Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
A5338
Nu Wa
Level 109
God Stats
7W - 10L
1,510 SR
Queue Stats
667W - 853L
1,480 Elo+
Solo
Cerberus
Cerberus
Dervinity
Cerberus
Level 140
God Stats
14W - 9L
1,716 SR
Queue Stats
646W - 357L
1,715 Elo+
Party 2
Nemesis
Nemesis
JustSteve38
Nemesis
Level 158
God Stats
17W - 4L
1,775 SR
Queue Stats
864W - 431L
1,684 Elo+
Party 2
Khepri
Khepri
SMASHTON1703
Khepri
Level 129
God Stats
2W - 3L
1,551 SR
Queue Stats
505W - 313L
1,672 Elo+
Party 2
Team Averages
Level 139
1,611 SR
1,610 Elo+

VS

Team Averages
Level 150
1,665 SR
1,625 Elo+
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
P3NGUINK1LL3R
Chang'e
Level 154
God Stats
5W - 6L
1,602 SR
Queue Stats
70W - 86L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
UngaInstinct
Gilgamesh
Level 159
God Stats
23W - 12L
1,723 SR
Queue Stats
1,080W - 502L
1,748 Elo+
Party 1
Charybdis
Charybdis
YungLegz
Charybdis
Level 159
God Stats
16W - 10L
2,000 SR
Queue Stats
937W - 385L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 1
6,981
698
3,568
3,515
1,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
A5338
Nu Wa
10
2 / 2 / 1
6,278
628
2,913
3,510
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Dervinity
Cerberus
9
0 / 2 / 1
5,382
538
3,625
6,963
5,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JustSteve38
Nemesis
12
6 / 1 / 3
7,276
728
5,207
7,082
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
10
0 / 1 / 5
5,464
546
1,587
4,955
2,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 3 / 2
6,282
628
3,839
6,291
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
1
0 / 0 / 0
2,005
201
0
463
116
Chang'e
10
2 / 4 / 0
6,000
600
4,902
8,209
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
UngaInstinct
Gilgamesh
11
2 / 3 / 1
6,005
601
3,481
5,996
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
YungLegz
Charybdis
11
0 / 1 / 0
5,935
594
1,602
5,369
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
L
Raijin
 
Raijin
2
3
2
1
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Nu Wa
A5338
Nu Wa
2
2
1
1.25
W
Cerberus
Dervinity
Cerberus
0
2
1
0.25
W
Nemesis
JustSteve38
Nemesis
6
1
3
7.5
L
Chang'e
2
4
0
0.5
W
Khepri
0
1
5
2.5
L
Gilgamesh
UngaInstinct
Gilgamesh
2
3
1
0.83
L
Charybdis
YungLegz
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
13,824
26,025
Taken
26,328
12,018
Mitigated
8,903
8,500
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,568
2,431
0
1,671
3,515
1,082
0
722
2,793
0
50,493
L
Raijin
 
Raijin
3,839
844
0
1,813
6,291
2,799
0
2,430
3,753
40,521
0
L
Jormungandr
 
Jormungandr
0
0
0
0
463
116
0
375
0
0
0
W
Nu Wa
A5338
Nu Wa
2,913
737
0
646
3,510
1,042
294
1,609
1,901
31,541
0
W
Cerberus
Dervinity
Cerberus
3,625
45
0
2,123
6,963
5,157
0
4,532
2,431
28,352
0
W
Nemesis
JustSteve38
Nemesis
5,207
3,210
0
3,470
7,082
2,526
0
974
6,108
0
38,453
L
Chang'e
4,902
562
76
3,264
8,209
1,741
144
3,625
4,584
30,446
0
W
Khepri
1,587
366
45
545
4,955
2,211
0
904
4,051
18,213
0
L
Gilgamesh
UngaInstinct
Gilgamesh
3,481
979
0
1,275
5,996
2,798
0
947
4,927
0
33,802
L
Charybdis
YungLegz
Charybdis
1,602
568
0
1,267
5,369
1,449
0
397
4,878
0
43,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
26,227
391
Minions Killed
317
0
Camps Cleared
0
1,005,952
Distance Traveled
800,083
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,981
698
108
11
0
195,255
4
L
Raijin
6,282
628
84
8
0
175,566
3
L
Jormungandr
2,005
201
0
0
0
0
0
W
Nu Wa
6,278
628
79
8
0
192,606
2
W
Cerberus
5,382
538
92
9
0
185,593
0
W
Nemesis
7,276
728
86
9
0
225,753
1
L
Chang'e
6,000
600
67
7
0
185,339
3
W
Khepri
5,464
546
26
3
0
206,745
10
L
Gilgamesh
6,005
601
73
7
0
234,753
1
L
Charybdis
5,935
594
93
9
0
204,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role