Player Matchup

Yemoja
Yemoja
Il Pot lI
Yemoja
Level 69
God Stats
2W - 2L
1,399 SR
Queue Stats
256W - 295L
1,380 Elo+
Solo
Nu Wa
Nu Wa
V the Girl
Nu Wa
Level 107
God Stats
8W - 9L
1,680 SR
Queue Stats
232W - 254L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
wawa13730
Erlang Shen
Level 56
God Stats
7W - 5L
1,553 SR
Queue Stats
91W - 128L
1,328 Elo+
Solo
Izanami
Izanami
xWhitey
Izanami
Level 57
God Stats
2W - 1L
1,633 SR
Queue Stats
34W - 23L
1,557 Elo+
Solo
Arachne
Arachne
yoyzf
Arachne
Level 146
God Stats
12W - 12L
1,492 SR
Queue Stats
727W - 828L
1,347 Elo+
Solo
Team Averages
Level 87
1,551 SR
1,413 Elo+

VS

Team Averages
Level 83
1,378 SR
1,385 Elo+
Nox
Nox
A Pack Of Rolos
Nox
Level 59
God Stats
1W - 1L
1,257 SR
Queue Stats
134W - 149L
1,313 Elo+
Party 1
Xing Tian
Xing Tian
DavidMoore1
Xing Tian
Level 85
God Stats
2W - 3L
1,393 SR
Queue Stats
709W - 686L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
Insane Welshy
Cu Chulainn
Level 85
God Stats
4W - 8L
1,056 SR
Queue Stats
335W - 349L
1,393 Elo+
Party 1
Artemis
Artemis
Noob37191
Artemis
Level 122
God Stats
4W - 0L
1,723 SR
Queue Stats
79W - 79L
1,384 Elo+
Solo
Arachne
Arachne
matt_robb_
Arachne
Level 66
God Stats
77W - 72L
1,461 SR
Queue Stats
433W - 447L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Il Pot lI
Yemoja
17
1 / 6 / 10
12,186
420
9,331
34,722
38,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
17
2 / 10 / 8
11,905
411
27,165
18,194
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
wawa13730
Erlang Shen
18
2 / 11 / 10
12,684
437
12,468
35,843
32,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
xWhitey
Izanami
18
4 / 12 / 6
12,859
443
16,437
25,359
9,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
yoyzf
Arachne
20
10 / 11 / 2
14,858
512
17,526
30,441
16,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 14
13,822
477
18,325
24,187
11,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
DavidMoore1
Xing Tian
19
1 / 5 / 26
14,250
491
13,372
31,577
45,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Insane Welshy
Cu Chulainn
20
15 / 2 / 14
17,306
597
35,846
31,075
36,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Noob37191
Artemis
20
20 / 4 / 14
16,507
569
44,636
30,662
13,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
matt_robb_
Arachne
12
7 / 4 / 2
11,571
399
7,173
15,184
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
19
Kills
50
50
Deaths
21
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
6
14
2.33
W
Xing Tian
DavidMoore1
Xing Tian
1
5
26
2.8
L
Yemoja
Il Pot lI
Yemoja
1
6
10
1
W
Cu Chulainn
Insane Welshy
Cu Chulainn
15
2
14
11
W
Artemis
Noob37191
Artemis
20
4
14
6.75
L
Nu Wa
2
10
8
0.6
W
Arachne
matt_robb_
Arachne
7
4
2
2
L
Erlang Shen
wawa13730
Erlang Shen
2
11
10
0.64
L
Izanami
xWhitey
Izanami
4
12
6
0.58
L
Arachne
yoyzf
Arachne
10
11
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,927
Damage
119,352
144,559
Taken
132,685
104,540
Mitigated
112,416
39,029
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,325
2,422
902
6,205
24,187
11,680
1,134
10,192
13,467
93,944
0
W
Xing Tian
DavidMoore1
Xing Tian
13,372
2,134
0
5,904
31,577
45,397
496
11,497
19,429
41,769
0
L
Yemoja
Il Pot lI
Yemoja
9,331
1,858
3,044
9,506
34,722
38,146
63
12,975
21,747
44,938
0
W
Cu Chulainn
Insane Welshy
Cu Chulainn
35,846
7,010
0
4,965
31,075
36,504
897
8,148
22,640
34,195
129,302
W
Artemis
Noob37191
Artemis
44,636
27,204
0
13,065
30,662
13,869
4,289
9,004
21,320
0
181,849
L
Nu Wa
27,165
4,036
939
2,338
18,194
6,835
0
3,877
14,317
73,975
0
W
Arachne
matt_robb_
Arachne
7,173
5,035
0
4,517
15,184
4,966
156
3,598
11,354
0
33,950
L
Erlang Shen
wawa13730
Erlang Shen
12,468
5,662
0
11,009
35,843
32,764
429
8,014
27,829
5,686
51,530
L
Izanami
xWhitey
Izanami
16,437
9,179
0
2,458
25,359
9,936
1,165
7,057
18,302
0
81,087
L
Arachne
yoyzf
Arachne
17,526
10,540
0
9,735
30,441
16,859
1,725
7,281
23,160
0
109,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,492
Gold Earned
73,456
524
Minions Killed
645
0
Camps Cleared
0
2,253,797
Distance Traveled
2,334,421
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,822
477
116
4
0
491,719
1
W
Xing Tian
14,250
491
35
1
0
543,907
7
L
Yemoja
12,186
420
63
2
0
453,258
1
W
Cu Chulainn
17,306
597
264
9
0
550,410
6
W
Artemis
16,507
569
173
6
0
468,617
2
L
Nu Wa
11,905
411
103
4
0
449,356
5
W
Arachne
11,571
399
57
2
0
279,768
3
L
Erlang Shen
12,684
437
95
3
0
471,011
4
L
Izanami
12,859
443
120
4
0
396,533
2
L
Arachne
14,858
512
143
5
0
483,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role