Player Matchup

Bellona
Bellona
GriffindoreGuy
Bellona
Level 23
God Stats
29W - 35L
1,584 SR
Queue Stats
105W - 120L
1,531 Elo+
Solo
Vulcan
Vulcan
HoOdEd-SpiDEYKiD
Vulcan
Level 13
God Stats
17W - 19L
1,315 SR
Queue Stats
44W - 47L
1,266 Elo+
Solo
Amaterasu
Amaterasu
JaiRuS2111
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoeMama251jr
Tsukuyomi
Level 26
God Stats
33W - 13L
1,682 SR
Queue Stats
92W - 76L
1,500 Elo+
Solo
Merlin
Merlin
TrashZomB
Merlin
Level 7
God Stats
5W - 0L
1,858 SR
Queue Stats
8W - 2L
1,829 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,505 Elo+

VS

Team Averages
Level 15
1,524 SR
1,284 Elo+
Ymir
Ymir
Alpheus10
Ymir
Level 6
God Stats
0W - 2L
1,751 SR
Queue Stats
2W - 6L
1,335 Elo+
Solo
Neith
Neith
Lihord
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Charybdis
Charybdis
MEJILLONPLATEADO
Charybdis
Level 29
God Stats
12W - 11L
1,513 SR
Queue Stats
97W - 96L
1,401 Elo+
Solo
Kali
Kali
Ragnarok XMX
Kali
Level 27
God Stats
10W - 3L
1,814 SR
Queue Stats
56W - 34L
1,612 Elo+
Solo
Bakasura
Bakasura
oscypenguin2
Bakasura
Level 7
God Stats
0W - 6L
1,040 SR
Queue Stats
0W - 8L
930 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 15
15,930
1,225
23,298
24,343
23,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 11 / 15
12,793
984
12,473
18,756
7,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
JaiRuS2111
Amaterasu
20
3 / 9 / 19
12,731
979
10,693
25,292
19,615
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
JoeMama251jr
Tsukuyomi
20
10 / 8 / 20
15,043
1,157
25,480
20,996
10,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TrashZomB
Merlin
20
14 / 3 / 21
16,022
1,232
37,630
18,150
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 7 / 16
13,539
1,041
8,120
22,942
26,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Lihord
Neith
20
2 / 8 / 14
12,971
998
11,073
16,375
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
20
5 / 9 / 10
13,184
1,014
13,529
19,705
7,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
29 / 7 / 7
22,120
1,702
61,675
35,336
16,209
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
oscypenguin2
Bakasura
20
2 / 15 / 11
12,961
997
4,621
23,889
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
96
46
Kills
38
38
Deaths
46
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
16
1.14
W
17
7
15
3.5
W
2
11
15
0.86
W
Amaterasu
JaiRuS2111
Amaterasu
3
9
19
1.39
W
Tsukuyomi
JoeMama251jr
Tsukuyomi
10
8
20
2.5
L
Neith
Lihord
Neith
2
8
14
1.13
L
Charybdis
5
9
10
1.11
L
29
7
7
4.64
W
Merlin
TrashZomB
Merlin
14
3
21
8.17
L
Bakasura
oscypenguin2
Bakasura
2
15
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,574
Damage
99,018
107,537
Taken
118,247
69,364
Mitigated
66,607
12,490
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,120
1,777
0
1,135
22,942
26,231
0
9,562
13,093
23,240
0
W
23,298
9,940
0
894
24,343
23,691
0
1,963
21,967
289
34,598
W
12,473
5,774
0
759
18,756
7,573
0
2,123
16,563
60,007
0
W
Amaterasu
JaiRuS2111
Amaterasu
10,693
4,694
0
1,476
25,292
19,615
0
2,166
22,511
0
24,454
W
Tsukuyomi
JoeMama251jr
Tsukuyomi
25,480
6,530
0
3,088
20,996
10,692
0
851
20,050
0
40,092
L
Neith
Lihord
Neith
11,073
5,404
0
2,502
16,375
5,929
0
7,080
9,083
0
49,682
L
Charybdis
13,529
7,142
0
366
19,705
7,678
0
6,733
12,682
0
28,005
L
61,675
27,966
0
18,977
35,336
16,209
0
14,809
20,234
0
110,105
W
Merlin
TrashZomB
Merlin
37,630
2,077
463
5,810
18,150
7,793
0
1,017
17,133
60,198
0
L
Bakasura
oscypenguin2
Bakasura
4,621
2,506
0
1,162
23,889
10,560
0
10,725
12,817
0
8,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,519
Gold Earned
74,775
239
Minions Killed
256
6
Camps Cleared
10
1,222,435
Distance Traveled
1,106,135
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,539
1,041
32
2
0
220,297
1
W
Bellona
15,930
1,225
21
2
0
263,631
1
W
Vulcan
12,793
984
112
9
1
219,201
1
W
Amaterasu
12,731
979
23
2
4
218,464
1
W
Tsukuyomi
15,043
1,157
33
3
1
262,282
1
L
Neith
12,971
998
84
6
0
207,711
0
L
Charybdis
13,184
1,014
26
2
4
204,737
0
L
Kali
22,120
1,702
101
8
6
268,449
0
W
Merlin
16,022
1,232
50
4
0
258,857
1
L
Bakasura
12,961
997
13
1
0
204,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role