Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Im Neon v2
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JiburiJones
Morgan Le Fay
Level 101
God Stats
50W - 22L
1,661 SR
Queue Stats
597W - 305L
1,589 Elo+
Party 1
Rama
Rama
JiburiJonesSimp
Rama
Level 57
God Stats
151W - 106L
1,607 SR
Queue Stats
610W - 316L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
ViolaHeart
Amaterasu
Level 29
God Stats
10W - 2L
1,767 SR
Queue Stats
325W - 112L
1,708 Elo+
Party 1
Team Averages
Level 84
1,607 SR
1,545 Elo+

VS

Team Averages
Level 57
1,513 SR
1,508 Elo+
Hachiman
Hachiman
Arkiolus
Hachiman
Level 31
God Stats
1W - 3L
1,479 SR
Queue Stats
51W - 67L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Papa_CR
Cthulhu
Level 129
God Stats
1W - 2L
1,585 SR
Queue Stats
154W - 138L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
iBaronz_
Sun Wukong
Level 39
God Stats
13W - 15L
1,570 SR
Queue Stats
160W - 163L
1,486 Elo+
Solo
Merlin
Merlin
inkDfatty
Merlin
Level 42
God Stats
3W - 2L
1,379 SR
Queue Stats
61W - 60L
1,546 Elo+
Solo
Scylla
Scylla
shadow1316
Scylla
Level 46
God Stats
22W - 25L
1,550 SR
Queue Stats
380W - 380L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
3 / 1 / 12
12,634
972
12,570
8,896
3,598
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
19
3 / 1 / 14
12,078
929
10,195
16,930
16,856
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
JiburiJones
Morgan Le Fay
19
8 / 7 / 14
13,367
1,028
29,140
19,331
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 10
14,700
1,131
16,871
12,628
5,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Amaterasu
ViolaHeart
Amaterasu
20
4 / 2 / 13
13,368
1,028
17,648
28,359
23,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

156

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkiolus
Hachiman
18
3 / 7 / 4
11,889
915
12,371
20,220
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Papa_CR
Cthulhu
18
1 / 2 / 9
11,684
899
10,966
16,190
19,411
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
iBaronz_
Sun Wukong
18
3 / 5 / 6
11,892
915
14,726
16,642
15,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
inkDfatty
Merlin
18
3 / 5 / 7
12,620
971
22,096
16,524
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
shadow1316
Scylla
18
4 / 11 / 3
11,951
919
15,687
19,251
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
30
Kills
14
14
Deaths
30
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
12
9
L
Hachiman
Arkiolus
Hachiman
3
7
4
0.71
W
Sobek
3
1
14
10
W
Morgan Le Fay
JiburiJones
Morgan Le Fay
8
7
14
2.14
W
12
3
10
5.67
L
Cthulhu
Papa_CR
Cthulhu
1
2
9
2.75
W
Amaterasu
ViolaHeart
Amaterasu
4
2
13
5.25
L
Sun Wukong
iBaronz_
Sun Wukong
3
5
6
1.2
L
Merlin
inkDfatty
Merlin
3
5
7
1.3
L
Scylla
shadow1316
Scylla
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,424
Damage
75,846
86,144
Taken
88,827
56,919
Mitigated
55,306
15,946
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,570
5,176
0
0
8,896
3,598
0
5,140
3,756
0
57,559
L
Hachiman
Arkiolus
Hachiman
12,371
6,586
0
678
20,220
6,918
0
10,592
9,628
0
24,383
W
Sobek
10,195
719
0
1,630
16,930
16,856
0
12,211
4,719
22,664
0
W
Morgan Le Fay
JiburiJones
Morgan Le Fay
29,140
2,603
249
2,977
19,331
7,622
0
12,314
7,017
39,218
0
W
16,871
10,471
0
1,304
12,628
5,521
0
4,992
7,636
0
35,095
L
Cthulhu
Papa_CR
Cthulhu
10,966
742
312
611
16,190
19,411
0
9,569
6,621
23,717
0
W
Amaterasu
ViolaHeart
Amaterasu
17,648
7,266
726
9,060
28,359
23,322
0
14,092
14,267
1,086
31,633
L
Sun Wukong
iBaronz_
Sun Wukong
14,726
2,969
0
2,298
16,642
15,687
0
6,341
10,301
0
24,208
L
Merlin
inkDfatty
Merlin
22,096
1,788
0
2,109
16,524
6,854
0
5,619
10,905
68,847
0
L
Scylla
shadow1316
Scylla
15,687
833
0
104
19,251
6,436
0
8,273
10,978
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,147
Gold Earned
60,036
224
Minions Killed
241
13
Camps Cleared
4
1,442,736
Distance Traveled
1,274,766
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,634
972
122
9
5
360,582
0
L
Hachiman
11,889
915
23
2
2
244,578
0
W
Sobek
12,078
929
32
2
1
253,883
0
W
Morgan Le Fay
13,367
1,028
18
1
4
273,477
0
W
Rama
14,700
1,131
32
2
2
241,906
1
L
Cthulhu
11,684
899
31
2
1
269,205
0
W
Amaterasu
13,368
1,028
20
2
1
312,888
1
L
Sun Wukong
11,892
915
18
1
0
259,737
0
L
Merlin
12,620
971
115
9
1
236,567
5
L
Scylla
11,951
919
54
4
0
264,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role