Player Matchup

Cerberus
Cerberus
Kirinogai
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,041 Elo+
Solo
Cupid
Cupid
Maineriño3º
Cupid
Level 28
God Stats
12W - 10L
1,520 SR
Queue Stats
193W - 243L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
ManoloLama001
Cabrakan
Level 29
God Stats
7W - 3L
1,864 SR
Queue Stats
256W - 322L
1,371 Elo+
Party 2
Loki
Loki
Nevsong
Loki
Level 43
God Stats
3W - 5L
1,351 SR
Queue Stats
98W - 88L
1,488 Elo+
Party 1
Sol
Sol
turbosv1nota
Sol
Level 18
God Stats
3W - 3L
1,572 SR
Queue Stats
23W - 26L
1,417 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,339 Elo+

VS

Team Averages
Level 21
1,494 SR
1,473 Elo+
Izanami
Izanami
Mr-Starlord-04
Izanami
Level 28
God Stats
39W - 52L
1,472 SR
Queue Stats
125W - 214L
1,331 Elo+
Party 3
Hera
Hera
Munnerzz
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,603 Elo+
Solo
Thanatos
Thanatos
RedEyeGodAkashi
Thanatos
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 212L
1,361 Elo+
Party 3
Nike
Nike
TnakBiya
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,356 Elo+
Solo
Fenrir
Fenrir
Watchmonogatari
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kirinogai
Cerberus
9
2 / 0 / 0
5,385
598
2,107
4,069
2,770
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
9 / 2 / 0
6,628
736
5,681
5,219
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
ManoloLama001
Cabrakan
9
0 / 1 / 8
5,687
632
1,642
6,456
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Nevsong
Loki
11
4 / 1 / 0
6,074
675
2,175
6,129
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 3
5,515
613
1,925
3,661
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
4,893
544
3,877
4,740
1,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
9
1 / 3 / 0
4,964
552
2,139
4,025
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
6
2 / 3 / 2
4,659
518
3,020
5,548
1,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
1
0 / 0 / 0
3,182
354
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

7
0 / 4 / 3
4,661
518
3,210
6,540
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
5
5
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Kirinogai
Cerberus
2
0
0
2
W
9
2
0
4.5
W
Cabrakan
ManoloLama001
Cabrakan
0
1
8
4
L
2
5
1
0.5
L
Hera
1
3
0
0.33
W
Loki
Nevsong
Loki
4
1
0
4
L
Thanatos
2
3
2
1
L
Nike
0
0
0
0
L
0
4
3
0.38
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
12,246
25,534
Taken
20,853
10,064
Mitigated
6,246
10,391
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Kirinogai
Cerberus
2,107
436
0
1,913
4,069
2,770
130
0
4,069
17,110
0
W
5,681
4,414
593
946
5,219
1,333
356
0
5,219
0
28,719
W
Cabrakan
ManoloLama001
Cabrakan
1,642
551
0
1,180
6,456
3,637
286
518
5,881
12,851
0
L
3,877
2,786
0
0
4,740
1,082
66
973
3,767
0
20,693
L
Hera
2,139
577
0
1,000
4,025
1,233
0
1,378
2,647
20,541
0
W
Loki
Nevsong
Loki
2,175
440
0
3,500
6,129
1,455
0
369
5,720
0
31,071
L
Thanatos
3,020
1,017
0
3,062
5,548
1,816
0
976
4,572
0
18,966
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
3,210
1,014
0
1,599
6,540
2,115
0
2,597
3,943
0
15,946
W
1,925
730
0
2,259
3,661
869
766
1,027
2,506
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
22,359
280
Minions Killed
168
0
Camps Cleared
0
734,885
Distance Traveled
629,172
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,385
598
65
7
0
134,246
2
W
Cupid
6,628
736
61
7
0
133,287
2
W
Cabrakan
5,687
632
17
2
0
152,272
0
L
Izanami
4,893
544
44
5
0
143,123
0
L
Hera
4,964
552
51
6
0
145,269
1
W
Loki
6,074
675
73
8
0
160,715
2
L
Thanatos
4,659
518
35
4
0
180,823
0
L
Nike
3,182
354
0
0
0
0
0
L
Fenrir
4,661
518
38
4
0
159,957
3
W
Sol
5,515
613
64
7
0
154,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role