Player Matchup

Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DustBurn90
Cthulhu
Level 127
God Stats
4W - 4L
1,564 SR
Queue Stats
55W - 55L
1,464 Elo+
Solo
Scylla
Scylla
Eskuld
Scylla
Level 83
God Stats
83W - 75L
1,604 SR
Queue Stats
650W - 742L
1,444 Elo+
Party 4
Fenrir
Fenrir
Lil_Burne
Fenrir
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Unkillablekenny9
Tsukuyomi
Level 41
God Stats
7W - 7L
1,549 SR
Queue Stats
8W - 12L
1,496 Elo+
Party 3
Team Averages
Level 72
1,544 SR
1,481 Elo+

VS

Team Averages
Level 48
1,456 SR
1,353 Elo+
Poseidon
Poseidon
HesoLMunciK
Poseidon
Level 64
God Stats
19W - 16L
1,457 SR
Queue Stats
95W - 96L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
MK MAX3435
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
keensshi
Thanatos
Level 29
God Stats
9W - 17L
1,332 SR
Queue Stats
85W - 101L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
matlorp
Nu Wa
Level 45
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 11L
1,143 Elo+
Party 2
Charybdis
Charybdis
nico_14420
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 8 / 20
13,121
1,093
11,582
13,516
4,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DustBurn90
Cthulhu
20
6 / 3 / 17
14,429
1,202
15,127
21,082
30,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Eskuld
Scylla
20
11 / 0 / 20
15,294
1,275
29,983
12,358
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Lil_Burne
Fenrir
20
6 / 7 / 16
12,794
1,066
10,251
17,959
9,253
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
19
7 / 5 / 9
12,990
1,083
9,382
15,185
5,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HesoLMunciK
Poseidon
19
6 / 10 / 9
12,870
1,073
15,312
17,780
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MK MAX3435
Sun Wukong
17
2 / 3 / 9
10,760
897
3,531
6,800
3,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
keensshi
Thanatos
19
8 / 9 / 7
13,532
1,128
15,819
20,865
8,131
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
matlorp
Nu Wa
18
4 / 6 / 14
11,874
990
24,753
15,295
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nico_14420
Charybdis
18
3 / 7 / 11
11,529
961
13,472
19,546
7,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
73
35
Kills
23
23
Deaths
35
82
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
8
20
1.88
W
Cthulhu
DustBurn90
Cthulhu
6
3
17
4.83
W
Scylla
Eskuld
Scylla
11
0
20
21
L
Poseidon
HesoLMunciK
Poseidon
6
10
9
1.05
W
Fenrir
Lil_Burne
Fenrir
6
7
16
2
L
Sun Wukong
MK MAX3435
Sun Wukong
2
3
9
2.17
W
Tsukuyomi
7
5
9
2.3
L
Thanatos
keensshi
Thanatos
8
9
7
1.28
L
Nu Wa
matlorp
Nu Wa
4
6
14
1.83
L
Charybdis
nico_14420
Charybdis
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,325
Damage
72,887
80,100
Taken
80,286
52,879
Mitigated
29,924
6,640
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,582
6,355
0
340
13,516
4,867
0
6,496
6,497
0
43,980
W
Cthulhu
DustBurn90
Cthulhu
15,127
683
1,076
2,059
21,082
30,342
0
7,397
12,927
43,320
0
W
Scylla
Eskuld
Scylla
29,983
1,954
168
2,569
12,358
3,064
0
8,125
3,633
55,656
0
L
Poseidon
HesoLMunciK
Poseidon
15,312
830
421
601
17,780
6,081
0
12,740
5,040
29,147
0
W
Fenrir
Lil_Burne
Fenrir
10,251
1,735
0
110
17,959
9,253
0
6,167
11,342
0
18,029
L
Sun Wukong
MK MAX3435
Sun Wukong
3,531
374
0
347
6,800
3,131
0
3,206
3,594
0
12,253
W
Tsukuyomi
9,382
2,913
0
318
15,185
5,353
0
8,895
5,636
0
33,470
L
Thanatos
keensshi
Thanatos
15,819
6,163
0
7,375
20,865
8,131
0
11,733
9,132
0
39,059
L
Nu Wa
matlorp
Nu Wa
24,753
4,823
0
696
15,295
5,517
0
7,460
7,835
40,067
0
L
Charybdis
nico_14420
Charybdis
13,472
8,158
85
895
19,546
7,064
0
9,971
9,575
0
24,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,628
Gold Earned
60,565
244
Minions Killed
177
11
Camps Cleared
6
1,163,463
Distance Traveled
964,600
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,121
1,093
65
5
8
185,311
1
W
Cthulhu
14,429
1,202
49
4
0
229,365
1
W
Scylla
15,294
1,275
66
6
0
264,725
1
L
Poseidon
12,870
1,073
38
3
0
207,743
0
W
Fenrir
12,794
1,066
8
1
2
229,365
0
L
Sun Wukong
10,760
897
18
2
1
144,074
2
W
Tsukuyomi
12,990
1,083
56
5
1
254,697
1
L
Thanatos
13,532
1,128
45
4
2
191,927
0
L
Nu Wa
11,874
990
44
4
2
237,820
0
L
Charybdis
11,529
961
32
3
1
183,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role