Player Matchup

Baron Samedi
Baron Samedi
Henry_Ranger
Baron Samedi
Level 141
God Stats
2W - 1L
1,574 SR
Queue Stats
130W - 118L
1,521 Elo+
Party 1
Ymir
Ymir
OuroborosBaal
Ymir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 27L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Reisu-096
Xbalanque
Level 127
God Stats
5W - 5L
1,595 SR
Queue Stats
300W - 300L
1,471 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,511 Elo+

VS

Team Averages
Level 44
1,401 SR
1,397 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Diminish Her
Jing Wei
Level 96
God Stats
25W - 38L
1,367 SR
Queue Stats
639W - 801L
1,415 Elo+
Solo
Bellona
Bellona
itsa_secret_shhh
Bellona
Level 10
God Stats
5W - 15L
1,336 SR
Queue Stats
31W - 53L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Henry_Ranger
Baron Samedi
16
6 / 2 / 4
12,178
677
21,844
12,354
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 7
10,929
607
7,695
12,862
15,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Reisu-096
Xbalanque
15
5 / 4 / 3
11,639
647
16,622
13,448
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 4 / 2
10,947
608
5,751
12,655
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Diminish Her
Jing Wei
14
2 / 4 / 4
10,105
561
7,786
17,927
6,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 3
11,707
650
9,298
23,012
24,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
8
8
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
2
1
L
Jing Wei
Diminish Her
Jing Wei
2
4
4
1
W
Baron Samedi
Henry_Ranger
Baron Samedi
6
2
4
4
W
2
2
7
2.75
W
Xbalanque
Reisu-096
Xbalanque
5
4
3
1.63
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
22,835
38,664
Taken
53,594
27,889
Mitigated
36,113
10,766
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,751
197
0
497
12,655
4,828
403
7,150
5,087
45,570
0
L
Jing Wei
Diminish Her
Jing Wei
7,786
6,219
249
2,280
17,927
6,891
630
10,320
7,160
0
38,867
W
Baron Samedi
Henry_Ranger
Baron Samedi
21,844
1,042
1,561
5,132
12,354
7,392
1,417
1,867
10,487
65,036
0
W
7,695
1,879
189
1,343
12,862
15,572
330
3,151
9,711
17,904
0
W
Xbalanque
Reisu-096
Xbalanque
16,622
8,460
0
2,541
13,448
4,925
433
1,425
12,023
0
46,964
L
9,298
1,740
0
3,068
23,012
24,394
0
11,127
11,356
0
22,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
32,759
195
Minions Killed
163
8
Camps Cleared
6
864,803
Distance Traveled
932,557
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,947
608
76
4
2
297,220
3
L
Jing Wei
10,105
561
61
3
4
327,586
4
W
Baron Samedi
12,178
677
112
6
1
297,414
1
W
Ymir
10,929
607
27
2
1
276,124
2
W
Xbalanque
11,639
647
56
3
6
291,265
8
L
Bellona
11,707
650
26
1
0
307,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role