Player Matchup

Sol
Sol
DomOlen
Sol
Level 6
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 2L
1,782 Elo+
Party 1
Bellona
Bellona
FemboyFanatic
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,713 Elo+
Solo
Athena
Athena
SIIRGGU
Athena
Level 23
God Stats
1W - 2L
1,510 SR
Queue Stats
26W - 21L
1,599 Elo+
Solo
Thor
Thor
TeapotHeed
Thor
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
24W - 18L
1,801 Elo+
Solo
Izanami
Izanami
kolyazuz
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,782 Elo+
Party 1
Team Averages
Level 10
1,596 SR
1,735 Elo+

VS

Team Averages
Level 22
1,564 SR
1,600 Elo+
Cabrakan
Cabrakan
Carlitros132
Cabrakan
Level 24
God Stats
15W - 7L
1,729 SR
Queue Stats
39W - 31L
1,558 Elo+
Solo
Nu Wa
Nu Wa
GamesAreHard
Nu Wa
Level 23
God Stats
10W - 7L
1,421 SR
Queue Stats
88W - 71L
1,520 Elo+
Solo
Ullr
Ullr
ScantsL04
Ullr
Level 27
God Stats
5W - 6L
1,424 SR
Queue Stats
137W - 142L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eduu19
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
127W - 128L
1,616 Elo+
Solo
Ra
Ra
xnoBrux
Ra
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 15L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 7 / 3
7,840
461
3,984
11,044
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
13
2 / 5 / 0
8,202
482
6,084
15,232
8,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
SIIRGGU
Athena
10
1 / 4 / 4
6,975
410
4,813
14,622
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 6 / 1
8,817
519
7,547
13,863
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
kolyazuz
Izanami
12
1 / 9 / 3
7,648
450
5,942
14,164
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Carlitros132
Cabrakan
18
5 / 2 / 1
11,110
654
11,021
9,590
6,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 10
10,135
596
10,322
6,353
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
12 / 3 / 8
11,055
650
12,642
10,493
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
eduu19
Ah Muzen Cab
15
5 / 3 / 7
9,711
571
10,029
9,615
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 10
9,741
573
10,297
11,318
3,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
9
Kills
31
31
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Carlitros132
Cabrakan
5
2
1
2.75
L
Sol
0
7
3
0.21
L
Bellona
2
5
0
0.4
W
2
1
10
7
L
Athena
SIIRGGU
Athena
1
4
4
0.75
W
Ullr
12
3
8
5.33
L
5
6
1
0.92
W
Ah Muzen Cab
eduu19
Ah Muzen Cab
5
3
7
2.83
L
Izanami
kolyazuz
Izanami
1
9
3
0.28
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
54,311
68,925
Taken
47,369
33,268
Mitigated
20,360
13,238
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Carlitros132
Cabrakan
11,021
1,458
43
3,254
9,590
6,527
80
0
9,590
69,312
0
L
Sol
3,984
1,363
0
2,079
11,044
2,661
734
4,477
6,361
40,739
0
L
Bellona
6,084
1,927
0
3,507
15,232
8,964
292
10,223
4,923
0
39,286
W
10,322
2,548
0
2,056
6,353
1,863
380
2,734
3,619
64,877
0
L
Athena
SIIRGGU
Athena
4,813
1,837
0
1,786
14,622
12,225
58
6,492
7,974
8,921
0
W
Ullr
12,642
4,383
0
1,936
10,493
4,501
864
1,517
8,976
0
74,428
L
7,547
1,430
0
3,483
13,863
4,571
0
5,031
8,682
0
45,220
W
Ah Muzen Cab
eduu19
Ah Muzen Cab
10,029
4,520
0
2,683
9,615
3,596
1,918
1,598
8,017
0
56,535
L
Izanami
kolyazuz
Izanami
5,942
2,854
0
2,383
14,164
4,847
564
4,987
9,081
0
48,870
W
10,297
1,589
1,338
3,638
11,318
3,873
882
2,948
8,370
57,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
51,752
399
Minions Killed
574
0
Camps Cleared
0
1,381,872
Distance Traveled
1,560,297
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,110
654
165
10
0
304,907
1
L
Sol
7,840
461
97
6
0
250,701
1
L
Bellona
8,202
482
88
5
0
279,980
0
W
Nu Wa
10,135
596
121
7
0
316,288
5
L
Athena
6,975
410
11
1
0
332,309
1
W
Ullr
11,055
650
98
6
0
331,563
0
L
Thor
8,817
519
94
6
0
240,532
2
W
Ah Muzen Cab
9,711
571
107
6
0
267,138
1
L
Izanami
7,648
450
109
6
0
278,350
1
W
Ra
9,741
573
83
5
0
340,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role