Player Matchup

Tiamat
Tiamat
Malachite-o-
Tiamat
Level 28
God Stats
3W - 1L
1,559 SR
Queue Stats
48W - 58L
1,451 Elo+
Solo
Fenrir
Fenrir
PepperyTrain720
Fenrir
Level 21
God Stats
6W - 4L
1,350 SR
Queue Stats
10W - 12L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Rubikk___
Baron Samedi
Level 27
God Stats
4W - 1L
1,586 SR
Queue Stats
16W - 19L
1,441 Elo+
Solo
Kali
Kali
YT_FaZe_DLS
Kali
Level 29
God Stats
2W - 0L
1,298 SR
Queue Stats
13W - 20L
1,312 Elo+
Solo
Sol
Sol
ircgovua1
Sol
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 2L
1,198 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,357 Elo+

VS

Team Averages
Level 13
1,383 SR
1,361 Elo+
Charybdis
Charybdis
Inkvizitore_
Charybdis
Level 29
God Stats
0W - 4L
1,201 SR
Queue Stats
174W - 180L
1,394 Elo+
Solo
Fenrir
Fenrir
LELEWEED99
Fenrir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 1
Geb
Geb
Nicoelcharrua
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,680 Elo+
Solo
Ravana
Ravana
PoisoN_WeeD99
Ravana
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 1
Guan Yu
Guan Yu
jacospino_01
Guan Yu
Level 5
God Stats
0W - 4L
1,215 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 2 / 14
14,321
1,102
29,447
17,317
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 21
13,868
1,067
12,605
11,435
6,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Rubikk___
Baron Samedi
20
11 / 0 / 27
14,164
1,090
24,901
9,714
7,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 10
14,808
1,139
26,233
20,065
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 1 / 21
11,969
921
6,029
8,293
2,091
Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Inkvizitore_
Charybdis
18
4 / 7 / 3
12,555
966
17,758
22,713
7,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
LELEWEED99
Fenrir
18
1 / 16 / 6
11,487
884
12,348
27,209
8,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 3
10,969
844
4,963
14,072
15,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 11 / 6
12,385
953
12,804
20,016
11,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
jacospino_01
Guan Yu
18
0 / 10 / 5
11,147
857
11,605
24,459
25,564
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
32
46
Kills
9
9
Deaths
46
93
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Inkvizitore_
Charybdis
4
7
3
0.79
L
Fenrir
LELEWEED99
Fenrir
1
16
6
0.25
W
Tiamat
11
2
14
9
L
1
2
3
1.25
W
9
2
21
9.75
L
3
11
6
0.55
W
Baron Samedi
Rubikk___
Baron Samedi
11
0
27
24.5
W
15
4
10
5
W
0
1
21
10.5
L
Guan Yu
jacospino_01
Guan Yu
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,215
Damage
59,478
66,824
Taken
108,469
36,689
Mitigated
68,890
23,899
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Inkvizitore_
Charybdis
17,758
11,739
0
0
22,713
7,519
0
13,042
9,671
0
37,984
L
Fenrir
LELEWEED99
Fenrir
12,348
1,690
0
178
27,209
8,798
0
13,213
13,996
0
20,909
W
Tiamat
29,447
3,975
504
6,756
17,317
9,454
0
1,087
15,422
48,517
0
L
4,963
309
0
0
14,072
15,400
0
6,419
7,653
21,466
0
W
12,605
3,643
308
970
11,435
6,577
0
627
10,808
0
20,346
L
12,804
3,585
0
1,321
20,016
11,609
0
13,620
6,396
0
37,904
W
Baron Samedi
Rubikk___
Baron Samedi
24,901
2,452
4,441
3,611
9,714
7,312
0
796
8,918
31,020
0
W
26,233
14,844
0
6,116
20,065
11,255
0
1,712
18,353
0
58,070
W
6,029
2,982
0
1,193
8,293
2,091
0
741
7,552
19,298
0
L
Guan Yu
jacospino_01
Guan Yu
11,605
3,421
1,556
2,354
24,459
25,564
0
14,083
10,376
0
22,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,130
Gold Earned
58,543
191
Minions Killed
169
11
Camps Cleared
1
1,131,433
Distance Traveled
1,159,705
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,555
966
45
3
0
228,856
0
L
Fenrir
11,487
884
24
2
0
228,164
1
W
Tiamat
14,321
1,102
61
5
2
231,996
0
L
Geb
10,969
844
27
2
1
244,138
1
W
Fenrir
13,868
1,067
19
1
0
250,930
3
L
Ravana
12,385
953
45
3
0
226,141
0
W
Baron Samedi
14,164
1,090
12
1
1
224,476
0
W
Kali
14,808
1,139
68
5
8
215,517
0
W
Sol
11,969
921
31
2
0
208,514
0
L
Guan Yu
11,147
857
28
2
0
232,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role