Player Matchup

Zeus
Zeus
LordAinzz
Zeus
Level 98
God Stats
41W - 40L
1,559 SR
Queue Stats
845W - 939L
1,516 Elo+
Party 1
Yemoja
Yemoja
ZMB Dr Monty
Yemoja
Level 63
God Stats
10W - 15L
1,436 SR
Queue Stats
408W - 434L
1,524 Elo+
Party 1
Hachiman
Hachiman
ZMB Takeo
Hachiman
Level 29
God Stats
19W - 31L
1,312 SR
Queue Stats
158W - 146L
1,534 Elo+
Party 1
Team Averages
Level 63
1,435 SR
1,525 Elo+

VS

Team Averages
Level 65
1,581 SR
1,510 Elo+
Charybdis
Charybdis
DAVID_KZS
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Danzaburou
Danzaburou
LPQS Suizo
Danzaburou
Level 154
God Stats
3W - 3L
1,622 SR
Queue Stats
32W - 29L
1,595 Elo+
Party 2
Scylla
Scylla
Sumi944
Scylla
Level 12
God Stats
1W - 4L
1,622 SR
Queue Stats
4W - 7L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
30 / 6 / 6
17,241
907
34,073
17,299
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
3 / 1 / 25
14,836
781
11,776
19,638
24,658
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
ZMB Takeo
Hachiman
15
8 / 8 / 9
13,292
700
12,744
17,515
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DAVID_KZS
Charybdis
12
1 / 19 / 2
10,481
552
2,839
22,044
6,455
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LPQS Suizo
Danzaburou
18
11 / 11 / 2
15,362
809
25,316
27,920
10,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Sumi944
Scylla
15
3 / 11 / 6
12,848
676
14,994
16,217
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
41
Kills
15
15
Deaths
41
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DAVID_KZS
Charybdis
1
19
2
0.11
L
Danzaburou
LPQS Suizo
Danzaburou
11
11
2
1.09
W
Zeus
30
6
6
5.5
L
Scylla
Sumi944
Scylla
3
11
6
0.55
W
Yemoja
3
1
25
15.5
W
Hachiman
ZMB Takeo
Hachiman
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,593
Damage
43,149
54,452
Taken
66,181
38,094
Mitigated
22,044
12,793
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DAVID_KZS
Charybdis
2,839
971
0
0
22,044
6,455
346
15,416
6,628
0
8,058
L
Danzaburou
LPQS Suizo
Danzaburou
25,316
11,601
0
7,522
27,920
10,500
756
17,662
10,258
0
76,667
W
Zeus
34,073
1,054
0
2,297
17,299
7,052
1,620
5,041
11,902
79,987
0
L
Scylla
Sumi944
Scylla
14,994
722
0
1,378
16,217
5,089
189
12,843
3,374
34,227
0
W
Yemoja
11,776
2,001
3,589
3,940
19,638
24,658
410
5,044
14,274
24,959
0
W
Hachiman
ZMB Takeo
Hachiman
12,744
6,678
0
2,967
17,515
6,384
462
4,330
12,923
0
60,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
38,691
211
Minions Killed
158
5
Camps Cleared
5
913,878
Distance Traveled
777,953
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,481
552
10
1
0
232,954
0
L
Danzaburou
15,362
809
104
5
5
271,410
2
W
Zeus
17,241
907
116
6
0
294,345
0
L
Scylla
12,848
676
44
2
0
273,589
0
W
Yemoja
14,836
781
28
1
2
321,555
6
W
Hachiman
13,292
700
67
4
3
297,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role