Player Matchup

Ymir
Ymir
TinCentipede
Ymir
Level 29
God Stats
6W - 4L
1,549 SR
Queue Stats
10W - 19L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
iAlwaysDieFirst
Kukulkan
Level 57
God Stats
2W - 3L
1,294 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 1
Rama
Rama
kajetan999
Rama
Level 27
God Stats
19W - 26L
1,469 SR
Queue Stats
56W - 85L
1,281 Elo+
Solo
Team Averages
Level 38
1,437 SR
1,284 Elo+

VS

Team Averages
Level 20
1,483 SR
1,323 Elo+
Ra
Ra
CrunKk7
Ra
Level 30
God Stats
3W - 2L
1,763 SR
Queue Stats
455W - 488L
1,376 Elo+
Party 2
Loki
Loki
Kürdo21
Loki
Level 13
God Stats
6W - 8L
1,399 SR
Queue Stats
8W - 15L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
PfaffiIzzDa
Sun Wukong
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
172W - 193L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,211
709
6,022
9,039
8,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
13
4 / 2 / 6
9,594
738
9,785
6,009
2,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 4 / 2
9,303
716
7,804
9,004
3,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,141
703
5,220
8,159
3,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
4 / 3 / 4
9,168
705
9,040
12,133
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
PfaffiIzzDa
Sun Wukong
9
2 / 1 / 1
7,950
612
2,616
7,828
5,764
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
9
9
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Loki
4
3
4
2
L
Sun Wukong
PfaffiIzzDa
Sun Wukong
2
1
1
2.5
W
1
3
6
1.33
W
Kukulkan
4
2
6
3.5
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
16,876
24,052
Taken
28,120
13,864
Mitigated
14,339
4,689
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,220
840
511
579
8,159
3,017
0
5,575
2,584
33,249
0
L
Loki
9,040
1,760
0
2,677
12,133
5,558
0
6,083
6,050
0
29,775
L
Sun Wukong
PfaffiIzzDa
Sun Wukong
2,616
419
0
364
7,828
5,764
0
4,604
3,224
0
7,873
W
6,022
363
148
997
9,039
8,565
197
3,932
5,107
22,764
0
W
Kukulkan
9,785
949
522
2,400
6,009
2,167
292
1,193
4,816
44,602
0
W
7,804
5,537
0
622
9,004
3,132
2,027
862
8,035
0
31,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
26,259
158
Minions Killed
127
8
Camps Cleared
4
677,464
Distance Traveled
611,275
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,141
703
75
6
2
200,106
0
L
Loki
9,168
705
40
3
2
245,453
3
L
Sun Wukong
7,950
612
12
1
0
165,716
2
W
Ymir
9,211
709
40
3
0
229,276
3
W
Kukulkan
9,594
738
66
5
7
236,104
3
W
Rama
9,303
716
52
4
1
212,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role