Player Matchup

Sylvanus
Sylvanus
Alansky15
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,540 Elo+
Party 1
Set
Set
DestroyerOfSmite
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
King Arthur
King Arthur
Guhnir
King Arthur
Level 28
God Stats
12W - 1L
2,010 SR
Queue Stats
73W - 48L
1,684 Elo+
Solo
Scylla
Scylla
NotAntaga
Scylla
Level 25
God Stats
8W - 5L
1,264 SR
Queue Stats
99W - 65L
1,554 Elo+
Solo
Artemis
Artemis
xXMisterSecretXx
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,630 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,542 Elo+

VS

Team Averages
Level 17
1,506 SR
1,573 Elo+
Terra
Terra
 
Terra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ASTHARIATH
Nu Wa
Level 26
God Stats
4W - 7L
1,344 SR
Queue Stats
74W - 79L
1,555 Elo+
Solo
Poseidon
Poseidon
ProKNB
Poseidon
Level 15
God Stats
7W - 7L
1,657 SR
Queue Stats
13W - 14L
1,572 Elo+
Solo
Neith
Neith
Rashyn
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Val3nciano
Fenrir
Level 12
God Stats
3W - 4L
1,531 SR
Queue Stats
25W - 14L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alansky15
Sylvanus
9
3 / 1 / 7
6,199
564
2,377
4,692
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
4 / 2 / 4
6,438
585
2,720
6,236
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Guhnir
King Arthur
11
2 / 3 / 0
6,233
567
4,503
6,899
2,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
NotAntaga
Scylla
12
6 / 0 / 6
7,213
656
10,459
5,484
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 6
6,362
578
3,306
4,007
1,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 3 / 1
4,553
414
1,534
9,193
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
9
2 / 2 / 2
5,693
518
4,728
4,753
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ProKNB
Poseidon
10
1 / 4 / 0
5,780
525
3,195
6,299
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rashyn
Neith
7
0 / 5 / 1
4,465
406
1,604
4,161
953
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Val3nciano
Fenrir
10
2 / 5 / 1
5,841
531
3,783
8,539
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
6
6
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
1
0.5
L
Nu Wa
2
2
2
1.5
W
Sylvanus
Alansky15
Sylvanus
3
1
7
6.5
W
4
2
4
3
W
King Arthur
Guhnir
King Arthur
2
3
0
0.67
W
Scylla
NotAntaga
Scylla
6
0
6
9
L
Poseidon
ProKNB
Poseidon
1
4
0
0.25
L
Neith
Rashyn
Neith
0
5
1
0.1
L
Fenrir
Val3nciano
Fenrir
2
5
1
0.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
14,844
27,318
Taken
32,945
10,974
Mitigated
11,394
7,685
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,534
690
124
1,262
9,193
3,891
0
4,629
4,564
9,570
0
L
Nu Wa
4,728
1,358
0
258
4,753
1,140
42
0
4,753
19,169
0
W
Sylvanus
Alansky15
Sylvanus
2,377
1,235
98
1,049
4,692
2,937
500
371
4,251
17,240
0
W
2,720
1,269
0
117
6,236
1,969
280
1,412
4,680
0
28,365
W
King Arthur
Guhnir
King Arthur
4,503
540
0
1,727
6,899
2,942
0
3,893
2,615
0
28,717
W
Scylla
NotAntaga
Scylla
10,459
1,706
0
2,165
5,484
1,965
629
2,143
3,037
50,241
0
L
Poseidon
ProKNB
Poseidon
3,195
157
0
500
6,299
1,818
0
2,900
3,399
35,677
0
L
Neith
Rashyn
Neith
1,604
994
0
274
4,161
953
0
2,042
2,119
0
13,830
L
Fenrir
Val3nciano
Fenrir
3,783
1,323
0
1,403
8,539
3,592
0
3,265
5,274
0
32,757
W
3,306
1,840
0
2,529
4,007
1,161
1,723
673
3,278
0
32,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
26,332
320
Minions Killed
238
0
Camps Cleared
0
991,081
Distance Traveled
940,025
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,553
414
16
1
0
204,697
5
L
Nu Wa
5,693
518
48
4
0
194,118
1
W
Sylvanus
6,199
564
30
3
0
173,304
1
W
Set
6,438
585
65
6
0
203,798
0
W
King Arthur
6,233
567
63
6
0
204,174
3
W
Scylla
7,213
656
100
9
0
204,776
5
L
Poseidon
5,780
525
86
8
0
184,026
2
L
Neith
4,465
406
23
2
0
163,213
1
L
Fenrir
5,841
531
65
6
0
193,971
2
W
Artemis
6,362
578
62
6
0
205,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role