Player Matchup

Cthulhu
Cthulhu
Arcaone
Cthulhu
Level 23
God Stats
0W - 3L
1,732 SR
Queue Stats
73W - 77L
1,434 Elo+
Solo
Janus
Janus
ArchieTheHawk
Janus
Level 31
God Stats
5W - 6L
1,497 SR
Queue Stats
77W - 31L
1,719 Elo+
Solo
Guan Yu
Guan Yu
DSTYLEZthe808
Guan Yu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 26L
1,238 Elo+
Solo
Ra
Ra
Ki11Kyro
Ra
Level 22
God Stats
2W - 4L
1,406 SR
Queue Stats
71W - 92L
1,350 Elo+
Solo
Chernobog
Chernobog
Vermillion1939
Chernobog
Level 27
God Stats
46W - 29L
1,567 SR
Queue Stats
50W - 33L
1,582 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,465 Elo+

VS

Team Averages
Level 20
1,375 SR
1,443 Elo+
Neith
Neith
BONESAW204
Neith
Level 16
God Stats
9W - 6L
1,458 SR
Queue Stats
12W - 14L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Badforyou23
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Controvert
Baron Samedi
Level 22
God Stats
4W - 1L
1,377 SR
Queue Stats
163W - 118L
1,540 Elo+
Solo
Agni
Agni
ProximaMidnite
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
vikings_wolves_
Gilgamesh
Level 21
God Stats
1W - 2L
1,038 SR
Queue Stats
39W - 45L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcaone
Cthulhu
20
1 / 8 / 22
14,285
952
10,708
32,572
37,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 4 / 12
16,981
1,132
32,894
13,660
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
17
0 / 0 / 0
10,620
708
0
0
0
20
1 / 13 / 18
14,012
934
16,631
28,236
11,439
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Vermillion1939
Chernobog
20
14 / 7 / 13
17,609
1,174
30,051
29,326
12,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 3 / 7
12,759
851
5,349
13,391
5,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Tsukuyomi
Badforyou23
Tsukuyomi
20
6 / 13 / 19
14,914
994
26,915
28,216
10,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Controvert
Baron Samedi
20
18 / 2 / 8
16,952
1,130
38,136
16,574
8,900
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 13
13,744
916
12,230
16,063
5,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
vikings_wolves_
Gilgamesh
20
5 / 8 / 14
14,342
956
15,512
25,133
18,468
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
93
29
Kills
32
32
Deaths
29
65
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arcaone
Cthulhu
1
8
22
1.5
L
13
4
12
4.75
W
Neith
1
3
7
1.5
W
Tsukuyomi
Badforyou23
Tsukuyomi
6
13
19
1.19
W
Baron Samedi
Controvert
Baron Samedi
18
2
8
11
L
Guan Yu
0
0
0
0
L
1
13
18
0.77
W
2
3
13
2.83
L
Chernobog
Vermillion1939
Chernobog
14
7
13
2.93
W
Gilgamesh
vikings_wolves_
Gilgamesh
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,284
Damage
98,142
103,794
Taken
99,377
65,672
Mitigated
49,012
8,968
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arcaone
Cthulhu
10,708
849
217
0
32,572
37,374
0
12,615
18,775
36,537
0
L
32,894
1,362
0
566
13,660
4,727
0
6,596
6,836
65,023
0
W
Neith
5,349
1,647
0
766
13,391
5,950
0
9,016
4,375
0
21,797
W
Tsukuyomi
Badforyou23
Tsukuyomi
26,915
8,987
0
498
28,216
10,077
0
17,630
10,586
0
57,186
W
Baron Samedi
Controvert
Baron Samedi
38,136
710
2,712
4,296
16,574
8,900
0
9,983
6,591
51,895
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
16,631
3,035
823
1,547
28,236
11,439
0
14,792
13,051
36,927
0
W
12,230
614
185
895
16,063
5,617
0
7,977
8,086
50,566
0
L
Chernobog
Vermillion1939
Chernobog
30,051
24,078
0
5,815
29,326
12,132
0
14,963
14,029
0
65,089
W
Gilgamesh
vikings_wolves_
Gilgamesh
15,512
6,554
0
842
25,133
18,468
0
15,627
9,506
0
40,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,507
Gold Earned
72,711
266
Minions Killed
290
8
Camps Cleared
9
1,064,031
Distance Traveled
1,278,517
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,285
952
70
5
0
277,775
2
L
Janus
16,981
1,132
85
6
2
296,565
1
W
Neith
12,759
851
28
2
2
203,662
0
W
Tsukuyomi
14,914
994
60
4
6
277,170
1
W
Baron Samedi
16,952
1,130
39
3
0
320,665
0
L
Guan Yu
10,620
708
0
0
0
0
0
L
Ra
14,012
934
43
3
2
220,683
1
W
Agni
13,744
916
111
7
0
260,017
0
L
Chernobog
17,609
1,174
68
5
4
269,008
0
W
Gilgamesh
14,342
956
52
3
1
217,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role