Player Matchup

Khepri
Khepri
Inkymarsh
Khepri
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Rikkurikku
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 2
Artemis
Artemis
binod
Artemis
Level 22
God Stats
6W - 7L
1,522 SR
Queue Stats
53W - 57L
1,363 Elo+
Solo
Nike
Nike
jonny4k
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uwu937
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Team Averages
Level 10
1,504 SR
1,341 Elo+

VS

Team Averages
Level 22
1,474 SR
1,379 Elo+
Medusa
Medusa
Bajveck
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,315 Elo+
Party 3
Arachne
Arachne
JaeClipseTTV
Arachne
Level 28
God Stats
17W - 19L
1,414 SR
Queue Stats
98W - 89L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Johgb1234
Jormungandr
Level 16
God Stats
6W - 6L
1,456 SR
Queue Stats
14W - 15L
1,355 Elo+
Party 3
Vamana
Vamana
Nicktron94
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,440 Elo+
Solo
Ra
Ra
SteakOnSpire
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Inkymarsh
Khepri
9
0 / 6 / 2
5,733
382
1,933
10,817
4,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Rikkurikku
Scylla
11
2 / 5 / 1
6,847
456
5,339
7,148
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
binod
Artemis
13
0 / 3 / 2
7,140
476
4,693
7,154
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
jonny4k
Nike
11
1 / 8 / 2
6,701
447
4,109
13,426
6,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
uwu937
Ah Muzen Cab
9
1 / 6 / 0
6,303
420
4,275
9,705
2,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bajveck
Medusa
13
2 / 1 / 7
7,733
516
6,536
6,783
2,254
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
JaeClipseTTV
Arachne
16
7 / 0 / 7
9,708
647
8,424
11,164
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Johgb1234
Jormungandr
13
8 / 0 / 11
8,659
577
6,085
9,470
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Nicktron94
Vamana
14
4 / 0 / 5
8,774
585
3,932
10,256
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 3 / 11
8,669
578
9,340
7,656
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
28
28
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bajveck
Medusa
2
1
7
5.5
L
Khepri
Inkymarsh
Khepri
0
6
2
0.17
W
Arachne
JaeClipseTTV
Arachne
7
0
7
10.5
W
Jormungandr
Johgb1234
Jormungandr
8
0
11
13.5
W
Vamana
Nicktron94
Vamana
4
0
5
6.5
L
Scylla
Rikkurikku
Scylla
2
5
1
0.5
W
7
3
11
4.17
L
Artemis
binod
Artemis
0
3
2
0.33
L
Nike
jonny4k
Nike
1
8
2
0.25
L
Ah Muzen Cab
uwu937
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
34,317
48,250
Taken
45,329
18,280
Mitigated
22,950
6,539
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bajveck
Medusa
6,536
2,186
0
250
6,783
2,254
593
753
6,018
0
41,390
L
Khepri
Inkymarsh
Khepri
1,933
322
0
250
10,817
4,872
92
4,171
6,510
9,327
0
W
Arachne
JaeClipseTTV
Arachne
8,424
5,760
0
7,063
11,164
4,638
722
809
10,301
0
57,316
W
Jormungandr
Johgb1234
Jormungandr
6,085
1,330
0
1,390
9,470
8,687
524
1,838
7,522
24,954
0
W
Vamana
Nicktron94
Vamana
3,932
1,153
0
1,647
10,256
4,798
2,069
1,686
8,372
0
39,360
L
Scylla
Rikkurikku
Scylla
5,339
603
0
250
7,148
1,804
343
2,173
4,821
16,933
0
W
9,340
1,874
1,276
2,012
7,656
2,573
1,486
1,720
5,844
35,097
0
L
Artemis
binod
Artemis
4,693
1,345
0
2,104
7,154
2,179
836
1,810
5,304
0
46,971
L
Nike
jonny4k
Nike
4,109
564
0
2,125
13,426
6,484
598
4,194
8,974
0
32,140
L
Ah Muzen Cab
uwu937
Ah Muzen Cab
4,275
1,908
0
1,810
9,705
2,941
0
2,381
7,216
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
43,543
247
Minions Killed
375
0
Camps Cleared
0
1,334,743
Distance Traveled
1,480,954
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,733
516
82
5
0
251,566
1
L
Khepri
5,733
382
13
1
0
284,496
1
W
Arachne
9,708
647
112
7
0
378,335
4
W
Jormungandr
8,659
577
40
3
0
311,324
2
W
Vamana
8,774
585
76
5
0
263,825
0
L
Scylla
6,847
456
31
2
0
259,701
2
W
Ra
8,669
578
65
4
0
275,904
0
L
Artemis
7,140
476
85
6
0
253,487
0
L
Nike
6,701
447
60
4
0
281,689
0
L
Ah Muzen Cab
6,303
420
58
4
0
255,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role