Player Matchup

Cu Chulainn
Cu Chulainn
Ashundy
Cu Chulainn
Level 157
God Stats
4W - 6L
1,496 SR
Queue Stats
107W - 98L
1,585 Elo+
Solo
Neith
Neith
SinisterUrge2
Neith
Level 109
God Stats
4W - 1L
1,494 SR
Queue Stats
132W - 208L
1,438 Elo+
Solo
Raijin
Raijin
swylus
Raijin
Level 125
God Stats
2W - 1L
1,344 SR
Queue Stats
154W - 168L
1,611 Elo+
Solo
Team Averages
Level 130
1,444 SR
1,545 Elo+

VS

Team Averages
Level 60
1,585 SR
1,521 Elo+
Anubis
Anubis
Kristaliks11851
Anubis
Level 12
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Zeusdaboss69
Discordia
Level 140
God Stats
1W - 6L
1,571 SR
Queue Stats
76W - 90L
1,614 Elo+
Solo
Cthulhu
Cthulhu
eAdrian1213
Cthulhu
Level 28
God Stats
2W - 5L
1,496 SR
Queue Stats
69W - 89L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ashundy
Cu Chulainn
13
2 / 4 / 9
9,652
689
7,751
16,920
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 4 / 5
9,735
695
6,077
9,888
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
swylus
Raijin
15
6 / 4 / 7
11,056
790
10,791
11,823
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,642
617
4,142
8,484
3,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Zeusdaboss69
Discordia
15
7 / 3 / 4
10,306
736
20,534
9,088
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
eAdrian1213
Cthulhu
13
4 / 4 / 6
9,761
697
6,645
11,103
13,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ashundy
Cu Chulainn
2
4
9
1.63
L
1
6
5
0.58
W
5
4
5
1.88
L
Discordia
Zeusdaboss69
Discordia
7
3
4
3
L
Cthulhu
eAdrian1213
Cthulhu
4
4
6
1.75
W
Raijin
swylus
Raijin
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
31,321
38,631
Taken
28,675
18,184
Mitigated
19,195
6,314
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ashundy
Cu Chulainn
7,751
1,376
0
1,462
16,920
11,459
6
12,251
4,669
0
28,960
L
4,142
239
0
516
8,484
3,021
226
4,033
4,451
15,847
0
W
6,077
3,000
0
2,017
9,888
3,372
770
9,383
505
0
21,124
L
Discordia
Zeusdaboss69
Discordia
20,534
627
0
1,447
9,088
3,025
803
2,999
6,089
51,752
0
L
Cthulhu
eAdrian1213
Cthulhu
6,645
520
168
0
11,103
13,149
0
4,192
6,911
21,407
0
W
Raijin
swylus
Raijin
10,791
399
0
2,835
11,823
3,353
189
10,225
1,598
36,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
28,709
149
Minions Killed
150
5
Camps Cleared
6
772,549
Distance Traveled
723,713
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,652
689
38
3
1
302,306
4
L
Anubis
8,642
617
38
3
0
230,576
0
W
Neith
9,735
695
38
3
0
236,963
2
L
Discordia
10,306
736
85
6
4
245,573
4
L
Cthulhu
9,761
697
27
2
2
247,564
1
W
Raijin
11,056
790
73
5
4
233,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role