Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JarryPoter
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,874 Elo+
Party 1
Ares
Ares
PushyWomanOp
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,753 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,709 Elo+

VS

Team Averages
Level 29
1,497 SR
1,340 Elo+
Nike
Nike
Adiseg
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 2
Scylla
Scylla
Daark37
Scylla
Level 28
God Stats
1W - 2L
1,286 SR
Queue Stats
9W - 16L
1,305 Elo+
Solo
Neith
Neith
XynixPL
Neith
Level 54
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
13 / 0 / 10
9,180
918
9,158
7,389
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
JarryPoter
Cerberus
13
8 / 1 / 16
8,617
862
9,867
12,215
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 18
8,115
812
5,042
8,568
8,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Adiseg
Nike
8
0 / 9 / 0
5,519
552
3,700
10,983
8,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Daark37
Scylla
9
1 / 8 / 0
6,397
640
4,760
8,847
2,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
XynixPL
Neith
9
0 / 7 / 1
6,035
604
5,309
8,035
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
24
Kills
1
1
Deaths
24
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
13
0
10
18
L
Nike
Adiseg
Nike
0
9
0
0
L
Scylla
Daark37
Scylla
1
8
0
0.13
W
Cerberus
JarryPoter
Cerberus
8
1
16
16
W
3
0
18
12
L
Neith
XynixPL
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
13,769
28,172
Taken
27,865
23,884
Mitigated
12,460
17,296
Healing
1,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,158
2,678
6,702
4,413
7,389
4,326
1,272
2,258
5,131
25,610
5,332
L
Nike
Adiseg
Nike
3,700
927
0
0
10,983
8,583
0
8,071
2,355
0
6,834
L
Scylla
Daark37
Scylla
4,760
596
0
385
8,847
2,297
0
7,311
1,194
18,346
0
W
Cerberus
JarryPoter
Cerberus
9,867
844
680
3,382
12,215
10,899
622
1,759
10,456
29,730
0
W
5,042
379
661
1,458
8,568
8,659
58
1,249
7,319
16,446
0
L
Neith
XynixPL
Neith
5,309
2,184
0
688
8,035
1,580
0
6,979
885
0
17,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
17,951
140
Minions Killed
58
8
Camps Cleared
0
582,581
Distance Traveled
444,657
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,180
918
56
6
3
179,972
2
L
Nike
5,519
552
9
1
0
149,065
0
L
Scylla
6,397
640
20
2
0
153,969
2
W
Cerberus
8,617
862
68
7
3
195,480
2
W
Ares
8,115
812
16
2
2
207,129
1
L
Neith
6,035
604
29
3
0
141,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role