Player Matchup

Baron Samedi
Baron Samedi
Jamsington
Baron Samedi
Level 24
God Stats
2W - 2L
1,330 SR
Queue Stats
8W - 8L
1,673 Elo+
Solo
Hercules
Hercules
Jeka531
Hercules
Level 43
God Stats
2W - 4L
1,630 SR
Queue Stats
16W - 19L
1,410 Elo+
Party 1
Sol
Sol
MuiTariq
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,559 Elo+
Solo
Ymir
Ymir
Rottentrails
Ymir
Level 18
God Stats
2W - 4L
1,616 SR
Queue Stats
28W - 25L
1,457 Elo+
Solo
Neith
Neith
runcom
Neith
Level 12
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 1
Team Averages
Level 22
1,557 SR
1,506 Elo+

VS

Team Averages
Level 34
1,507 SR
1,472 Elo+
Xing Tian
Xing Tian
HunterScopez
Xing Tian
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,498 Elo+
Party 2
Rama
Rama
MelancholyDreamz
Rama
Level 107
God Stats
9W - 6L
1,672 SR
Queue Stats
69W - 65L
1,587 Elo+
Party 2
Ra
Ra
bman6067
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
midzim
Tsukuyomi
Level 31
God Stats
1W - 2L
1,314 SR
Queue Stats
13W - 9L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
tsaba07
Cthulhu
Level 23
God Stats
12W - 11L
1,550 SR
Queue Stats
45W - 68L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jamsington
Baron Samedi
19
5 / 3 / 9
13,312
951
20,287
20,792
11,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Jeka531
Hercules
20
5 / 1 / 10
13,221
944
14,529
37,384
67,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 12 / 11
13,579
970
19,132
30,483
14,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 8 / 9
12,806
915
12,529
34,168
46,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
runcom
Neith
19
2 / 12 / 7
12,376
884
15,504
22,331
10,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HunterScopez
Xing Tian
20
3 / 1 / 21
14,099
1,007
8,781
18,181
29,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
17 / 5 / 15
17,360
1,240
70,129
22,231
9,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 15
12,233
874
22,941
14,382
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
midzim
Tsukuyomi
20
13 / 5 / 8
14,595
1,043
22,694
15,662
8,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
tsaba07
Cthulhu
20
2 / 2 / 21
13,399
957
12,156
18,651
20,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
116
19
Kills
36
36
Deaths
19
46
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HunterScopez
Xing Tian
3
1
21
13.5
L
Baron Samedi
Jamsington
Baron Samedi
5
3
9
3.17
L
Hercules
Jeka531
Hercules
5
1
10
10
W
17
5
15
4.9
L
4
12
11
0.79
L
3
8
9
0.94
W
1
6
15
1.42
W
Tsukuyomi
midzim
Tsukuyomi
13
5
8
3.4
L
Neith
runcom
Neith
2
12
7
0.46
W
Cthulhu
tsaba07
Cthulhu
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,981
Damage
136,701
145,158
Taken
89,107
149,871
Mitigated
75,746
25,945
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HunterScopez
Xing Tian
8,781
1,313
0
1,382
18,181
29,883
0
11,692
6,489
16,755
0
L
Baron Samedi
Jamsington
Baron Samedi
20,287
1,349
3,553
3,565
20,792
11,886
0
5,565
15,227
38,222
0
L
Hercules
Jeka531
Hercules
14,529
4,005
1,002
11,119
37,384
67,219
0
14,533
22,851
0
32,573
W
70,129
46,953
0
9,746
22,231
9,809
0
12,356
9,875
0
115,401
L
19,132
6,723
0
4,960
30,483
14,043
0
8,403
22,080
45,974
0
L
12,529
2,120
0
0
34,168
46,192
0
10,163
24,005
30,106
0
W
22,941
4,063
2,521
2,410
14,382
7,393
0
7,545
6,837
36,617
0
W
Tsukuyomi
midzim
Tsukuyomi
22,694
6,560
0
320
15,662
8,000
0
6,447
9,215
0
36,429
L
Neith
runcom
Neith
15,504
4,681
395
1,351
22,331
10,531
0
5,214
17,117
0
31,053
W
Cthulhu
tsaba07
Cthulhu
12,156
687
0
250
18,651
20,661
0
13,908
4,743
41,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
71,686
222
Minions Killed
255
3
Camps Cleared
13
1,167,586
Distance Traveled
1,119,440
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,099
1,007
9
1
0
229,377
1
L
Baron Samedi
13,312
951
40
3
0
252,785
0
L
Hercules
13,221
944
36
3
2
254,429
4
W
Rama
17,360
1,240
106
8
11
205,467
0
L
Sol
13,579
970
69
5
0
219,935
1
L
Ymir
12,806
915
44
3
0
232,363
0
W
Ra
12,233
874
39
3
0
224,471
0
W
Tsukuyomi
14,595
1,043
29
2
2
222,699
0
L
Neith
12,376
884
33
2
1
208,074
1
W
Cthulhu
13,399
957
72
5
0
237,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role