Player Matchup

Discordia
Discordia
Celldelmiedo
Discordia
Level 14
God Stats
4W - 3L
1,588 SR
Queue Stats
9W - 6L
1,556 Elo+
Solo
Ravana
Ravana
GonzaloDarkkin
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 30L
1,160 Elo+
Solo
Charybdis
Charybdis
剑辰啊冲
Charybdis
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,383 Elo+

VS

Team Averages
Level 128
1,545 SR
1,424 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SLayerbacca
Charybdis
Level 103
God Stats
2W - 2L
1,521 SR
Queue Stats
30W - 59L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
fearblade00
Gilgamesh
Level 126
God Stats
19W - 14L
1,615 SR
Queue Stats
250W - 296L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Celldelmiedo
Discordia
14
4 / 0 / 2
9,533
733
16,390
8,022
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 9 / 1
8,477
652
3,683
12,626
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
剑辰啊冲
Charybdis
10
0 / 8 / 1
7,419
571
3,454
10,528
2,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 0 / 13
9,687
745
7,524
13,778
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
SLayerbacca
Charybdis
12
2 / 5 / 14
9,132
702
4,768
11,803
4,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
fearblade00
Gilgamesh
14
11 / 2 / 5
10,761
828
15,321
15,718
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
17
17
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
13
10.5
L
Discordia
Celldelmiedo
Discordia
4
0
2
5
L
2
9
1
0.28
W
Charybdis
SLayerbacca
Charybdis
2
5
14
1.8
W
Gilgamesh
fearblade00
Gilgamesh
11
2
5
6.75
L
Charybdis
剑辰啊冲
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
27,613
31,176
Taken
41,299
9,938
Mitigated
26,676
1,417
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,524
1,178
6,629
9,026
13,778
6,518
204
6,483
7,295
34,096
0
L
Discordia
Celldelmiedo
Discordia
16,390
611
0
595
8,022
2,195
0
2,035
5,672
50,339
0
L
3,683
790
0
263
12,626
5,099
0
3,475
8,691
0
8,550
W
Charybdis
SLayerbacca
Charybdis
4,768
2,464
0
1,906
11,803
4,652
1,285
6,740
5,063
0
31,293
W
Gilgamesh
fearblade00
Gilgamesh
15,321
2,905
728
3,475
15,718
15,506
588
3,539
11,483
0
33,826
L
Charybdis
剑辰啊冲
Charybdis
3,454
1,991
0
559
10,528
2,644
0
2,348
7,679
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
29,580
104
Minions Killed
157
5
Camps Cleared
6
603,415
Distance Traveled
737,428
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,687
745
59
5
2
250,374
2
L
Discordia
9,533
733
69
5
3
226,682
1
L
Ravana
8,477
652
14
1
1
202,952
0
W
Charybdis
9,132
702
57
4
0
218,589
5
W
Gilgamesh
10,761
828
41
3
4
268,465
2
L
Charybdis
7,419
571
21
2
1
173,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role