Player Matchup

Vamana
Vamana
DaLongJohn
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,286 Elo+
Party 2
Cupid
Cupid
MrD3nn
Cupid
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 38L
1,354 Elo+
Solo
Poseidon
Poseidon
marcoen
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,428 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,356 Elo+

VS

Team Averages
Level 25
1,664 SR
1,457 Elo+
Cthulhu
Cthulhu
BlessedNut
Cthulhu
Level 30
God Stats
0W - 2L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
SonsOfANAL
Xing Tian
Level 24
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
psykoloko
Baron Samedi
Level 22
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 9L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaLongJohn
Vamana
15
6 / 0 / 11
11,466
674
5,685
11,061
16,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
MrD3nn
Cupid
14
2 / 4 / 16
11,087
652
17,540
11,881
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Poseidon
marcoen
Poseidon
17
12 / 1 / 8
12,913
760
27,993
13,583
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlessedNut
Cthulhu
14
3 / 7 / 1
10,312
607
9,338
20,669
23,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
SonsOfANAL
Xing Tian
13
1 / 5 / 3
9,653
568
7,661
21,435
24,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
psykoloko
Baron Samedi
12
1 / 8 / 2
9,271
545
6,944
16,630
12,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
5
5
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlessedNut
Cthulhu
3
7
1
0.5
W
Vamana
DaLongJohn
Vamana
6
0
11
11.5
W
Cupid
MrD3nn
Cupid
2
4
16
2.5
L
Xing Tian
SonsOfANAL
Xing Tian
1
5
3
0.5
W
Poseidon
marcoen
Poseidon
12
1
8
16
L
Baron Samedi
psykoloko
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
23,943
36,525
Taken
58,734
26,303
Mitigated
60,198
16,010
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlessedNut
Cthulhu
9,338
345
304
3,819
20,669
23,319
34
11,094
9,575
26,306
0
W
Vamana
DaLongJohn
Vamana
5,685
2,662
46
3,100
11,061
16,356
260
6,055
5,006
0
13,190
W
Cupid
MrD3nn
Cupid
17,540
9,262
127
4,492
11,881
4,654
999
9,587
2,294
0
48,462
L
Xing Tian
SonsOfANAL
Xing Tian
7,661
636
0
1,146
21,435
24,520
104
9,381
12,054
24,854
0
W
Poseidon
marcoen
Poseidon
27,993
3,084
488
7,757
13,583
5,293
1,091
9,654
3,929
78,504
0
L
Baron Samedi
psykoloko
Baron Samedi
6,944
273
2,180
3,560
16,630
12,359
156
8,098
8,532
31,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
29,236
164
Minions Killed
122
6
Camps Cleared
6
871,233
Distance Traveled
809,242
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,312
607
39
2
1
274,338
5
W
Vamana
11,466
674
11
1
2
280,243
0
W
Cupid
11,087
652
72
4
1
275,284
1
L
Xing Tian
9,653
568
45
3
2
287,193
4
W
Poseidon
12,913
760
81
5
3
315,706
2
L
Baron Samedi
9,271
545
38
2
3
247,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role