Player Matchup

Charybdis
Charybdis
CBG Crews
Charybdis
Level 75
God Stats
0W - 1L
1,790 SR
Queue Stats
4W - 13L
1,230 Elo+
Party 1
Osiris
Osiris
LordofSadFace
Osiris
Level 121
God Stats
4W - 16L
1,427 SR
Queue Stats
401W - 405L
1,484 Elo+
Solo
Discordia
Discordia
MigleMigle
Discordia
Level 45
God Stats
1W - 2L
1,473 SR
Queue Stats
45W - 54L
1,415 Elo+
Solo
Cthulhu
Cthulhu
NatzMorow
Cthulhu
Level 71
God Stats
0W - 2L
1,410 SR
Queue Stats
15W - 16L
1,456 Elo+
Solo
Pele
Pele
PesoDip
Pele
Level 36
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 70
1,547 SR
1,417 Elo+

VS

Team Averages
Level 117
1,607 SR
1,487 Elo+
Baron Samedi
Baron Samedi
GauntDuo
Baron Samedi
Level 144
God Stats
7W - 12L
1,524 SR
Queue Stats
110W - 119L
1,389 Elo+
Solo
Ares
Ares
Sotetseg
Ares
Level 159
God Stats
1W - 0L
1,827 SR
Queue Stats
30W - 29L
1,482 Elo+
Party 2
Nemesis
Nemesis
duckyeah5
Nemesis
Level 120
God Stats
2W - 2L
1,533 SR
Queue Stats
53W - 56L
1,525 Elo+
Party 2
Zeus
Zeus
jollyblondegiant
Zeus
Level 104
God Stats
2W - 1L
1,645 SR
Queue Stats
92W - 79L
1,558 Elo+
Party 2
Neith
Neith
queenkayzz
Neith
Level 58
God Stats
6W - 9L
1,509 SR
Queue Stats
6W - 17L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CBG Crews
Charybdis
17
3 / 10 / 1
11,148
656
16,794
21,134
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 1
8,152
480
503
4,260
2,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MigleMigle
Discordia
16
1 / 9 / 4
10,883
640
12,487
16,876
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NatzMorow
Cthulhu
20
4 / 5 / 3
12,848
756
12,616
27,877
38,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
PesoDip
Pele
16
1 / 9 / 2
10,113
595
8,706
23,894
7,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GauntDuo
Baron Samedi
19
4 / 5 / 11
12,394
729
13,234
15,874
11,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
20
10 / 0 / 19
15,754
927
26,793
24,998
37,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
duckyeah5
Nemesis
20
4 / 2 / 8
12,731
749
8,876
22,216
10,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 3 / 6
16,640
979
36,404
14,174
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
9
0 / 0 / 0
6,870
404
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
9
Kills
33
33
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CBG Crews
Charybdis
3
10
1
0.35
W
Baron Samedi
GauntDuo
Baron Samedi
4
5
11
1.9
L
0
0
1
0.5
L
Discordia
MigleMigle
Discordia
1
9
4
0.33
L
Cthulhu
NatzMorow
Cthulhu
4
5
3
1.1
L
Pele
PesoDip
Pele
1
9
2
0.22
W
Ares
10
0
19
19.5
W
Nemesis
duckyeah5
Nemesis
4
2
8
4
W
15
3
6
6
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
85,307
94,041
Taken
77,262
60,733
Mitigated
65,451
8,123
Healing
24,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CBG Crews
Charybdis
16,794
7,262
0
2,196
21,134
7,228
1,012
17,165
3,779
0
43,861
W
Baron Samedi
GauntDuo
Baron Samedi
13,234
669
1,522
4,948
15,874
11,689
2,134
4,998
10,574
40,657
0
L
503
272
0
0
4,260
2,645
0
3,929
229
0
1,799
L
Discordia
MigleMigle
Discordia
12,487
854
0
376
16,876
4,677
246
14,788
1,791
36,580
0
L
Cthulhu
NatzMorow
Cthulhu
12,616
525
116
2,123
27,877
38,723
0
20,152
7,209
51,076
0
L
Pele
PesoDip
Pele
8,706
1,727
0
3,312
23,894
7,460
139
19,097
4,602
0
27,831
W
Ares
26,793
1,376
0
3,186
24,998
37,202
152
6,498
17,369
46,344
0
W
Nemesis
duckyeah5
Nemesis
8,876
3,122
0
9,280
22,216
10,101
2,913
7,463
14,381
0
37,312
W
36,404
2,646
0
5,715
14,174
6,459
3,596
4,871
8,882
98,294
0
W
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,144
Gold Earned
64,389
302
Minions Killed
362
4
Camps Cleared
9
1,165,720
Distance Traveled
1,206,878
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,148
656
80
5
0
247,317
2
W
Baron Samedi
12,394
729
72
4
1
271,429
8
L
Osiris
8,152
480
2
0
0
28,005
0
L
Discordia
10,883
640
75
4
1
268,692
0
L
Cthulhu
12,848
756
96
6
0
310,895
3
L
Pele
10,113
595
49
3
3
310,811
1
W
Ares
15,754
927
42
2
2
362,353
0
W
Nemesis
12,731
749
78
5
0
310,625
0
W
Zeus
16,640
979
170
10
6
262,471
0
W
Neith
6,870
404
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role