Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kerio199
Fenrir
Level 111
God Stats
5W - 6L
1,314 SR
Queue Stats
642W - 570L
1,535 Elo+
Solo
Charybdis
Charybdis
KrippledElephan
Charybdis
Level 107
God Stats
1W - 4L
1,516 SR
Queue Stats
490W - 432L
1,527 Elo+
Solo
The Morrigan
The Morrigan
LewdASSassin_
The Morrigan
Level 118
God Stats
27W - 16L
1,807 SR
Queue Stats
648W - 606L
1,547 Elo+
Solo
Geb
Geb
Xisse
Geb
Level 44
God Stats
1W - 1L
1,495 SR
Queue Stats
8W - 12L
1,424 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,507 Elo+

VS

Team Averages
Level 85
1,608 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Black_ghost91_
Sun Wukong
Level 137
God Stats
14W - 12L
1,563 SR
Queue Stats
589W - 600L
1,496 Elo+
Solo
Xing Tian
Xing Tian
GreyGemini
Xing Tian
Level 48
God Stats
2W - 0L
1,687 SR
Queue Stats
36W - 29L
1,544 Elo+
Party 1
Kali
Kali
ItsYoBoiCaillou
Kali
Level 81
God Stats
1W - 1L
1,701 SR
Queue Stats
197W - 175L
1,547 Elo+
Solo
Charybdis
Charybdis
MustBeDaWeed
Charybdis
Level 75
God Stats
11W - 10L
1,577 SR
Queue Stats
88W - 72L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
OGB1gP4nd4
Zhong Kui
Level 82
God Stats
73W - 79L
1,513 SR
Queue Stats
377W - 375L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 3 / 1
7,461
466
6,272
11,736
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
Kerio199
Fenrir
14
1 / 2 / 2
8,078
505
4,810
11,012
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KrippledElephan
Charybdis
12
0 / 6 / 0
7,011
438
4,344
9,518
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
LewdASSassin_
The Morrigan
15
2 / 3 / 1
9,095
568
4,803
8,945
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Xisse
Geb
11
1 / 2 / 0
7,016
439
2,796
9,452
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black_ghost91_
Sun Wukong
15
1 / 0 / 2
9,343
584
5,976
10,778
6,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
GreyGemini
Xing Tian
13
1 / 0 / 5
8,320
520
4,740
8,343
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 2
9,409
588
3,571
13,335
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
MustBeDaWeed
Charybdis
15
5 / 0 / 2
9,019
564
8,197
9,121
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
OGB1gP4nd4
Zhong Kui
17
6 / 2 / 0
10,843
678
9,789
12,037
10,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Sun Wukong
Black_ghost91_
Sun Wukong
1
0
2
2
W
Xing Tian
GreyGemini
Xing Tian
1
0
5
3.5
W
3
3
2
1.33
L
Fenrir
Kerio199
Fenrir
1
2
2
1
L
Charybdis
KrippledElephan
Charybdis
0
6
0
0
L
The Morrigan
LewdASSassin_
The Morrigan
2
3
1
0.83
W
Charybdis
MustBeDaWeed
Charybdis
5
0
2
6
W
Zhong Kui
OGB1gP4nd4
Zhong Kui
6
2
0
3
L
Geb
Xisse
Geb
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
32,273
50,663
Taken
53,614
19,025
Mitigated
32,544
9,370
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,272
2,630
0
4,283
11,736
4,025
0
0
11,736
0
53,500
W
Sun Wukong
Black_ghost91_
Sun Wukong
5,976
1,065
0
5,481
10,778
6,241
51
656
10,122
0
56,311
W
Xing Tian
GreyGemini
Xing Tian
4,740
505
0
2,247
8,343
7,192
108
1,179
7,164
16,600
0
W
3,571
1,498
0
3,071
13,335
5,417
0
1,051
12,284
0
77,324
L
Fenrir
Kerio199
Fenrir
4,810
1,455
0
1,344
11,012
3,863
0
2,951
8,061
0
66,692
L
Charybdis
KrippledElephan
Charybdis
4,344
2,390
0
1,788
9,518
2,545
45
2,862
6,656
0
47,162
L
The Morrigan
LewdASSassin_
The Morrigan
4,803
1,691
0
1,304
8,945
3,599
290
6,386
2,559
52,987
5,434
W
Charybdis
MustBeDaWeed
Charybdis
8,197
5,552
0
4,428
9,121
3,544
642
843
8,278
0
69,629
W
Zhong Kui
OGB1gP4nd4
Zhong Kui
9,789
1,360
0
6,416
12,037
10,150
355
3,456
8,581
86,123
0
L
Geb
Xisse
Geb
2,796
535
118
533
9,452
4,993
0
2,383
7,069
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
46,934
445
Minions Killed
537
0
Camps Cleared
0
1,412,264
Distance Traveled
1,597,714
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,461
466
102
6
0
236,564
3
W
Sun Wukong
9,343
584
111
7
0
370,686
4
W
Xing Tian
8,320
520
18
1
0
315,752
4
W
Kali
9,409
588
114
7
0
343,392
7
L
Fenrir
8,078
505
105
7
0
332,932
1
L
Charybdis
7,011
438
107
7
0
236,828
4
L
The Morrigan
9,095
568
124
8
0
284,053
9
W
Charybdis
9,019
564
127
8
0
274,333
5
W
Zhong Kui
10,843
678
167
10
0
293,551
3
L
Geb
7,016
439
7
0
0
321,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role