Player Matchup

Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ELtoddyEM
Loki
Level 48
God Stats
8W - 12L
1,591 SR
Queue Stats
182W - 214L
1,436 Elo+
Solo
Nu Wa
Nu Wa
G carlos95
Nu Wa
Level 41
God Stats
0W - 3L
1,411 SR
Queue Stats
71W - 104L
1,347 Elo+
Solo
Ra
Ra
miguel__super
Ra
Level 80
God Stats
18W - 26L
1,325 SR
Queue Stats
184W - 194L
1,427 Elo+
Solo
Skadi
Skadi
sterbensebo
Skadi
Level 62
God Stats
8W - 14L
1,592 SR
Queue Stats
253W - 221L
1,501 Elo+
Solo
Team Averages
Level 76
1,484 SR
1,442 Elo+

VS

Team Averages
Level 80
1,467 SR
1,458 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mufanella
Hel
Level 63
God Stats
10W - 5L
1,518 SR
Queue Stats
216W - 233L
1,407 Elo+
Solo
Bakasura
Bakasura
matiasalaniz1998
Bakasura
Level 88
God Stats
13W - 6L
1,538 SR
Queue Stats
466W - 550L
1,477 Elo+
Solo
Ymir
Ymir
thiegocarvalho
Ymir
Level 44
God Stats
25W - 31L
1,390 SR
Queue Stats
194W - 229L
1,398 Elo+
Solo
Heimdallr
Heimdallr
zaracatunga10
Heimdallr
Level 58
God Stats
3W - 5L
1,390 SR
Queue Stats
96W - 104L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 2 / 7
8,295
488
6,729
12,173
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
10
3 / 4 / 2
7,292
429
4,695
9,036
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
11
1 / 3 / 3
7,145
420
5,441
5,384
1,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 2
8,297
488
8,893
12,864
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 3
8,501
500
9,790
9,819
3,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 3 / 3
9,973
587
10,771
17,150
13,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 2 / 2
9,914
583
10,007
13,263
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 2
8,552
503
5,378
10,829
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 5
7,545
444
3,937
10,411
6,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
zaracatunga10
Heimdallr
16
4 / 2 / 2
9,238
543
7,221
11,747
4,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
19
19
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
7
2.75
W
Vamana
 
Vamana
5
3
3
2.17
L
Loki
3
4
2
1
L
Nu Wa
1
3
3
0.83
W
4
2
2
2.5
W
5
3
2
2
L
2
6
2
0.5
L
4
4
3
1.38
W
1
4
5
0.88
W
Heimdallr
zaracatunga10
Heimdallr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
37,314
49,276
Taken
63,400
21,893
Mitigated
35,101
13,652
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,729
579
0
3,197
12,173
9,946
0
4,708
7,295
5,339
28,749
W
Vamana
 
Vamana
10,771
4,993
0
7,615
17,150
13,185
1,621
7,031
9,513
0
64,349
L
Loki
4,695
1,190
0
808
9,036
2,469
0
932
7,713
0
29,624
L
Nu Wa
5,441
767
0
655
5,384
1,673
72
3,967
1,366
31,498
0
W
10,007
543
2,334
8,629
13,263
6,123
571
3,553
9,676
83,128
0
W
5,378
3,155
0
2,366
10,829
4,631
890
1,717
9,064
0
39,728
L
8,893
620
155
5,047
12,864
4,570
0
1,679
11,045
44,562
0
L
9,790
4,176
0
3,790
9,819
3,235
0
2,723
7,016
0
63,352
W
3,937
957
0
1,089
10,411
6,730
0
1,426
8,985
32,306
0
W
Heimdallr
zaracatunga10
Heimdallr
7,221
4,152
0
4,938
11,747
4,432
176
894
10,853
0
67,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
45,222
368
Minions Killed
545
0
Camps Cleared
0
1,438,296
Distance Traveled
1,555,935
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,295
488
55
3
0
325,111
3
W
Vamana
9,973
587
126
7
0
333,799
2
L
Loki
7,292
429
48
3
0
300,074
2
L
Nu Wa
7,145
420
63
4
0
219,361
7
W
Hel
9,914
583
142
8
0
308,944
5
W
Bakasura
8,552
503
92
5
0
357,433
5
L
Ra
8,297
488
88
5
0
284,268
4
L
Skadi
8,501
500
114
7
0
309,482
4
W
Ymir
7,545
444
64
4
0
271,271
4
W
Heimdallr
9,238
543
121
7
0
284,488
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role