Player Matchup

Mercury
Mercury
 
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Leo_Ukhmyl99
Izanami
Level 7
God Stats
2W - 1L
1,733 SR
Queue Stats
6W - 4L
1,338 Elo+
Solo
Ares
Ares
Uber_itemRL
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Neith
Neith
co2kopf
Neith
Level 21
God Stats
14W - 26L
1,420 SR
Queue Stats
17W - 27L
1,372 Elo+
Solo
Cthulhu
Cthulhu
juankynatra89
Cthulhu
Level 29
God Stats
15W - 24L
1,402 SR
Queue Stats
117W - 132L
1,341 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,410 Elo+

VS

Team Averages
Level 21
1,454 SR
1,268 Elo+
Ymir
Ymir
ASSBLASTER_Ali
Ymir
Level 27
God Stats
4W - 10L
1,401 SR
Queue Stats
206W - 210L
1,441 Elo+
Solo
Discordia
Discordia
SavageSlaneXox
Discordia
Level 16
God Stats
6W - 8L
1,237 SR
Queue Stats
9W - 14L
1,200 Elo+
Solo
Skadi
Skadi
Smi7hy4629
Skadi
Level 26
God Stats
32W - 27L
1,592 SR
Queue Stats
116W - 132L
1,427 Elo+
Solo
Xing Tian
Xing Tian
The_Dictator_ING
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,078 Elo+
Solo
Hachiman
Hachiman
mojopicon130
Hachiman
Level 26
God Stats
6W - 8L
1,542 SR
Queue Stats
8W - 14L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 4 / 1
7,895
464
7,094
12,553
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Leo_Ukhmyl99
Izanami
11
2 / 2 / 2
6,971
410
5,183
6,934
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 1 / 1
5,424
319
1,906
3,481
1,965
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
co2kopf
Neith
10
2 / 7 / 2
6,870
404
7,330
10,244
3,197
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
13
0 / 3 / 1
7,809
459
6,781
12,758
9,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 1
10,026
590
13,105
12,857
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SavageSlaneXox
Discordia
12
1 / 1 / 1
7,562
445
7,136
7,829
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
4 / 0 / 2
8,531
502
9,246
9,587
3,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
10
0 / 4 / 1
6,558
386
747
11,119
6,735
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
mojopicon130
Hachiman
14
2 / 0 / 1
8,341
491
1,858
4,972
3,114
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
17
17
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
10
1
1
10.5
L
Izanami
Leo_Ukhmyl99
Izanami
2
2
2
1.5
W
Discordia
SavageSlaneXox
Discordia
1
1
1
1.5
W
Skadi
4
0
2
5
W
Xing Tian
0
4
1
0.13
L
1
1
1
1.5
L
Neith
co2kopf
Neith
2
7
2
0.43
L
Cthulhu
0
3
1
0.17
W
Hachiman
mojopicon130
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
32,092
45,970
Taken
46,364
20,814
Mitigated
22,523
9,766
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,094
2,064
0
2,002
12,553
4,094
0
5,759
6,794
0
37,026
W
13,105
4,146
0
415
12,857
6,790
0
1,719
11,138
78,547
0
L
Izanami
Leo_Ukhmyl99
Izanami
5,183
2,965
0
1,730
6,934
2,403
548
5,427
1,507
0
26,733
W
Discordia
SavageSlaneXox
Discordia
7,136
386
0
1,170
7,829
2,274
850
315
7,514
45,528
0
W
Skadi
9,246
5,384
0
4,490
9,587
3,610
2,270
5,421
4,166
0
45,862
W
Xing Tian
747
442
0
1,373
11,119
6,735
482
922
10,197
12,608
0
L
1,906
1,158
0
628
3,481
1,965
0
846
2,635
3,960
0
L
Neith
co2kopf
Neith
7,330
4,847
0
1,452
10,244
3,197
1,027
6,126
4,118
0
28,985
L
Cthulhu
6,781
576
0
3,954
12,758
9,155
298
3,014
9,744
42,209
0
W
Hachiman
mojopicon130
Hachiman
1,858
1,013
0
1,670
4,972
3,114
1,104
310
4,662
3,993
27,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,969
Gold Earned
41,018
239
Minions Killed
364
0
Camps Cleared
0
1,264,825
Distance Traveled
1,545,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,895
464
59
3
0
310,182
0
W
Ymir
10,026
590
122
7
0
338,806
0
L
Izanami
6,971
410
52
3
0
240,655
2
W
Discordia
7,562
445
77
5
0
334,209
0
W
Skadi
8,531
502
80
5
0
305,533
0
W
Xing Tian
6,558
386
19
1
0
274,047
6
L
Ares
5,424
319
5
0
0
104,698
0
L
Neith
6,870
404
58
3
0
284,788
0
L
Cthulhu
7,809
459
65
4
0
324,502
5
W
Hachiman
8,341
491
66
4
0
293,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role