Player Matchup

Janus
Janus
Chazzy Fr
Janus
Level 16
God Stats
0W - 4L
1,062 SR
Queue Stats
38W - 28L
1,419 Elo+
Solo
Horus
Horus
MOL3RA
Horus
Level 17
God Stats
0W - 1L
1,364 SR
Queue Stats
133W - 101L
1,540 Elo+
Solo
Medusa
Medusa
iblamejay__
Medusa
Level 16
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 1L
1,789 Elo+
Solo
Team Averages
Level 16
1,287 SR
1,582 Elo+

VS

Team Averages
Level 95
1,553 SR
1,544 Elo+
Xing Tian
Xing Tian
Ginette_de_smite
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,681 Elo+
Party 1
Zeus
Zeus
Pendilly
Zeus
Level 151
God Stats
5W - 2L
1,657 SR
Queue Stats
172W - 170L
1,539 Elo+
Party 1
Cupid
Cupid
Pr3dat0r78Hu
Cupid
Level 117
God Stats
223W - 293L
1,502 SR
Queue Stats
240W - 317L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chazzy Fr
Janus
10
1 / 2 / 2
6,552
655
2,833
3,883
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
MOL3RA
Horus
10
1 / 2 / 2
6,832
683
3,409
10,771
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
9
1 / 4 / 2
6,362
636
4,878
6,373
2,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
1 / 2 / 6
6,729
673
3,102
8,727
5,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
6 / 0 / 1
7,607
761
11,852
2,535
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 5
6,747
675
2,979
4,138
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Chazzy Fr
Janus
1
2
2
1
W
Xing Tian
1
2
6
2
L
Horus
MOL3RA
Horus
1
2
2
1
W
Zeus
6
0
1
6.5
W
1
1
5
3.5
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
17,933
21,027
Taken
15,400
14,897
Mitigated
7,563
4,093
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chazzy Fr
Janus
2,833
208
0
595
3,883
1,274
0
3,383
334
19,737
0
W
Xing Tian
3,102
262
164
2,052
8,727
5,498
93
1,598
6,889
8,049
0
L
Horus
MOL3RA
Horus
3,409
1,330
420
2,491
10,771
11,587
0
6,489
3,900
0
7,357
W
Zeus
11,852
1,270
0
1,099
2,535
765
269
723
1,786
32,357
0
W
2,979
1,107
874
487
4,138
1,300
320
442
3,652
0
22,630
L
Medusa
4,878
2,279
0
587
6,373
2,036
0
4,651
1,520
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,746
Gold Earned
21,083
86
Minions Killed
121
3
Camps Cleared
5
503,127
Distance Traveled
558,213
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,552
655
50
5
2
148,865
2
W
Xing Tian
6,729
673
9
1
0
200,034
1
L
Horus
6,832
683
4
0
0
176,746
3
W
Zeus
7,607
761
62
6
5
176,733
3
W
Cupid
6,747
675
50
5
0
181,446
3
L
Medusa
6,362
636
32
3
1
177,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role