Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlazingBullet64
Erlang Shen
Level 109
God Stats
2W - 2L
1,285 SR
Queue Stats
161W - 155L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Dhongster
Zhong Kui
Level 141
God Stats
15W - 17L
1,406 SR
Queue Stats
112W - 120L
1,475 Elo+
Solo
Danzaburou
Danzaburou
xGOREJAWx
Danzaburou
Level 154
God Stats
16W - 5L
1,584 SR
Queue Stats
286W - 253L
1,482 Elo+
Solo
Artio
Artio
zBRYE
Artio
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
138W - 134L
1,490 Elo+
Party 2
Team Averages
Level 128
1,414 SR
1,490 Elo+

VS

Team Averages
Level 113
1,484 SR
1,469 Elo+
Scylla
Scylla
PoshGlint347
Scylla
Level 127
God Stats
2W - 5L
1,303 SR
Queue Stats
255W - 253L
1,482 Elo+
Party 3
Nike
Nike
Ramond_Noodle
Nike
Level 105
God Stats
0W - 2L
1,791 SR
Queue Stats
168W - 166L
1,503 Elo+
Party 1
Achilles
Achilles
TheDemonz6204
Achilles
Level 147
God Stats
6W - 4L
1,529 SR
Queue Stats
150W - 163L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
TheForeverHero
Danzaburou
Level 108
God Stats
0W - 3L
1,335 SR
Queue Stats
98W - 109L
1,424 Elo+
Party 1
Geb
Geb
smittyDX
Geb
Level 79
God Stats
14W - 12L
1,462 SR
Queue Stats
126W - 125L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 1 / 6
8,940
526
9,847
14,116
7,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
BlazingBullet64
Erlang Shen
15
1 / 4 / 1
8,855
521
5,734
16,784
11,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Dhongster
Zhong Kui
17
7 / 3 / 2
10,293
605
10,541
10,142
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
xGOREJAWx
Danzaburou
15
1 / 1 / 5
8,681
511
7,106
9,859
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
zBRYE
Artio
14
1 / 2 / 0
8,588
505
6,337
14,588
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 5 / 1
9,104
536
7,401
10,308
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 0
8,886
523
14,631
12,566
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
TheDemonz6204
Achilles
13
2 / 4 / 3
8,323
490
6,638
15,088
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheForeverHero
Danzaburou
11
1 / 2 / 0
7,182
422
2,564
7,900
2,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
7,205
424
4,170
14,392
9,998
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
11
11
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
6
8
W
Erlang Shen
BlazingBullet64
Erlang Shen
1
4
1
0.38
W
Zhong Kui
Dhongster
Zhong Kui
7
3
2
2.67
L
Scylla
4
5
1
0.9
L
4
1
0
4
L
Achilles
TheDemonz6204
Achilles
2
4
3
0.88
L
Danzaburou
TheForeverHero
Danzaburou
1
2
0
0.5
L
0
3
2
0.33
W
Danzaburou
xGOREJAWx
Danzaburou
1
1
5
3.5
W
Artio
zBRYE
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
35,404
65,489
Taken
60,254
37,151
Mitigated
33,472
31,678
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,847
2,357
0
6,745
14,116
7,332
0
4,021
9,975
0
41,883
W
Erlang Shen
BlazingBullet64
Erlang Shen
5,734
3,173
0
6,968
16,784
11,361
916
0
15,253
0
45,756
W
Zhong Kui
Dhongster
Zhong Kui
10,541
1,392
0
4,771
10,142
7,119
9
3,530
6,370
66,178
8,568
L
Scylla
7,401
1,425
0
2,140
10,308
3,331
0
4,920
5,388
57,432
0
L
14,631
2,714
0
3,352
12,566
11,577
96
3,633
8,933
0
58,027
L
Achilles
TheDemonz6204
Achilles
6,638
3,166
0
6,104
15,088
6,138
0
4,265
10,823
0
42,659
L
Danzaburou
TheForeverHero
Danzaburou
2,564
789
0
2,590
7,900
2,428
0
1,122
6,778
0
35,196
L
4,170
606
243
4,190
14,392
9,998
0
2,394
11,845
26,199
0
W
Danzaburou
xGOREJAWx
Danzaburou
7,106
4,043
0
6,304
9,859
3,481
3,115
2,080
7,735
0
62,672
W
Artio
zBRYE
Artio
6,337
1,274
340
6,550
14,588
7,858
0
1,450
12,819
46,572
9,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
40,700
528
Minions Killed
433
0
Camps Cleared
0
1,564,075
Distance Traveled
1,488,431
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,940
526
63
4
0
344,373
4
W
Erlang Shen
8,855
521
104
6
0
306,323
3
W
Zhong Kui
10,293
605
149
9
0
302,674
2
L
Scylla
9,104
536
112
7
0
288,954
2
L
Nike
8,886
523
108
6
0
302,094
3
L
Achilles
8,323
490
79
5
0
293,346
0
L
Danzaburou
7,182
422
83
5
0
285,758
4
L
Geb
7,205
424
51
3
0
318,279
6
W
Danzaburou
8,681
511
114
7
0
282,856
4
W
Artio
8,588
505
98
6
0
327,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role