Player Matchup

Hera
Hera
FatefulSol
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,505 Elo+
Party 1
Bellona
Bellona
Fragroach
Bellona
Level 29
God Stats
33W - 17L
1,744 SR
Queue Stats
258W - 259L
1,623 Elo+
Solo
Ganesha
Ganesha
Imabearman
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,478 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,535 Elo+

VS

Team Averages
Level 53
1,570 SR
1,514 Elo+
Baron Samedi
Baron Samedi
PHAMTONGAMER
Baron Samedi
Level 98
God Stats
27W - 20L
1,665 SR
Queue Stats
249W - 291L
1,515 Elo+
Solo
Cthulhu
Cthulhu
SweedishBacon
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 145L
1,482 Elo+
Solo
Danzaburou
Danzaburou
pinkyyy0015
Danzaburou
Level 29
God Stats
26W - 25L
1,544 SR
Queue Stats
102W - 121L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,271
827
9,094
5,819
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fragroach
Bellona
11
3 / 3 / 4
7,294
729
10,098
12,408
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Imabearman
Ganesha
9
0 / 1 / 4
6,404
640
1,979
5,198
4,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PHAMTONGAMER
Baron Samedi
13
5 / 2 / 3
8,109
811
11,240
8,201
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
11
3 / 2 / 5
7,643
764
7,062
14,221
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pinkyyy0015
Danzaburou
6
0 / 3 / 3
5,660
566
929
3,565
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
8
8
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Bellona
Fragroach
Bellona
3
3
4
1.67
W
Ganesha
Imabearman
Ganesha
0
1
4
2
L
Baron Samedi
PHAMTONGAMER
Baron Samedi
5
2
3
3.25
L
Cthulhu
3
2
5
2.75
L
Danzaburou
pinkyyy0015
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
19,231
23,425
Taken
25,987
16,863
Mitigated
17,547
5,287
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,094
4,087
0
355
5,819
2,208
992
4,408
1,411
27,873
0
W
Bellona
Fragroach
Bellona
10,098
3,641
0
2,989
12,408
10,156
0
9,706
2,702
0
24,534
W
Ganesha
Imabearman
Ganesha
1,979
91
305
1,638
5,198
4,499
384
4,310
888
3,310
0
L
Baron Samedi
PHAMTONGAMER
Baron Samedi
11,240
632
3,146
4,406
8,201
3,911
175
3,647
4,191
33,532
0
L
Cthulhu
7,062
554
297
3,156
14,221
12,405
25
7,023
6,796
19,732
0
L
Danzaburou
pinkyyy0015
Danzaburou
929
228
0
611
3,565
1,231
0
1,220
2,224
0
6,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,969
Gold Earned
21,412
87
Minions Killed
96
4
Camps Cleared
5
466,202
Distance Traveled
412,457
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,271
827
55
6
2
164,618
0
W
Bellona
7,294
729
32
3
2
190,985
3
W
Ganesha
6,404
640
0
0
0
110,599
1
L
Baron Samedi
8,109
811
67
7
2
180,327
1
L
Cthulhu
7,643
764
16
2
2
165,744
1
L
Danzaburou
5,660
566
13
1
1
66,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role