Player Matchup

King Arthur
King Arthur
Darkwildfang
King Arthur
Level 99
God Stats
1W - 4L
1,387 SR
Queue Stats
173W - 165L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Jack_WhiteRabbit
Heimdallr
Level 62
God Stats
12W - 14L
1,504 SR
Queue Stats
170W - 224L
1,449 Elo+
Solo
Aphrodite
Aphrodite
TEAMVHP
Aphrodite
Level 127
God Stats
2W - 2L
1,944 SR
Queue Stats
134W - 140L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrippyMolly
Tsukuyomi
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 293L
1,541 Elo+
Solo
Ymir
Ymir
XxHellLadyxX
Ymir
Level 114
God Stats
11W - 16L
1,415 SR
Queue Stats
480W - 485L
1,471 Elo+
Solo
Team Averages
Level 98
1,550 SR
1,482 Elo+

VS

Team Averages
Level 75
1,637 SR
1,485 Elo+
Sol
Sol
Frosty180
Sol
Level 41
God Stats
7W - 3L
1,560 SR
Queue Stats
26W - 21L
1,580 Elo+
Solo
Danzaburou
Danzaburou
KidGriffith
Danzaburou
Level 41
God Stats
6W - 7L
1,576 SR
Queue Stats
22W - 33L
1,351 Elo+
Solo
Horus
Horus
OldGhostRider67
Horus
Level 125
God Stats
23W - 10L
1,722 SR
Queue Stats
352W - 355L
1,634 Elo+
Party 1
Ymir
Ymir
SirenianToast26
Ymir
Level 85
God Stats
4W - 2L
1,636 SR
Queue Stats
152W - 150L
1,468 Elo+
Party 1
Ares
Ares
lMortiferl
Ares
Level 85
God Stats
2W - 2L
1,693 SR
Queue Stats
181W - 218L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkwildfang
King Arthur
11
1 / 7 / 0
7,830
435
2,902
9,396
4,960
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
14
5 / 5 / 3
8,846
491
12,014
13,290
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TEAMVHP
Aphrodite
14
0 / 4 / 3
8,310
462
11,653
16,088
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
TrippyMolly
Tsukuyomi
14
2 / 6 / 2
8,736
485
11,037
14,997
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 2
8,574
476
6,210
18,675
14,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,035
558
18,563
10,245
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KidGriffith
Danzaburou
13
0 / 2 / 6
7,885
438
4,995
11,645
4,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 9
10,473
582
12,515
16,441
16,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 5
8,558
475
9,274
15,396
10,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 2 / 3
9,638
535
8,233
15,711
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
23
23
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Darkwildfang
King Arthur
1
7
0
0.14
W
5
1
5
7.5
L
Heimdallr
5
5
3
1.3
W
Danzaburou
KidGriffith
Danzaburou
0
2
6
1.5
W
6
3
9
3.5
W
2
2
5
2.25
L
Aphrodite
TEAMVHP
Aphrodite
0
4
3
0.38
L
Tsukuyomi
TrippyMolly
Tsukuyomi
2
6
2
0.5
L
2
1
2
3
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
53,580
72,446
Taken
69,438
37,099
Mitigated
39,224
22,838
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Darkwildfang
King Arthur
2,902
177
0
860
9,396
4,960
192
2,797
6,084
0
28,580
W
18,563
7,050
0
4,576
10,245
3,394
1,283
3,666
6,579
71,554
0
L
Heimdallr
12,014
6,787
0
3,388
13,290
5,374
0
7,811
5,257
0
55,615
W
Danzaburou
KidGriffith
Danzaburou
4,995
1,828
0
2,307
11,645
4,119
120
2,847
8,798
0
44,638
W
12,515
3,797
907
6,356
16,441
16,485
73
2,773
13,668
11,005
43,822
W
9,274
2,116
669
4,142
15,396
10,602
286
6,935
8,461
35,246
0
L
Aphrodite
TEAMVHP
Aphrodite
11,653
780
3,298
8,153
16,088
7,080
722
9,093
6,423
58,844
0
L
Tsukuyomi
TrippyMolly
Tsukuyomi
11,037
2,611
0
3,576
14,997
4,720
0
7,741
6,836
0
55,600
L
6,210
684
0
3,563
18,675
14,965
0
11,233
6,994
36,167
0
W
8,233
580
0
827
15,711
4,624
0
1,642
14,069
51,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
46,589
404
Minions Killed
436
0
Camps Cleared
0
1,498,064
Distance Traveled
1,774,945
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,830
435
57
3
0
249,650
6
W
Sol
10,035
558
131
7
0
380,949
2
L
Heimdallr
8,846
491
97
5
0
292,368
2
W
Danzaburou
7,885
438
72
4
0
360,321
5
W
Horus
10,473
582
112
6
0
341,232
2
W
Ymir
8,558
475
56
3
0
303,131
2
L
Aphrodite
8,310
462
98
5
0
297,284
3
L
Tsukuyomi
8,736
485
95
5
0
343,214
5
L
Ymir
8,574
476
57
3
0
315,548
7
W
Ares
9,638
535
65
4
0
389,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role