Player Matchup

Izanami
Izanami
Diegunn
Izanami
Level 13
God Stats
1W - 3L
1,249 SR
Queue Stats
14W - 15L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
StepBackLan
Kukulkan
Level 15
God Stats
3W - 3L
1,391 SR
Queue Stats
27W - 15L
1,583 Elo+
Party 1
Vamana
Vamana
TAŞŞAKLI
Vamana
Level 8
God Stats
4W - 2L
1,729 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 1
Da Ji
Da Ji
brut4lityy
Da Ji
Level 23
God Stats
4W - 3L
1,544 SR
Queue Stats
20W - 17L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
f4t4litys
Morgan Le Fay
Level 90
God Stats
6W - 5L
1,543 SR
Queue Stats
66W - 44L
1,581 Elo+
Party 1
Team Averages
Level 30
1,491 SR
1,539 Elo+

VS

Team Averages
Level 18
1,567 SR
1,394 Elo+
Cthulhu
Cthulhu
Jaredpc2006
Cthulhu
Level 17
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Nemesis
Nemesis
JenkemSniffa
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,463 Elo+
Party 2
Fenrir
Fenrir
Kraynax
Fenrir
Level 6
God Stats
1W - 1L
1,653 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 2
Hera
Hera
NewbieM
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 72L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Tatlorfans勇
Guan Yu
Level 21
God Stats
2W - 3L
1,639 SR
Queue Stats
39W - 41L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diegunn
Izanami
20
2 / 8 / 15
12,845
918
16,486
21,835
7,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
StepBackLan
Kukulkan
20
8 / 6 / 19
15,368
1,098
27,253
18,903
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
TAŞŞAKLI
Vamana
20
3 / 6 / 17
13,498
964
12,672
24,935
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
20
16 / 11 / 10
16,623
1,187
26,644
20,270
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
f4t4litys
Morgan Le Fay
20
10 / 4 / 21
16,456
1,175
33,001
22,004
8,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaredpc2006
Cthulhu
20
2 / 5 / 16
14,143
1,010
14,269
27,318
29,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
JenkemSniffa
Nemesis
20
11 / 8 / 16
15,482
1,106
25,786
27,170
11,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kraynax
Fenrir
20
14 / 16 / 11
15,876
1,134
36,208
33,451
23,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
NewbieM
Hera
20
5 / 9 / 15
14,019
1,001
19,272
18,842
7,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
20
3 / 1 / 17
13,241
946
7,505
18,002
24,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
110
39
Kills
35
35
Deaths
39
82
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
Diegunn
Izanami
2
8
15
1.19
L
Cthulhu
Jaredpc2006
Cthulhu
2
5
16
2
L
Nemesis
JenkemSniffa
Nemesis
11
8
16
2.38
L
Fenrir
Kraynax
Fenrir
14
16
11
1.22
L
Hera
NewbieM
Hera
5
9
15
1.39
W
Kukulkan
StepBackLan
Kukulkan
8
6
19
2.92
W
Vamana
TAŞŞAKLI
Vamana
3
6
17
1.92
L
Guan Yu
3
1
17
11.5
W
Da Ji
16
11
10
1.91
W
Morgan Le Fay
f4t4litys
Morgan Le Fay
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,056
Damage
103,040
107,947
Taken
124,783
41,858
Mitigated
96,567
12,536
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Diegunn
Izanami
16,486
13,253
0
1,353
21,835
7,312
0
7,475
14,360
0
37,851
L
Cthulhu
Jaredpc2006
Cthulhu
14,269
546
546
870
27,318
29,843
0
15,488
11,830
55,203
0
L
Nemesis
JenkemSniffa
Nemesis
25,786
14,240
0
831
27,170
11,722
0
10,169
17,001
0
44,495
L
Fenrir
Kraynax
Fenrir
36,208
9,427
0
1,511
33,451
23,162
0
17,707
15,744
0
49,458
L
Hera
NewbieM
Hera
19,272
3,883
295
349
18,842
7,263
0
9,089
9,753
44,020
0
W
Kukulkan
StepBackLan
Kukulkan
27,253
3,792
0
1,389
18,903
6,785
0
5,203
13,700
56,345
0
W
Vamana
TAŞŞAKLI
Vamana
12,672
5,383
0
3,352
24,935
11,774
0
8,259
16,676
0
19,971
L
Guan Yu
7,505
914
2,523
3,060
18,002
24,577
0
7,801
10,201
0
10,173
W
Da Ji
26,644
6,663
0
850
20,270
7,179
0
5,102
15,168
0
32,327
W
Morgan Le Fay
f4t4litys
Morgan Le Fay
33,001
3,988
1,060
4,532
22,004
8,808
0
7,502
14,502
92,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,790
Gold Earned
72,761
251
Minions Killed
228
9
Camps Cleared
8
1,283,206
Distance Traveled
1,478,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,845
918
28
2
2
218,223
0
L
Cthulhu
14,143
1,010
95
7
0
295,412
0
L
Nemesis
15,482
1,106
35
3
4
320,956
0
L
Fenrir
15,876
1,134
21
2
1
267,339
1
L
Hera
14,019
1,001
66
5
1
278,496
0
W
Kukulkan
15,368
1,098
70
5
2
265,350
1
W
Vamana
13,498
964
8
1
0
310,418
0
L
Guan Yu
13,241
946
11
1
2
316,238
1
W
Da Ji
16,623
1,187
5
0
5
227,868
1
W
Morgan Le Fay
16,456
1,175
140
10
0
261,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role