Player Matchup

Anubis
Anubis
BYZUTURBO
Anubis
Level 105
God Stats
10W - 5L
1,613 SR
Queue Stats
224W - 215L
1,443 Elo+
Solo
Cernunnos
Cernunnos
End3rGamer26
Cernunnos
Level 86
God Stats
32W - 12L
1,691 SR
Queue Stats
123W - 119L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Nob3r
Cthulhu
Level 97
God Stats
1W - 2L
1,233 SR
Queue Stats
148W - 141L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
champa2004
Ao Kuang
Level 102
God Stats
95W - 82L
1,656 SR
Queue Stats
202W - 186L
1,566 Elo+
Solo
Cerberus
Cerberus
tchtch123
Cerberus
Level 101
God Stats
14W - 13L
1,555 SR
Queue Stats
214W - 184L
1,531 Elo+
Solo
Team Averages
Level 98
1,550 SR
1,517 Elo+

VS

Team Averages
Level 80
1,605 SR
1,485 Elo+
Achilles
Achilles
DjRyRy
Achilles
Level 48
God Stats
1W - 6L
1,462 SR
Queue Stats
164W - 141L
1,440 Elo+
Party 1
Ganesha
Ganesha
GrannyMcStrap
Ganesha
Level 69
God Stats
18W - 20L
1,703 SR
Queue Stats
228W - 208L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HauntedVIII
Tsukuyomi
Level 65
God Stats
57W - 38L
1,620 SR
Queue Stats
134W - 124L
1,483 Elo+
Party 1
Chiron
Chiron
NightXiso
Chiron
Level 122
God Stats
5W - 5L
1,682 SR
Queue Stats
464W - 486L
1,501 Elo+
Solo
Janus
Janus
TheSavageOne
Janus
Level 98
God Stats
12W - 13L
1,557 SR
Queue Stats
264W - 255L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BYZUTURBO
Anubis
20
2 / 8 / 9
15,508
500
16,329
23,009
11,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
End3rGamer26
Cernunnos
20
8 / 7 / 14
16,548
534
30,915
36,448
12,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Nob3r
Cthulhu
20
5 / 5 / 10
14,552
469
22,602
33,423
34,471
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
champa2004
Ao Kuang
20
8 / 11 / 12
16,244
524
16,921
28,376
8,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
tchtch123
Cerberus
20
9 / 0 / 15
17,644
569
20,109
29,072
39,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DjRyRy
Achilles
20
2 / 6 / 11
13,769
444
15,911
30,910
36,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
19
0 / 6 / 20
13,281
428
16,424
32,432
38,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
HauntedVIII
Tsukuyomi
20
5 / 10 / 12
14,431
466
20,524
29,805
12,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
NightXiso
Chiron
20
7 / 6 / 9
14,658
473
26,551
32,200
13,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 4 / 8
16,915
546
36,521
19,378
7,109
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
91
32
Kills
31
31
Deaths
32
60
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
BYZUTURBO
Anubis
2
8
9
0.81
L
Achilles
DjRyRy
Achilles
2
6
11
1.25
W
Cernunnos
End3rGamer26
Cernunnos
8
7
14
2.14
L
Ganesha
0
6
20
1.67
L
Tsukuyomi
HauntedVIII
Tsukuyomi
5
10
12
1.1
L
Chiron
NightXiso
Chiron
7
6
9
1.92
W
Cthulhu
Nob3r
Cthulhu
5
5
10
2
L
17
4
8
5.25
W
Ao Kuang
champa2004
Ao Kuang
8
11
12
1.27
W
Cerberus
tchtch123
Cerberus
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,876
Damage
115,931
150,328
Taken
144,725
106,407
Mitigated
106,887
59,458
Healing
37,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BYZUTURBO
Anubis
16,329
106
0
8,407
23,009
11,916
1,113
9,710
12,904
125,409
0
L
Achilles
DjRyRy
Achilles
15,911
3,920
0
10,186
30,910
36,155
824
15,078
15,832
0
79,080
W
Cernunnos
End3rGamer26
Cernunnos
30,915
20,025
0
17,024
36,448
12,084
2,126
11,480
24,392
0
132,803
L
Ganesha
16,424
1,599
0
3,575
32,432
38,062
365
17,430
15,002
54,923
0
L
Tsukuyomi
HauntedVIII
Tsukuyomi
20,524
4,465
0
1,938
29,805
12,139
450
16,969
12,836
0
121,311
L
Chiron
NightXiso
Chiron
26,551
7,879
1,625
13,705
32,200
13,422
518
12,936
19,264
0
147,252
W
Cthulhu
Nob3r
Cthulhu
22,602
1,092
3,789
7,933
33,423
34,471
370
14,322
18,235
72,278
0
L
36,521
1,888
2,026
4,921
19,378
7,109
110
13,548
5,830
135,268
0
W
Ao Kuang
champa2004
Ao Kuang
16,921
3,419
0
10,666
28,376
8,463
2,088
9,482
18,655
91,580
0
W
Cerberus
tchtch123
Cerberus
20,109
1,172
203
11,436
29,072
39,473
565
9,718
18,201
103,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,496
Gold Earned
73,054
748
Minions Killed
721
0
Camps Cleared
0
2,690,623
Distance Traveled
2,920,202
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,508
500
213
7
0
507,517
12
L
Achilles
13,769
444
134
4
0
572,438
6
W
Cernunnos
16,548
534
157
5
0
473,825
5
L
Ganesha
13,281
428
29
1
0
570,898
3
L
Tsukuyomi
14,431
466
146
5
0
570,920
6
L
Chiron
14,658
473
192
6
0
552,956
5
W
Cthulhu
14,552
469
83
3
0
608,825
3
L
Janus
16,915
546
220
7
0
652,990
4
W
Ao Kuang
16,244
524
128
4
0
535,726
2
W
Cerberus
17,644
569
167
5
0
564,730
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role