Player Matchup

Danzaburou
Danzaburou
AU5T0N I5 M3
Danzaburou
Level 20
God Stats
87W - 99L
1,327 SR
Queue Stats
94W - 116L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
Big Bochecha
Cthulhu
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 214L
1,298 Elo+
Solo
Neith
Neith
RITTEZBITZS214
Neith
Level 18
God Stats
3W - 3L
1,408 SR
Queue Stats
7W - 9L
1,249 Elo+
Solo
Ymir
Ymir
Ssleyt__
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,740 Elo+
Solo
Kali
Kali
beazy55
Kali
Level 29
God Stats
11W - 9L
1,390 SR
Queue Stats
384W - 392L
1,360 Elo+
Party 1
Team Averages
Level 22
1,425 SR
1,390 Elo+

VS

Team Averages
Level 17
1,405 SR
1,271 Elo+
Camazotz
Camazotz
DIRTYBERT5555
Camazotz
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,173 Elo+
Solo
Yemoja
Yemoja
KarolyiK
Yemoja
Level 3
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 7L
1,089 Elo+
Solo
Heimdallr
Heimdallr
Rigamorphius
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,495 Elo+
Solo
Ymir
Ymir
altimvte
Ymir
Level 17
God Stats
1W - 2L
1,197 SR
Queue Stats
11W - 10L
1,205 Elo+
Solo
Ah Puch
Ah Puch
wTolyTTV
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AU5T0N I5 M3
Danzaburou
14
8 / 6 / 7
10,206
537
13,672
11,957
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Big Bochecha
Cthulhu
12
3 / 6 / 6
8,035
423
5,410
13,208
12,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
9 / 7 / 4
10,821
570
11,330
11,995
3,270
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
3 / 1 / 3
8,780
462
3,966
7,657
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
beazy55
Kali
16
14 / 3 / 6
11,414
601
15,036
16,916
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DIRTYBERT5555
Camazotz
11
0 / 16 / 6
7,706
406
887
17,680
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
KarolyiK
Yemoja
9
0 / 13 / 2
6,900
363
1,892
15,300
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Rigamorphius
Heimdallr
14
2 / 3 / 4
9,113
480
6,367
9,935
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
20
21 / 2 / 1
13,233
696
28,210
19,936
11,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
wTolyTTV
Ah Puch
15
0 / 7 / 2
8,800
463
3,551
11,876
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
37
Kills
23
23
Deaths
41
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AU5T0N I5 M3
Danzaburou
8
6
7
1.92
W
Cthulhu
Big Bochecha
Cthulhu
3
6
6
1
L
Camazotz
DIRTYBERT5555
Camazotz
0
16
6
0.19
L
Yemoja
KarolyiK
Yemoja
0
13
2
0.08
W
9
7
4
1.57
L
Heimdallr
Rigamorphius
Heimdallr
2
3
4
1.33
W
Ymir
3
1
3
4.5
L
Ymir
21
2
1
10.75
W
Kali
beazy55
Kali
14
3
6
5.67
L
Ah Puch
wTolyTTV
Ah Puch
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
40,907
61,733
Taken
74,727
29,941
Mitigated
35,533
13,475
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AU5T0N I5 M3
Danzaburou
13,672
7,160
0
3,082
11,957
2,913
708
7,245
4,698
0
48,313
W
Cthulhu
Big Bochecha
Cthulhu
5,410
486
0
0
13,208
12,893
649
6,012
7,196
24,048
0
L
Camazotz
DIRTYBERT5555
Camazotz
887
501
0
1,780
17,680
4,800
580
1,569
16,111
0
14,311
L
Yemoja
KarolyiK
Yemoja
1,892
891
501
20
15,300
12,469
209
1,219
14,081
13,858
0
W
11,330
4,801
0
1,813
11,995
3,270
3,442
8,695
3,300
0
63,243
L
Heimdallr
Rigamorphius
Heimdallr
6,367
2,909
0
1,104
9,935
3,453
2,386
5,219
4,716
0
45,320
W
Ymir
3,966
704
0
2,459
7,657
3,833
509
1,785
5,872
32,757
0
L
Ymir
28,210
8,543
0
5,756
19,936
11,534
0
1,369
18,567
99,001
0
W
Kali
beazy55
Kali
15,036
8,270
0
6,121
16,916
7,032
260
9,916
7,000
0
66,595
L
Ah Puch
wTolyTTV
Ah Puch
3,551
76
0
2,429
11,876
3,277
248
0
11,876
46,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
45,752
414
Minions Killed
371
0
Camps Cleared
0
1,702,101
Distance Traveled
1,546,602
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,206
537
87
5
0
353,829
0
W
Cthulhu
8,035
423
35
2
0
341,780
1
L
Camazotz
7,706
406
30
2
0
262,752
2
L
Yemoja
6,900
363
4
0
0
287,743
0
W
Neith
10,821
570
130
7
0
321,239
3
L
Heimdallr
9,113
480
89
5
0
344,919
0
W
Ymir
8,780
462
61
3
0
309,030
0
L
Ymir
13,233
696
157
8
0
336,526
0
W
Kali
11,414
601
101
5
0
376,223
2
L
Ah Puch
8,800
463
91
5
0
314,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role