Player Matchup

Cthulhu
Cthulhu
ADCsøriø
Cthulhu
Level 25
God Stats
4W - 1L
1,898 SR
Queue Stats
69W - 58L
1,547 Elo+
Party 3
Artemis
Artemis
DarkRevent
Artemis
Level 26
God Stats
3W - 2L
1,508 SR
Queue Stats
35W - 30L
1,561 Elo+
Party 3
Ra
Ra
GonielM
Ra
Level 41
God Stats
4W - 7L
1,421 SR
Queue Stats
163W - 137L
1,558 Elo+
Party 2
Mulan
Mulan
Nqmikaze
Mulan
Level 47
God Stats
5W - 4L
1,540 SR
Queue Stats
30W - 23L
1,581 Elo+
Party 3
Tyr
Tyr
gamerggsnorkel
Tyr
Level 24
God Stats
10W - 15L
1,482 SR
Queue Stats
55W - 49L
1,534 Elo+
Party 2
Team Averages
Level 33
1,570 SR
1,556 Elo+

VS

Team Averages
Level 47
1,509 SR
1,416 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
TamagotchiSama
Thoth
Level 29
God Stats
10W - 3L
1,616 SR
Queue Stats
90W - 110L
1,373 Elo+
Party 1
Hera
Hera
Txotxelas
Hera
Level 27
God Stats
1W - 7L
1,462 SR
Queue Stats
78W - 105L
1,381 Elo+
Party 1
Cerberus
Cerberus
pukilow
Cerberus
Level 41
God Stats
3W - 8L
1,468 SR
Queue Stats
30W - 45L
1,408 Elo+
Party 1
Fenrir
Fenrir
reapertrzn
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 36L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADCsøriø
Cthulhu
11
0 / 0 / 3
6,124
471
2,497
10,738
6,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DarkRevent
Artemis
11
2 / 1 / 2
6,557
504
4,408
5,186
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
9,085
699
6,297
6,910
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Nqmikaze
Mulan
12
4 / 0 / 3
7,562
582
7,940
9,602
6,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 1 / 4
7,949
611
3,650
7,230
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 2
6,393
492
5,483
9,673
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 3
6,217
478
5,511
4,804
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
10
0 / 4 / 2
5,884
453
2,444
5,466
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pukilow
Cerberus
10
1 / 2 / 1
5,976
460
1,968
7,127
4,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
reapertrzn
Fenrir
11
2 / 4 / 1
6,694
515
3,720
8,196
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
3
3
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
2
0.2
W
Cthulhu
ADCsøriø
Cthulhu
0
0
3
1.5
W
Artemis
DarkRevent
Artemis
2
1
2
3
W
7
1
2
8
W
Mulan
Nqmikaze
Mulan
4
0
3
5.5
L
0
2
3
0.75
L
Hera
0
4
2
0.25
W
4
1
4
6
L
Cerberus
pukilow
Cerberus
1
2
1
0.75
L
Fenrir
reapertrzn
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
19,126
39,666
Taken
35,266
20,913
Mitigated
15,202
16,951
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,483
3,494
0
2,372
9,673
3,909
0
2,092
7,553
0
46,694
W
Cthulhu
ADCsøriø
Cthulhu
2,497
103
253
4,043
10,738
6,466
597
3,541
7,197
15,472
0
W
Artemis
DarkRevent
Artemis
4,408
2,031
0
1,419
5,186
1,737
2,087
2,662
2,524
0
33,907
W
6,297
829
849
3,112
6,910
2,539
1,276
2,232
4,678
71,267
0
W
Mulan
Nqmikaze
Mulan
7,940
1,352
0
2,937
9,602
6,793
407
1,337
8,265
0
36,475
L
5,511
74
358
775
4,804
1,202
0
1,702
3,102
33,973
0
L
Hera
2,444
483
0
556
5,466
1,856
0
3,144
2,322
28,346
0
W
3,650
334
0
4,338
7,230
3,378
195
404
6,826
0
40,144
L
Cerberus
pukilow
Cerberus
1,968
51
0
1,444
7,127
4,575
0
1,271
5,830
16,137
0
L
Fenrir
reapertrzn
Fenrir
3,720
1,302
251
1,970
8,196
3,660
340
531
7,665
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
31,164
392
Minions Killed
281
0
Camps Cleared
0
1,276,147
Distance Traveled
1,189,140
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,393
492
85
7
0
240,290
3
W
Cthulhu
6,124
471
35
3
0
262,295
6
W
Artemis
6,557
504
64
5
0
221,233
2
W
Ra
9,085
699
139
11
0
260,542
0
W
Mulan
7,562
582
74
6
0
259,168
2
L
Thoth
6,217
478
69
5
0
213,973
0
L
Hera
5,884
453
59
5
0
238,114
1
W
Tyr
7,949
611
80
6
0
272,909
0
L
Cerberus
5,976
460
30
2
0
233,283
4
L
Fenrir
6,694
515
38
3
0
263,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role