ravana
13
4 / 2 / 16
10,472
698
4,969
9,439
4,672
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
26
26
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Morgan Le Fay
Amadachi
Morgan Le Fay
17
1
7
20.5
W
Hercules
Fearu12
Hercules
5
0
16
13
W
Ravana
Wookidile
Ravana
4
2
16
6
L
1
0
1
1.5
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
34,802
41,878
Taken
52,305
13,104
Mitigated
31,273
3,371
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,274
1,899
0
1,550
14,393
3,937
704
7,163
6,008
0
17,717
W
Morgan Le Fay
Amadachi
Morgan Le Fay
20,938
2,177
176
6,247
14,847
7,582
882
6,562
7,841
58,953
0
W
Hercules
Fearu12
Hercules
8,895
2,542
0
14,880
28,019
19,019
968
6,733
20,590
19
19,494
W
Ravana
Wookidile
Ravana
4,969
2,301
0
1,222
9,439
4,672
516
4,805
4,333
0
24,250
L
18,857
267
0
241
10,448
3,322
0
5,509
4,003
64,601
0
L
8,757
3,518
0
1,580
17,037
5,845
0
6,702
9,198
0
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
33,479
170
Minions Killed
139
7
Camps Cleared
4
745,668
Distance Traveled
866,227
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,322
555
22
1
0
205,898
2
W
Morgan Le Fay
12,278
819
88
6
1
262,429
1
W
Hercules
10,729
715
17
1
0
296,980
2
W
Ravana
10,472
698
34
2
3
306,818
6
L
Merlin
9,773
652
119
8
7
291,118
0
L
Pele
9,035
602
29
2
0
248,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role