Player Matchup

Cthulhu
Cthulhu
Oddblood
Cthulhu
Level 95
God Stats
5W - 1L
1,793 SR
Queue Stats
83W - 41L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Robzillaaaaa
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 46L
1,482 Elo+
Party 1
Charybdis
Charybdis
Zigmar878
Charybdis
Level 74
God Stats
2W - 1L
1,341 SR
Queue Stats
84W - 46L
1,482 Elo+
Party 1
Team Averages
Level 79
1,545 SR
1,488 Elo+

VS

Team Averages
Level 79
1,536 SR
1,384 Elo+
Baron Samedi
Baron Samedi
Attacker_4ever
Baron Samedi
Level 160
God Stats
5W - 7L
1,491 SR
Queue Stats
251W - 293L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
DougDimmadomest
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Solo
Ullr
Ullr
WarMap3670
Ullr
Level 64
God Stats
7W - 6L
1,617 SR
Queue Stats
222W - 170L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oddblood
Cthulhu
15
5 / 4 / 9
12,261
681
12,481
21,183
23,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Robzillaaaaa
Baron Samedi
16
7 / 8 / 5
13,246
736
16,499
18,607
8,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Zigmar878
Charybdis
16
3 / 7 / 7
11,555
642
17,314
16,801
5,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Attacker_4ever
Baron Samedi
16
9 / 6 / 6
13,002
722
13,748
17,186
15,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
DougDimmadomest
Kumbhakarna
14
1 / 3 / 12
10,645
591
7,855
18,363
11,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 6 / 9
12,754
709
21,801
22,519
7,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
15
Kills
19
19
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Attacker_4ever
Baron Samedi
9
6
6
2
L
Kumbhakarna
DougDimmadomest
Kumbhakarna
1
3
12
2.33
W
Cthulhu
Oddblood
Cthulhu
5
4
9
2.38
W
Baron Samedi
Robzillaaaaa
Baron Samedi
7
8
5
1.19
L
9
6
9
2.25
W
Charybdis
Zigmar878
Charybdis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,294
Damage
43,404
56,591
Taken
58,068
37,977
Mitigated
34,469
15,014
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Attacker_4ever
Baron Samedi
13,748
831
2,393
6,914
17,186
15,664
210
9,798
7,388
54,052
0
L
Kumbhakarna
DougDimmadomest
Kumbhakarna
7,855
830
0
1,246
18,363
11,103
157
7,696
10,667
21,076
0
W
Cthulhu
Oddblood
Cthulhu
12,481
1,546
559
1,599
21,183
23,409
446
7,412
13,771
34,630
0
W
Baron Samedi
Robzillaaaaa
Baron Samedi
16,499
1,441
4,778
5,472
18,607
8,592
1,172
7,419
11,188
35,771
0
L
21,801
9,161
0
4,577
22,519
7,702
56
12,883
9,636
0
56,210
W
Charybdis
Zigmar878
Charybdis
17,314
9,626
0
2,606
16,801
5,976
1,018
7,180
9,621
0
46,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
36,401
169
Minions Killed
180
4
Camps Cleared
9
849,078
Distance Traveled
843,970
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,002
722
85
5
4
235,391
3
L
Kumbhakarna
10,645
591
30
2
0
303,063
1
W
Cthulhu
12,261
681
55
3
0
315,165
5
W
Baron Samedi
13,246
736
51
3
2
277,875
3
L
Ullr
12,754
709
65
4
5
305,516
2
W
Charybdis
11,555
642
63
4
2
256,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role