Player Matchup

Artio
Artio
Najchiii
Artio
Level 63
God Stats
25W - 31L
1,232 SR
Queue Stats
126W - 196L
1,405 Elo+
Party 2
Anubis
Anubis
ZacasnoIme
Anubis
Level 64
God Stats
20W - 37L
1,318 SR
Queue Stats
281W - 378L
1,406 Elo+
Party 2
Artemis
Artemis
phagocytosis0
Artemis
Level 61
God Stats
60W - 53L
1,290 SR
Queue Stats
272W - 373L
1,396 Elo+
Party 2
Team Averages
Level 63
1,280 SR
1,402 Elo+

VS

Team Averages
Level 82
1,465 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LαnαDelRey
Tiamat
Level 58
God Stats
9W - 16L
1,348 SR
Queue Stats
20W - 36L
1,366 Elo+
Solo
Charybdis
Charybdis
VaporizedRat
Charybdis
Level 47
God Stats
11W - 11L
1,548 SR
Queue Stats
69W - 93L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Najchiii
Artio
12
2 / 0 / 10
7,815
782
2,470
6,467
6,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ZacasnoIme
Anubis
11
4 / 6 / 7
7,889
789
8,037
9,198
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
12
7 / 4 / 5
8,643
864
10,460
9,307
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 7 / 1
7,755
776
5,940
11,526
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
10
5 / 2 / 1
7,369
737
6,525
4,679
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
VaporizedRat
Charybdis
11
1 / 4 / 7
7,468
747
7,927
9,929
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
10
10
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
1
0.64
L
Tiamat
5
2
1
2.75
W
Artio
Najchiii
Artio
2
0
10
7
L
Charybdis
VaporizedRat
Charybdis
1
4
7
1.13
W
Anubis
ZacasnoIme
Anubis
4
6
7
1.25
W
Artemis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
20,392
24,972
Taken
26,134
14,717
Mitigated
11,381
6,532
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,940
1,084
0
1,674
11,526
6,832
0
5,457
6,069
845
15,043
L
Tiamat
6,525
968
0
500
4,679
2,523
0
1,273
3,406
18,815
0
W
Artio
Najchiii
Artio
2,470
206
250
1,280
6,467
6,936
667
1,333
5,134
12,693
0
L
Charybdis
VaporizedRat
Charybdis
7,927
3,275
0
1,784
9,929
2,026
21
4,093
5,836
0
23,847
W
Anubis
ZacasnoIme
Anubis
8,037
601
0
2,242
9,198
4,278
62
2,549
6,649
21,121
0
W
Artemis
10,460
5,271
0
2,760
9,307
3,503
701
3,164
6,143
0
28,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
22,592
102
Minions Killed
101
4
Camps Cleared
5
554,443
Distance Traveled
485,692
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,755
776
23
2
3
155,908
0
L
Tiamat
7,369
737
34
3
0
151,793
4
W
Artio
7,815
782
19
2
0
216,772
0
L
Charybdis
7,468
747
44
4
2
177,991
5
W
Anubis
7,889
789
41
4
1
158,831
3
W
Artemis
8,643
864
42
4
3
178,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role