Player Matchup

Chaac
Chaac
Krono865
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 87L
1,462 Elo+
Solo
Sol
Sol
Skrixxx
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,515 Elo+
Solo
Xing Tian
Xing Tian
ThanatosIsBusted
Xing Tian
Level 26
God Stats
0W - 2L
1,372 SR
Queue Stats
163W - 189L
1,529 Elo+
Solo
He Bo
He Bo
VBenetnasch
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,507 Elo+
Solo
Medusa
Medusa
squidsbyy
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,576 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,518 Elo+

VS

Team Averages
Level 25
1,643 SR
1,485 Elo+
Pele
Pele
CaltonWhite
Pele
Level 23
God Stats
16W - 8L
1,499 SR
Queue Stats
26W - 22L
1,431 Elo+
Solo
Hercules
Hercules
Mugitee
Hercules
Level 18
God Stats
3W - 2L
1,616 SR
Queue Stats
41W - 49L
1,465 Elo+
Party 1
Chiron
Chiron
Penguinsoldire
Chiron
Level 28
God Stats
3W - 0L
1,793 SR
Queue Stats
56W - 63L
1,461 Elo+
Party 1
Bellona
Bellona
gibbosandwich
Bellona
Level 29
God Stats
15W - 19L
1,569 SR
Queue Stats
33W - 37L
1,503 Elo+
Solo
Anubis
Anubis
sebbbarei
Anubis
Level 29
God Stats
20W - 10L
1,736 SR
Queue Stats
71W - 49L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krono865
Chaac
16
2 / 2 / 0
9,482
527
8,767
13,294
16,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
6
1 / 1 / 1
6,234
346
753
2,521
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
12
5 / 3 / 5
8,576
476
9,584
19,155
19,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 2
7,717
429
5,832
9,314
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
squidsbyy
Medusa
13
3 / 5 / 7
8,083
449
11,819
10,595
2,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,737
485
7,428
10,269
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Mugitee
Hercules
12
0 / 4 / 5
7,409
412
3,203
16,354
6,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 5 / 2
8,076
449
5,629
12,365
3,683
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
2 / 2 / 3
9,339
519
8,568
12,439
9,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
sebbbarei
Anubis
17
6 / 1 / 4
10,394
577
11,324
9,488
5,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
15
15
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Chaac
Krono865
Chaac
2
2
0
1
W
Hercules
Mugitee
Hercules
0
4
5
0.63
W
3
5
2
0.8
L
Sol
1
1
1
1.5
L
Xing Tian
5
3
5
2.5
L
2
4
2
0.75
W
Bellona
2
2
3
1.75
W
Anubis
sebbbarei
Anubis
6
1
4
8
L
Medusa
squidsbyy
Medusa
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
36,152
54,879
Taken
60,915
42,331
Mitigated
28,349
10,154
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,428
2,101
0
1,432
10,269
3,673
0
1,699
8,570
0
49,167
L
Chaac
Krono865
Chaac
8,767
1,362
0
3,692
13,294
16,481
198
838
12,456
257
52,859
W
Hercules
Mugitee
Hercules
3,203
484
0
5,610
16,354
6,243
133
5,459
10,895
0
17,393
W
5,629
2,354
821
3,492
12,365
3,683
910
3,176
9,189
0
50,068
L
Sol
753
180
0
1,198
2,521
655
612
213
2,308
12,571
2,692
L
Xing Tian
9,584
1,281
0
1,490
19,155
19,294
395
4,509
14,646
30,645
0
L
5,832
173
0
2,653
9,314
2,990
0
3,885
5,429
40,730
0
W
Bellona
8,568
3,583
0
3,174
12,439
9,440
850
728
11,711
0
52,114
W
Anubis
sebbbarei
Anubis
11,324
881
0
7,513
9,488
5,310
619
5,474
4,014
81,043
0
L
Medusa
squidsbyy
Medusa
11,819
4,584
0
1,121
10,595
2,911
405
2,068
8,527
0
46,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
43,955
312
Minions Killed
426
0
Camps Cleared
0
1,395,221
Distance Traveled
1,743,389
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,737
485
65
4
0
382,471
2
L
Chaac
9,482
527
119
7
0
315,636
6
W
Hercules
7,409
412
28
2
0
346,149
1
W
Chiron
8,076
449
74
4
0
318,236
1
L
Sol
6,234
346
35
2
0
97,049
0
L
Xing Tian
8,576
476
27
2
0
337,634
4
L
He Bo
7,717
429
67
4
0
321,828
2
W
Bellona
9,339
519
105
6
0
368,646
7
W
Anubis
10,394
577
154
9
0
327,887
8
L
Medusa
8,083
449
64
4
0
323,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role