Player Matchup

Cu Chulainn
Cu Chulainn
Bmar405
Cu Chulainn
Level 63
God Stats
28W - 39L
1,423 SR
Queue Stats
267W - 371L
1,311 Elo+
Solo
Apollo
Apollo
NateHiggers420
Apollo
Level 23
God Stats
3W - 0L
1,749 SR
Queue Stats
6W - 5L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hasty_energies50
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,314 SR
Queue Stats
24W - 35L
1,300 Elo+
Solo
Team Averages
Level 38
1,496 SR
1,360 Elo+

VS

Team Averages
Level 54
1,529 SR
1,524 Elo+
Danzaburou
Danzaburou
AbrasiveArt2672
Danzaburou
Level 28
God Stats
3W - 4L
1,676 SR
Queue Stats
184W - 98L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
XiDing123
Sylvanus
Level 26
God Stats
3W - 7L
1,379 SR
Queue Stats
11W - 15L
1,230 Elo+
Solo
Janus
Janus
werewolf_leader1
Janus
Level 109
God Stats
2W - 5L
1,532 SR
Queue Stats
436W - 380L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bmar405
Cu Chulainn
14
5 / 3 / 8
10,003
715
6,781
13,454
13,158
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
10 / 5 / 9
11,499
821
18,498
14,321
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
hasty_energies50
Morgan Le Fay
14
6 / 3 / 8
10,425
745
10,676
9,447
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbrasiveArt2672
Danzaburou
14
7 / 6 / 4
11,538
824
15,474
16,412
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
XiDing123
Sylvanus
12
1 / 8 / 5
8,706
622
4,892
16,091
17,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 7 / 6
9,543
682
8,372
9,966
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
10
11
Deaths
21
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbrasiveArt2672
Danzaburou
7
6
4
1.5
W
Cu Chulainn
Bmar405
Cu Chulainn
5
3
8
3
W
10
5
9
2.9
L
Sylvanus
XiDing123
Sylvanus
1
8
5
0.44
W
Morgan Le Fay
hasty_energies50
Morgan Le Fay
6
3
8
3.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
28,738
37,222
Taken
42,469
23,263
Mitigated
28,698
3,875
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbrasiveArt2672
Danzaburou
15,474
7,914
0
1,494
16,412
7,943
793
2,746
13,404
0
33,153
W
Cu Chulainn
Bmar405
Cu Chulainn
6,781
600
139
410
13,454
13,158
0
7,040
6,414
0
30,604
W
18,498
12,857
0
2,515
14,321
6,210
1,334
3,371
10,950
0
56,552
L
Sylvanus
XiDing123
Sylvanus
4,892
1,205
1,092
2,031
16,091
17,695
228
5,322
10,293
8,134
1,585
W
Morgan Le Fay
hasty_energies50
Morgan Le Fay
10,676
484
0
811
9,447
3,895
288
3,205
6,242
24,745
0
L
8,372
389
0
963
9,966
3,060
270
1,853
7,968
32,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
29,787
179
Minions Killed
124
9
Camps Cleared
3
734,241
Distance Traveled
696,838
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,538
824
47
3
2
254,101
1
W
Cu Chulainn
10,003
715
66
5
3
231,147
0
W
Apollo
11,499
821
80
6
6
245,030
1
L
Sylvanus
8,706
622
8
1
0
207,154
9
W
Morgan Le Fay
10,425
745
33
2
0
258,064
0
L
Janus
9,543
682
69
5
1
235,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role