Player Matchup

Janus
Janus
Foxy1771 doger
Janus
Level 19
God Stats
4W - 10L
1,268 SR
Queue Stats
17W - 36L
1,230 Elo+
Solo
Apollo
Apollo
deadpillzz
Apollo
Level 27
God Stats
28W - 37L
1,354 SR
Queue Stats
190W - 234L
1,317 Elo+
Solo
Ra
Ra
kakatoHesss
Ra
Level 5
God Stats
1W - 5L
1,522 SR
Queue Stats
272W - 259L
1,300 Elo+
Party 2
Kukulkan
Kukulkan
ouispipi
Kukulkan
Level 4
God Stats
2W - 4L
1,547 SR
Queue Stats
12W - 14L
1,267 Elo+
Party 2
Merlin
Merlin
tjtim07
Merlin
Level 26
God Stats
4W - 6L
1,517 SR
Queue Stats
19W - 25L
1,305 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,284 Elo+

VS

Team Averages
Level 27
1,498 SR
1,422 Elo+
Merlin
Merlin
XsQiil
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
iSyeLvsTeR
Cabrakan
Level 21
God Stats
3W - 1L
1,702 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 1
Nemesis
Nemesis
not-bzzzz
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xpid_12
Izanami
Level 79
God Stats
18W - 15L
1,462 SR
Queue Stats
138W - 150L
1,398 Elo+
Party 1
Thanatos
Thanatos
yaltoff
Thanatos
Level 26
God Stats
3W - 2L
1,323 SR
Queue Stats
24W - 22L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,817
383
5,665
14,216
2,442
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
deadpillzz
Apollo
16
6 / 8 / 1
10,238
445
8,843
21,214
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 13 / 5
8,672
377
5,922
17,412
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ouispipi
Kukulkan
16
4 / 10 / 2
10,273
447
7,004
12,768
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
tjtim07
Merlin
14
0 / 15 / 6
9,079
395
10,945
24,910
5,728
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
XsQiil
Merlin
18
8 / 6 / 17
12,368
538
16,892
15,101
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
iSyeLvsTeR
Cabrakan
19
7 / 3 / 12
12,875
560
8,400
19,178
21,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
not-bzzzz
Nemesis
20
17 / 1 / 4
15,794
687
16,770
17,053
13,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
xpid_12
Izanami
19
5 / 0 / 10
13,190
573
11,223
15,833
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
yaltoff
Thanatos
20
15 / 3 / 16
13,854
602
22,733
17,630
8,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
13
Kills
52
54
Deaths
13
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Merlin
XsQiil
Merlin
8
6
17
2.75
L
Apollo
deadpillzz
Apollo
6
8
1
0.81
W
Cabrakan
iSyeLvsTeR
Cabrakan
7
3
12
4.33
L
1
13
5
0.27
W
Nemesis
not-bzzzz
Nemesis
17
1
4
19
L
Kukulkan
ouispipi
Kukulkan
4
10
2
0.5
L
Merlin
tjtim07
Merlin
0
15
6
0.2
W
Izanami
xpid_12
Izanami
5
0
10
10
W
Thanatos
yaltoff
Thanatos
15
3
16
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
76,018
90,520
Taken
84,795
23,075
Mitigated
56,494
8,167
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,665
418
0
0
14,216
2,442
0
4,584
9,632
25,875
0
W
Merlin
XsQiil
Merlin
16,892
358
0
1,606
15,101
6,589
2,278
6,575
8,526
65,169
0
L
Apollo
deadpillzz
Apollo
8,843
5,620
0
2,574
21,214
5,754
1,270
5,575
15,639
0
42,475
W
Cabrakan
iSyeLvsTeR
Cabrakan
8,400
389
0
3,375
19,178
21,360
802
6,628
12,550
48,588
0
L
5,922
1,396
213
2,267
17,412
4,796
972
6,826
10,586
36,442
0
W
Nemesis
not-bzzzz
Nemesis
16,770
7,272
0
5,237
17,053
13,555
2,518
3,591
13,462
0
165,499
L
Kukulkan
ouispipi
Kukulkan
7,004
599
0
354
12,768
4,355
139
3,679
9,089
44,841
0
L
Merlin
tjtim07
Merlin
10,945
1,388
185
2,574
24,910
5,728
1,054
4,628
20,282
56,178
0
W
Izanami
xpid_12
Izanami
11,223
5,926
0
7,250
15,833
6,515
6,941
6,178
9,655
0
108,015
W
Thanatos
yaltoff
Thanatos
22,733
6,257
0
14,902
17,630
8,475
721
7,964
9,666
0
71,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
68,081
358
Minions Killed
680
0
Camps Cleared
0
1,622,999
Distance Traveled
2,063,971
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,817
383
52
2
0
309,327
0
W
Merlin
12,368
538
83
4
0
387,803
0
L
Apollo
10,238
445
70
3
0
361,235
1
W
Cabrakan
12,875
560
95
4
0
365,033
0
L
Ra
8,672
377
77
3
0
324,812
1
W
Nemesis
15,794
687
213
9
0
476,939
1
L
Kukulkan
10,273
447
74
3
0
326,324
2
L
Merlin
9,079
395
85
4
0
301,301
1
W
Izanami
13,190
573
194
8
0
418,629
2
W
Thanatos
13,854
602
95
4
0
415,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role